Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
KingKnez
Baron Samedi
Level 66
God Stats
17W - 11L
1,824 SR
Queue Stats
427W - 400L
1,556 Elo+
Party 1
Jormungandr
Jormungandr
Mandurr
Jormungandr
Level 29
God Stats
3W - 3L
1,151 SR
Queue Stats
7W - 15L
1,232 Elo+
Party 1
Scylla
Scylla
joztskull
Scylla
Level 149
God Stats
4W - 3L
1,508 SR
Queue Stats
267W - 276L
1,392 Elo+
Solo
Hun Batz
Hun Batz
ƬToro
Hun Batz
Level 33
God Stats
2W - 2L
1,371 SR
Queue Stats
48W - 53L
1,393 Elo+
Solo
Team Averages
Level 87
1,471 SR
1,415 Elo+

VS

Team Averages
Level 98
1,551 SR
1,496 Elo+
Artemis
Artemis
 
Artemis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
 
Atlas
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
ChefSol
Thoth
Level 49
God Stats
5W - 7L
1,446 SR
Queue Stats
155W - 163L
1,433 Elo+
Party 3
Camazotz
Camazotz
HunchoLune
Camazotz
Level 47
God Stats
2W - 2L
1,795 SR
Queue Stats
180W - 138L
1,586 Elo+
Solo
Thanatos
Thanatos
cyberspero
Thanatos
Level 139
God Stats
20W - 17L
1,513 SR
Queue Stats
176W - 164L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
2 / 2 / 4
9,846
547
8,963
12,289
4,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
KingKnez
Baron Samedi
13
6 / 2 / 6
9,553
531
5,832
16,964
15,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
Mandurr
Jormungandr
13
1 / 2 / 4
8,790
488
5,929
11,938
8,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
joztskull
Scylla
15
4 / 3 / 9
9,929
552
13,872
9,702
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
ƬToro
Hun Batz
15
10 / 1 / 4
10,088
560
11,067
14,137
6,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
2 / 3 / 1
8,159
453
8,685
12,908
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
 
Atlas
11
0 / 3 / 1
7,142
397
2,259
12,593
8,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thoth
ChefSol
Thoth
12
1 / 8 / 4
7,961
442
8,866
10,497
3,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Camazotz
HunchoLune
Camazotz
13
4 / 4 / 1
8,316
462
3,330
17,573
5,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
cyberspero
Thanatos
14
3 / 5 / 3
8,917
495
11,976
15,681
9,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
23
Kills
10
10
Deaths
23
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
2
4
2
L
Artemis
 
Artemis
2
3
1
0.83
L
Atlas
 
Atlas
0
3
1
0.17
L
Thoth
ChefSol
Thoth
1
8
4
0.38
L
Camazotz
HunchoLune
Camazotz
4
4
1
1.13
W
Baron Samedi
KingKnez
Baron Samedi
6
2
6
4.5
W
Jormungandr
Mandurr
Jormungandr
1
2
4
1.5
L
Thanatos
cyberspero
Thanatos
3
5
3
0.9
W
Scylla
joztskull
Scylla
4
3
9
2.83
W
Hun Batz
ƬToro
Hun Batz
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,663
Damage
35,116
65,030
Taken
69,252
38,310
Mitigated
31,669
21,507
Healing
26,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,963
5,198
0
5,169
12,289
4,618
3,697
835
11,454
0
83,961
L
Artemis
 
Artemis
8,685
4,605
0
5,202
12,908
3,685
1,480
4,980
7,928
0
55,484
L
Atlas
 
Atlas
2,259
848
0
2,932
12,593
8,998
0
3,651
8,942
19,574
1,876
L
Thoth
ChefSol
Thoth
8,866
520
0
500
10,497
3,817
416
5,648
4,849
45,768
0
L
Camazotz
HunchoLune
Camazotz
3,330
1,139
0
5,423
17,573
5,617
0
4,327
13,246
0
51,685
W
Baron Samedi
KingKnez
Baron Samedi
5,832
1,089
2,641
4,046
16,964
15,490
21
3,199
13,765
29,645
1,532
W
Jormungandr
Mandurr
Jormungandr
5,929
2,298
0
1,320
11,938
8,264
91
1,679
10,259
45,144
0
L
Thanatos
cyberspero
Thanatos
11,976
2,929
0
12,940
15,681
9,552
0
6,804
8,877
0
59,235
W
Scylla
joztskull
Scylla
13,872
568
0
2,348
9,702
3,671
1,317
2,123
7,579
79,590
0
W
Hun Batz
ƬToro
Hun Batz
11,067
3,500
0
5,983
14,137
6,267
59
3,289
10,848
0
64,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,206
Gold Earned
40,495
505
Minions Killed
349
0
Camps Cleared
0
1,659,974
Distance Traveled
1,642,660
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,846
547
157
9
0
310,528
4
L
Artemis
8,159
453
97
5
0
317,093
6
L
Atlas
7,142
397
38
2
0
326,381
7
L
Thoth
7,961
442
53
3
0
279,165
3
L
Camazotz
8,316
462
79
4
0
371,680
1
W
Baron Samedi
9,553
531
31
2
0
320,788
2
W
Jormungandr
8,790
488
88
5
0
310,335
1
L
Thanatos
8,917
495
82
5
0
348,341
1
W
Scylla
9,929
552
138
8
0
328,708
4
W
Hun Batz
10,088
560
91
5
0
389,615
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role