Player Matchup

Arachne
Arachne
BadNewsBlue
Arachne
Level 89
God Stats
1W - 1L
1,690 SR
Queue Stats
143W - 144L
1,448 Elo+
Party 1
Raijin
Raijin
HadesnMe
Raijin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 120L
1,426 Elo+
Party 1
Yemoja
Yemoja
La Noobleza
Yemoja
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,447 Elo+
Solo
Xbalanque
Xbalanque
MarTiZZle4414
Xbalanque
Level 104
God Stats
0W - 2L
1,200 SR
Queue Stats
101W - 121L
1,465 Elo+
Party 1
Izanami
Izanami
sofakingleet
Izanami
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,416 Elo+
Solo
Team Averages
Level 99
1,478 SR
1,440 Elo+

VS

Team Averages
Level 128
1,431 SR
1,473 Elo+
Hel
Hel
 
Hel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
AlmightyKushkage
Zhong Kui
Level 154
God Stats
1W - 0L
1,679 SR
Queue Stats
27W - 23L
1,473 Elo+
Solo
Ao Kuang
Ao Kuang
MushroomScrub337
Ao Kuang
Level 141
God Stats
7W - 6L
1,085 SR
Queue Stats
243W - 261L
1,458 Elo+
Solo
Lancelot
Lancelot
Neptune18
Lancelot
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
yusuque7
Sun Wukong
Level 148
God Stats
5W - 5L
1,389 SR
Queue Stats
496W - 525L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BadNewsBlue
Arachne
15
2 / 4 / 5
8,788
586
6,671
16,155
9,374
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
HadesnMe
Raijin
17
3 / 5 / 3
9,747
650
20,770
11,989
5,644
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
18
0 / 1 / 9
10,270
685
13,973
12,464
11,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
MarTiZZle4414
Xbalanque
16
0 / 3 / 7
9,035
602
17,956
13,342
6,266
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
sofakingleet
Izanami
16
2 / 6 / 0
9,295
620
18,256
14,565
6,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
2 / 1 / 13
10,445
696
6,349
16,591
13,063
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Zhong Kui
18
3 / 2 / 7
10,633
709
20,027
20,807
17,744
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
5 / 1 / 10
11,364
758
9,761
27,134
16,443
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
Neptune18
Lancelot
18
7 / 3 / 6
11,038
736
9,415
16,238
8,506
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
yusuque7
Sun Wukong
17
2 / 3 / 12
10,067
671
18,120
23,486
32,541
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
67
7
Kills
19
19
Deaths
10
24
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
1
13
8.5
W
Zhong Kui
3
2
7
3.25
L
Arachne
BadNewsBlue
Arachne
2
4
5
1.13
L
Raijin
HadesnMe
Raijin
3
5
3
0.9
L
Yemoja
0
1
9
4.5
L
Xbalanque
MarTiZZle4414
Xbalanque
0
3
7
1.17
W
5
1
10
10
W
Lancelot
Neptune18
Lancelot
7
3
6
3.33
L
Izanami
sofakingleet
Izanami
2
6
0
0.33
W
Sun Wukong
yusuque7
Sun Wukong
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,626
Damage
63,672
68,515
Taken
104,256
39,203
Mitigated
88,297
27,295
Healing
66,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,349
714
16,838
9,894
16,591
13,063
844
5,561
11,030
16,409
0
W
Zhong Kui
20,027
1,750
1,818
10,831
20,807
17,744
1,440
7,292
13,515
47,495
0
L
Arachne
BadNewsBlue
Arachne
6,671
5,134
2,764
4,213
16,155
9,374
0
7,385
8,770
0
7,743
L
Raijin
HadesnMe
Raijin
20,770
2,258
291
243
11,989
5,644
0
7,527
4,462
38,101
0
L
Yemoja
13,973
2,187
7,156
3,902
12,464
11,491
0
4,974
7,490
32,790
0
L
Xbalanque
MarTiZZle4414
Xbalanque
17,956
7,460
2,706
2,622
13,342
6,266
0
7,243
6,099
0
35,381
W
9,761
241
1,639
12,432
27,134
16,443
2,038
8,296
18,838
31,184
0
W
Lancelot
Neptune18
Lancelot
9,415
863
919
3,495
16,238
8,506
0
4,923
11,315
0
20,556
L
Izanami
sofakingleet
Izanami
18,256
8,458
1,346
2,052
14,565
6,428
66
9,232
5,333
0
34,827
W
Sun Wukong
yusuque7
Sun Wukong
18,120
1,574
2,899
5,797
23,486
32,541
348
8,671
14,815
224
29,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,135
Gold Earned
53,547
155
Minions Killed
234
0
Camps Cleared
0
1,308,794
Distance Traveled
1,496,860
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,445
696
16
1
0
299,292
1
W
Zhong Kui
10,633
709
103
7
0
234,869
0
L
Arachne
8,788
586
5
0
0
319,830
0
L
Raijin
9,747
650
38
3
0
225,163
0
L
Yemoja
10,270
685
31
2
0
268,456
2
L
Xbalanque
9,035
602
49
3
0
259,151
0
W
Ao Kuang
11,364
758
54
4
0
310,077
5
W
Lancelot
11,038
736
22
1
0
350,454
0
L
Izanami
9,295
620
32
2
0
236,194
1
W
Sun Wukong
10,067
671
39
3
0
302,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role