Player Matchup

Sobek
Sobek
BIazingflames
Sobek
Level 29
God Stats
2W - 5L
1,881 SR
Queue Stats
42W - 50L
1,377 Elo+
Party 2
Kumbhakarna
Kumbhakarna
CptnInk
Kumbhakarna
Level 48
God Stats
12W - 17L
1,506 SR
Queue Stats
154W - 188L
1,292 Elo+
Party 3
Anubis
Anubis
DoubIeJinxx
Anubis
Level 64
God Stats
2W - 1L
1,310 SR
Queue Stats
79W - 85L
1,391 Elo+
Party 2
Eset
Eset
OpeWrongHole237
Eset
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,101 Elo+
Solo
Thor
Thor
slappyjackey
Thor
Level 29
God Stats
6W - 4L
1,495 SR
Queue Stats
145W - 177L
1,271 Elo+
Party 3
Team Averages
Level 41
1,539 SR
1,287 Elo+

VS

Team Averages
Level 50
1,460 SR
1,368 Elo+
Maui
Maui
Blera_Tv
Maui
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
102W - 103L
1,410 Elo+
Party 1
Thor
Thor
DiMz_0
Thor
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
21W - 35L
1,294 Elo+
Party 1
Horus
Horus
Juliuscaesar1551
Horus
Level 55
God Stats
8W - 5L
1,591 SR
Queue Stats
59W - 60L
1,342 Elo+
Solo
Ra
Ra
Noblerojo740133
Ra
Level 49
God Stats
3W - 2L
1,549 SR
Queue Stats
40W - 42L
1,427 Elo+
Solo
Charybdis
Charybdis
ninjaplay527
Charybdis
Level 61
God Stats
0W - 1L
1,162 SR
Queue Stats
58W - 66L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 9
11,395
518
10,869
24,785
31,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kumbhakarna
CptnInk
Kumbhakarna
19
3 / 0 / 4
12,353
562
13,969
16,943
14,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Anubis
18
8 / 4 / 7
11,554
525
20,911
20,750
10,890
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 2 / 1
11,538
524
13,294
13,939
5,853
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 3 / 5
10,180
463
6,655
14,455
5,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
13
1 / 4 / 4
9,386
427
7,074
19,038
15,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
DiMz_0
Thor
12
1 / 8 / 3
8,330
379
5,285
17,458
6,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 4 / 1
10,329
470
8,519
19,971
16,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 4 / 1
11,069
503
12,808
13,544
6,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
ninjaplay527
Charybdis
16
5 / 7 / 1
10,023
456
14,734
25,151
9,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
25
Kills
9
11
Deaths
27
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
L
Maui
1
4
4
0.75
W
Kumbhakarna
CptnInk
Kumbhakarna
3
0
4
5
L
Thor
DiMz_0
Thor
1
8
3
0.31
W
Anubis
8
4
7
2.88
L
0
4
1
0.13
L
2
4
1
0.63
W
5
2
1
2.75
L
Charybdis
ninjaplay527
Charybdis
5
7
1
0.79
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,698
Damage
48,420
90,872
Taken
95,162
68,526
Mitigated
55,311
33,726
Healing
31,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,869
1,628
380
5,329
24,785
31,922
422
7,632
17,096
35,687
3,056
L
Maui
7,074
1,746
55
4,008
19,038
15,836
38
11,765
7,273
38,639
0
W
Kumbhakarna
CptnInk
Kumbhakarna
13,969
1,971
0
5,427
16,943
14,223
983
744
15,209
92,150
0
L
Thor
DiMz_0
Thor
5,285
748
0
4,153
17,458
6,358
0
8,160
9,194
0
41,308
W
Anubis
20,911
1,923
0
11,924
20,750
10,890
542
5,008
15,742
87,623
0
L
8,519
3,904
106
7,929
19,971
16,672
0
12,095
7,212
98
91,315
L
12,808
1,723
968
4,144
13,544
6,902
66
9,085
4,369
110,296
0
W
13,294
1,279
1,297
5,999
13,939
5,853
449
5,340
8,599
86,413
0
L
Charybdis
ninjaplay527
Charybdis
14,734
7,337
0
9,888
25,151
9,543
1,582
15,925
9,204
0
72,973
W
6,655
1,133
0
3,370
14,455
5,638
2,109
2,936
11,480
0
55,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,020
Gold Earned
49,137
517
Minions Killed
532
0
Camps Cleared
0
1,989,487
Distance Traveled
1,933,672
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,395
518
47
2
0
426,479
0
L
Maui
9,386
427
62
3
0
364,175
1
W
Kumbhakarna
12,353
562
170
8
0
424,109
5
L
Thor
8,330
379
68
3
0
396,603
0
W
Anubis
11,554
525
116
5
0
366,638
0
L
Horus
10,329
470
129
6
0
391,834
8
L
Ra
11,069
503
165
8
0
402,819
5
W
Eset
11,538
524
125
6
0
349,405
4
L
Charybdis
10,023
456
108
5
0
378,241
3
W
Thor
10,180
463
59
3
0
422,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role