Player Matchup

Bastet
Bastet
 
Bastet
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
AsmodeusNimbus
Skadi
Level 125
God Stats
1W - 0L
1,745 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
KamuiYami
Mercury
Level 113
God Stats
9W - 2L
1,699 SR
Queue Stats
42W - 41L
1,670 Elo+
Party 1
Cerberus
Cerberus
TheJazzy_
Cerberus
Level 128
God Stats
1W - 0L
1,491 SR
Queue Stats
18W - 21L
1,820 Elo+
Party 1
Team Averages
Level 127
1,587 SR
1,598 Elo+

VS

Team Averages
Level 135
1,650 SR
1,577 Elo+
Awilix
Awilix
DARKSPARDA4
Awilix
Level 151
God Stats
11W - 13L
1,589 SR
Queue Stats
160W - 151L
1,590 Elo+
Party 2
Cernunnos
Cernunnos
RagingAsian69
Cernunnos
Level 84
God Stats
11W - 8L
1,817 SR
Queue Stats
98W - 105L
1,600 Elo+
Party 2
Kukulkan
Kukulkan
ShadowSlayer0327
Kukulkan
Level 146
God Stats
6W - 8L
1,687 SR
Queue Stats
158W - 151L
1,555 Elo+
Party 2
Thor
Thor
redrum11212
Thor
Level 145
God Stats
2W - 4L
1,454 SR
Queue Stats
147W - 141L
1,568 Elo+
Party 2
Geb
Geb
xAbsoluteChaosx
Geb
Level 148
God Stats
10W - 7L
1,702 SR
Queue Stats
103W - 109L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
7 / 0 / 2
8,240
634
12,768
11,367
7,213
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
 
Anubis
13
2 / 1 / 4
7,534
580
8,351
7,367
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 1 / 1
6,825
525
3,226
6,239
1,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
KamuiYami
Mercury
12
4 / 1 / 0
6,996
538
6,555
9,489
3,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
TheJazzy_
Cerberus
9
0 / 3 / 1
5,678
437
3,755
10,480
5,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
7
0 / 4 / 3
5,206
400
4,607
11,250
3,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
RagingAsian69
Cernunnos
12
4 / 3 / 1
7,272
559
9,223
10,980
4,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 1 / 1
7,187
553
4,084
5,760
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 6 / 0
5,934
456
3,853
10,424
4,235
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 1 / 3
5,743
442
2,712
15,412
7,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
14
Kills
6
6
Deaths
15
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
0
2
8
W
Anubis
 
Anubis
2
1
4
4
W
1
1
1
1.5
L
Awilix
0
4
3
0.38
W
Mercury
KamuiYami
Mercury
4
1
0
4
L
Cernunnos
RagingAsian69
Cernunnos
4
3
1
1.5
L
2
1
1
2.5
W
Cerberus
TheJazzy_
Cerberus
0
3
1
0.17
L
0
6
0
0
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,655
Damage
24,479
44,942
Taken
53,826
21,171
Mitigated
21,370
13,952
Healing
11,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,768
4,349
0
6,668
11,367
7,213
858
96
11,271
0
56,261
W
Anubis
 
Anubis
8,351
495
0
3,605
7,367
3,607
0
2,526
4,663
70,757
0
W
3,226
1,265
0
93
6,239
1,747
0
681
5,558
0
40,898
L
Awilix
4,607
2,073
0
0
11,250
3,699
0
1,397
9,853
0
27,065
W
Mercury
KamuiYami
Mercury
6,555
2,697
0
1,170
9,489
3,003
0
684
8,765
0
52,165
L
Cernunnos
RagingAsian69
Cernunnos
9,223
5,125
0
4,927
10,980
4,128
551
2,911
8,069
0
50,747
L
4,084
417
0
695
5,760
1,936
0
2,780
2,980
48,616
0
W
Cerberus
TheJazzy_
Cerberus
3,755
318
0
2,416
10,480
5,601
0
2,326
8,104
21,094
0
L
3,853
480
0
600
10,424
4,235
0
162
10,262
0
38,035
L
2,712
713
0
4,870
15,412
7,372
182
4,856
10,556
19,486
1,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,273
Gold Earned
31,342
443
Minions Killed
342
0
Camps Cleared
0
1,306,317
Distance Traveled
1,262,427
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,240
634
96
7
0
270,568
1
W
Anubis
7,534
580
139
11
0
233,450
6
W
Skadi
6,825
525
81
6
0
237,106
2
L
Awilix
5,206
400
41
3
0
289,123
1
W
Mercury
6,996
538
84
6
0
314,420
7
L
Cernunnos
7,272
559
86
7
0
223,767
2
L
Kukulkan
7,187
553
113
9
0
255,219
5
W
Cerberus
5,678
437
43
3
0
250,773
1
L
Thor
5,934
456
69
5
0
238,118
2
L
Geb
5,743
442
33
3
0
256,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role