Player Matchup

Neith
Neith
CouchPhilosophr
Neith
Level 66
God Stats
0W - 1L
1,214 SR
Queue Stats
3W - 11L
1,340 Elo+
Party 3
Cliodhna
Cliodhna
MuddyMuffin69
Cliodhna
Level 67
God Stats
0W - 2L
1,283 SR
Queue Stats
41W - 53L
1,482 Elo+
Party 3
Achilles
Achilles
PrincessBacon13
Achilles
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,496 Elo+
Party 3
Zhong Kui
Zhong Kui
Sedakoch
Zhong Kui
Level 62
God Stats
1W - 5L
1,112 SR
Queue Stats
27W - 45L
1,373 Elo+
Party 3
Cthulhu
Cthulhu
ph1l0s0ph3r
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 56
1,322 SR
1,438 Elo+

VS

Team Averages
Level 86
1,773 SR
1,545 Elo+
Bacchus
Bacchus
ExplosiveFrag
Bacchus
Level 49
God Stats
11W - 2L
1,874 SR
Queue Stats
155W - 158L
1,536 Elo+
Party 1
Kukulkan
Kukulkan
Jigglynator
Kukulkan
Level 88
God Stats
11W - 2L
1,721 SR
Queue Stats
27W - 15L
1,567 Elo+
Party 2
Bellona
Bellona
Mattarayer
Bellona
Level 93
God Stats
7W - 3L
1,500 SR
Queue Stats
47W - 27L
1,500 Elo+
Party 2
Skadi
Skadi
Suplinix
Skadi
Level 74
God Stats
22W - 14L
1,876 SR
Queue Stats
133W - 137L
1,532 Elo+
Party 1
Cabrakan
Cabrakan
iLlamas
Cabrakan
Level 126
God Stats
2W - 2L
1,896 SR
Queue Stats
44W - 27L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,183
418
2,672
3,484
1,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
MuddyMuffin69
Cliodhna
8
0 / 2 / 0
4,746
475
2,104
7,213
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
7
0 / 3 / 0
4,607
461
1,153
7,074
3,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Sedakoch
Zhong Kui
9
1 / 2 / 0
5,102
510
2,562
4,725
3,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
ph1l0s0ph3r
Cthulhu
7
0 / 4 / 0
4,388
439
2,369
8,978
5,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
0 / 0 / 6
5,752
575
2,942
8,087
5,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Jigglynator
Kukulkan
10
1 / 1 / 1
5,653
565
2,008
2,727
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Mattarayer
Bellona
10
2 / 0 / 3
6,333
633
4,819
4,857
2,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
Suplinix
Skadi
11
7 / 0 / 0
6,295
630
8,175
4,984
1,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
iLlamas
Cabrakan
10
3 / 0 / 3
6,128
613
3,262
6,666
4,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
13
13
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Bacchus
0
0
6
3
W
Kukulkan
Jigglynator
Kukulkan
1
1
1
1.5
W
Bellona
Mattarayer
Bellona
2
0
3
3.5
L
Cliodhna
MuddyMuffin69
Cliodhna
0
2
0
0
L
Achilles
0
3
0
0
L
Zhong Kui
Sedakoch
Zhong Kui
1
2
0
0.5
W
Skadi
Suplinix
Skadi
7
0
0
7
W
Cabrakan
iLlamas
Cabrakan
3
0
3
4.5
L
Cthulhu
ph1l0s0ph3r
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,860
Damage
21,206
31,474
Taken
27,321
16,087
Mitigated
15,454
8,677
Healing
13,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,672
996
0
581
3,484
1,315
0
663
2,821
0
24,383
W
Bacchus
2,942
822
1,359
2,109
8,087
5,980
0
1,166
6,921
16,621
2,125
W
Kukulkan
Jigglynator
Kukulkan
2,008
253
0
625
2,727
1,028
0
852
1,759
34,088
0
W
Bellona
Mattarayer
Bellona
4,819
1,550
0
3,287
4,857
2,604
265
0
4,586
0
36,282
L
Cliodhna
MuddyMuffin69
Cliodhna
2,104
417
0
2,651
7,213
2,309
0
1,377
5,836
0
30,164
L
Achilles
1,153
210
0
1,688
7,074
3,704
0
1,408
5,666
0
21,257
L
Zhong Kui
Sedakoch
Zhong Kui
2,562
235
0
1,766
4,725
3,299
0
2,811
1,914
25,316
0
W
Skadi
Suplinix
Skadi
8,175
4,713
0
2,886
4,984
1,816
608
1,203
3,781
0
49,946
W
Cabrakan
iLlamas
Cabrakan
3,262
776
0
3,474
6,666
4,026
233
1,461
5,072
30,004
0
L
Cthulhu
ph1l0s0ph3r
Cthulhu
2,369
213
159
1,832
8,978
5,460
0
1,717
7,261
9,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,026
Gold Earned
30,161
220
Minions Killed
318
0
Camps Cleared
0
920,270
Distance Traveled
1,013,312
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,183
418
31
3
0
176,204
2
W
Bacchus
5,752
575
19
2
0
200,988
3
W
Kukulkan
5,653
565
75
8
0
199,134
4
W
Bellona
6,333
633
73
7
0
226,912
6
L
Cliodhna
4,746
475
61
6
0
193,781
2
L
Achilles
4,607
461
49
5
0
194,667
1
L
Zhong Kui
5,102
510
57
6
0
187,253
5
W
Skadi
6,295
630
88
9
0
184,914
3
W
Cabrakan
6,128
613
63
6
0
201,364
3
L
Cthulhu
4,388
439
22
2
0
168,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role