Player Matchup

Cliodhna
Cliodhna
DJ-KZONE1
Cliodhna
Level 155
God Stats
2W - 3L
1,472 SR
Queue Stats
113W - 117L
1,455 Elo+
Party 1
Atlas
Atlas
Slayajay
Atlas
Level 144
God Stats
176W - 158L
1,522 SR
Queue Stats
988W - 1,046L
1,395 Elo+
Party 2
Merlin
Merlin
ThatKidHyperion
Merlin
Level 120
God Stats
8W - 15L
1,413 SR
Queue Stats
72W - 72L
1,434 Elo+
Party 1
Cupid
Cupid
WhoYaNewDad
Cupid
Level 143
God Stats
7W - 18L
1,383 SR
Queue Stats
310W - 332L
1,405 Elo+
Party 2
Loki
Loki
xXxMARVITZxXx
Loki
Level 118
God Stats
5W - 4L
1,526 SR
Queue Stats
500W - 539L
1,518 Elo+
Solo
Team Averages
Level 136
1,463 SR
1,441 Elo+

VS

Team Averages
Level 111
1,653 SR
1,513 Elo+
Horus
Horus
AnthonyIalacci
Horus
Level 152
God Stats
35W - 23L
1,605 SR
Queue Stats
617W - 609L
1,499 Elo+
Solo
Izanami
Izanami
Chapadoodle
Izanami
Level 120
God Stats
10W - 3L
1,799 SR
Queue Stats
178W - 194L
1,454 Elo+
Party 3
Bellona
Bellona
GillaBeast
Bellona
Level 83
God Stats
15W - 16L
1,516 SR
Queue Stats
313W - 347L
1,417 Elo+
Solo
Arachne
Arachne
Lokrim
Arachne
Level 132
God Stats
7W - 1L
1,845 SR
Queue Stats
127W - 112L
1,524 Elo+
Solo
Scylla
Scylla
lBillionJackl
Scylla
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,669 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DJ-KZONE1
Cliodhna
13
1 / 6 / 2
7,681
452
6,851
14,021
5,711
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
Slayajay
Atlas
12
2 / 0 / 4
7,903
465
9,004
11,133
8,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 4 / 1
7,526
443
4,769
7,757
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 2 / 1
8,418
495
5,741
13,226
4,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 1 / 1
8,122
478
2,431
12,982
5,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,380
434
5,101
12,642
11,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
Chapadoodle
Izanami
17
2 / 2 / 0
10,422
613
7,729
12,520
4,977
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
GillaBeast
Bellona
14
3 / 2 / 5
9,283
546
8,989
13,214
10,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arachne
Lokrim
Arachne
16
5 / 0 / 4
9,742
573
11,132
15,229
8,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 0 / 4
8,613
507
7,889
4,903
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
7
Kills
12
13
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
W
Izanami
Chapadoodle
Izanami
2
2
0
1
L
Cliodhna
DJ-KZONE1
Cliodhna
1
6
2
0.33
W
Bellona
GillaBeast
Bellona
3
2
5
2.75
W
Arachne
Lokrim
Arachne
5
0
4
7
L
Atlas
Slayajay
Atlas
2
0
4
4
L
1
4
1
0.38
L
3
2
1
1.75
W
1
0
4
3
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,796
Damage
40,840
59,119
Taken
58,508
26,767
Mitigated
37,176
20,225
Healing
21,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,101
1,706
572
2,947
12,642
11,302
0
5,138
7,504
0
26,326
W
Izanami
Chapadoodle
Izanami
7,729
5,147
0
2,994
12,520
4,977
4,658
1,304
11,216
0
106,687
L
Cliodhna
DJ-KZONE1
Cliodhna
6,851
652
0
2,120
14,021
5,711
300
884
13,077
0
49,107
W
Bellona
GillaBeast
Bellona
8,989
2,481
0
6,279
13,214
10,178
1,264
2,035
11,179
0
54,059
W
Arachne
Lokrim
Arachne
11,132
6,496
0
7,583
15,229
8,630
8
2,681
12,548
0
95,011
L
Atlas
Slayajay
Atlas
9,004
3,084
495
4,194
11,133
8,666
316
2,508
8,507
32,652
1,528
L
4,769
87
0
103
7,757
2,853
56
2,768
4,817
55,090
0
L
5,741
3,107
90
7,859
13,226
4,416
0
0
13,226
0
65,132
W
7,889
434
0
907
4,903
2,089
821
2,429
2,474
70,566
0
L
2,431
342
0
5,364
12,982
5,121
0
1,299
11,603
0
69,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,650
Gold Earned
45,440
475
Minions Killed
570
0
Camps Cleared
0
1,561,414
Distance Traveled
1,637,947
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,380
434
37
2
0
291,810
0
W
Izanami
10,422
613
180
11
0
330,769
5
L
Cliodhna
7,681
452
85
5
0
287,038
3
W
Bellona
9,283
546
96
6
0
316,525
0
W
Arachne
9,742
573
130
8
0
389,334
1
L
Atlas
7,903
465
45
3
0
333,469
3
L
Merlin
7,526
443
104
6
0
287,775
0
L
Cupid
8,418
495
112
7
0
263,721
5
W
Scylla
8,613
507
127
7
0
309,509
3
L
Loki
8,122
478
129
8
0
389,411
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role