Player Matchup

Fenrir
Fenrir
AaronSketch
Fenrir
Level 145
God Stats
6W - 5L
1,504 SR
Queue Stats
191W - 210L
1,403 Elo+
Party 3
Maui
Maui
I Jxke I
Maui
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 27L
1,500 Elo+
Party 2
Hachiman
Hachiman
XReson
Hachiman
Level 47
God Stats
0W - 1L
1,521 SR
Queue Stats
10W - 13L
1,243 Elo+
Solo
Amaterasu
Amaterasu
lIEnvyIl
Amaterasu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
vineetgarikapati
Ra
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
141W - 169L
1,416 Elo+
Party 3
Team Averages
Level 70
1,505 SR
1,412 Elo+

VS

Team Averages
Level 65
1,528 SR
1,533 Elo+
Skadi
Skadi
 
Skadi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
KUTWISE
Odin
Level 49
God Stats
8W - 3L
1,531 SR
Queue Stats
10W - 7L
1,408 Elo+
Solo
Kukulkan
Kukulkan
ViNaesp
Kukulkan
Level 24
God Stats
5W - 2L
1,756 SR
Queue Stats
40W - 27L
1,596 Elo+
Party 1
Ymir
Ymir
taaaale17
Ymir
Level 16
God Stats
2W - 3L
1,352 SR
Queue Stats
49W - 46L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
2 / 0 / 0
4,755
594
2,292
4,974
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Maui
4
0 / 3 / 0
3,229
404
707
3,794
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
XReson
Hachiman
7
0 / 2 / 0
3,692
462
903
3,987
1,158
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
lIEnvyIl
Amaterasu
6
0 / 0 / 0
3,776
472
2,093
4,732
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 1 / 2
4,339
542
711
3,500
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
2 / 0 / 3
4,849
606
4,362
2,270
605
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
 
Nemesis
7
0 / 1 / 3
4,314
539
1,825
6,046
2,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
KUTWISE
Odin
8
0 / 0 / 0
4,630
579
2,037
2,847
1,307
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
ViNaesp
Kukulkan
8
1 / 1 / 0
4,825
603
2,947
2,275
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
8
3 / 0 / 2
5,265
658
1,774
2,654
1,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
6
6
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
3
3.5
W
Nemesis
 
Nemesis
0
1
3
1.5
L
Fenrir
2
0
0
2
L
Maui
0
3
0
0
W
Odin
KUTWISE
Odin
0
0
0
0
W
Kukulkan
ViNaesp
Kukulkan
1
1
0
1
L
Hachiman
XReson
Hachiman
0
2
0
0
L
Amaterasu
lIEnvyIl
Amaterasu
0
0
0
0
W
Ymir
3
0
2
4
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,706
Damage
12,945
20,987
Taken
16,092
7,006
Mitigated
6,712
6,717
Healing
3,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,362
1,853
0
281
2,270
605
328
95
2,139
0
33,778
W
Nemesis
 
Nemesis
1,825
831
0
1,302
6,046
2,541
0
349
5,673
0
24,311
L
Fenrir
2,292
323
0
2,826
4,974
1,744
0
317
4,651
0
24,964
L
Maui
707
197
0
395
3,794
1,176
0
611
3,183
5,991
0
W
Odin
KUTWISE
Odin
2,037
551
0
390
2,847
1,307
165
0
2,847
0
21,981
W
Kukulkan
ViNaesp
Kukulkan
2,947
392
0
0
2,275
834
102
486
1,789
27,237
0
L
Hachiman
XReson
Hachiman
903
339
0
718
3,987
1,158
0
883
3,104
0
14,616
L
Amaterasu
lIEnvyIl
Amaterasu
2,093
985
0
1,932
4,732
1,776
0
0
4,732
0
11,523
W
Ymir
1,774
387
0
1,088
2,654
1,425
48
348
2,226
9,385
2,578
L
711
0
57
789
3,500
1,152
0
2,330
876
23,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,791
Gold Earned
23,883
153
Minions Killed
233
0
Camps Cleared
0
704,648
Distance Traveled
768,221
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,849
606
53
7
0
136,047
0
W
Nemesis
4,314
539
50
6
0
182,558
1
L
Fenrir
4,755
594
58
7
0
184,423
2
L
Maui
3,229
404
9
1
0
89,999
2
W
Odin
4,630
579
50
6
0
137,439
0
W
Kukulkan
4,825
603
60
8
0
153,912
2
L
Hachiman
3,692
462
30
4
0
119,005
0
L
Amaterasu
3,776
472
15
2
0
163,526
0
W
Ymir
5,265
658
20
3
0
158,265
0
L
Ra
4,339
542
41
5
0
147,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role