Player Matchup

Mercury
Mercury
BaneGuard
Mercury
Level 126
God Stats
152W - 100L
1,680 SR
Queue Stats
387W - 391L
1,570 Elo+
Solo
Hou Yi
Hou Yi
Dariues
Hou Yi
Level 71
God Stats
4W - 0L
1,833 SR
Queue Stats
21W - 30L
1,384 Elo+
Party 1
Discordia
Discordia
Thund3rDrag0n9
Discordia
Level 158
God Stats
2W - 1L
1,517 SR
Queue Stats
120W - 121L
1,512 Elo+
Solo
Bellona
Bellona
Unlucky_As_Hel
Bellona
Level 160
God Stats
37W - 35L
1,517 SR
Queue Stats
632W - 652L
1,538 Elo+
Solo
Atlas
Atlas
Usoh
Atlas
Level 61
God Stats
5W - 7L
1,423 SR
Queue Stats
19W - 28L
1,373 Elo+
Party 1
Team Averages
Level 115
1,594 SR
1,475 Elo+

VS

Team Averages
Level 138
1,463 SR
1,479 Elo+
Mulan
Mulan
 
Mulan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Fu22y_P1nk_3unny
Nu Wa
Level 124
God Stats
19W - 9L
1,600 SR
Queue Stats
108W - 126L
1,408 Elo+
Solo
He Bo
He Bo
KilaRobster94
He Bo
Level 127
God Stats
0W - 1L
1,285 SR
Queue Stats
157W - 157L
1,459 Elo+
Solo
Anhur
Anhur
NoobyQuark
Anhur
Level 156
God Stats
0W - 3L
1,313 SR
Queue Stats
310W - 276L
1,496 Elo+
Party 2
Set
Set
PosionPyro
Set
Level 126
God Stats
13W - 8L
1,615 SR
Queue Stats
368W - 374L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BaneGuard
Mercury
16
9 / 3 / 1
10,286
643
10,224
12,636
4,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
Dariues
Hou Yi
14
6 / 0 / 2
8,415
526
7,058
9,163
3,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Thund3rDrag0n9
Discordia
14
2 / 1 / 8
8,645
540
11,345
5,454
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 2 / 5
10,224
639
15,407
17,131
12,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
Usoh
Atlas
11
1 / 2 / 6
7,798
487
4,473
12,059
9,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 6 / 1
7,973
498
10,330
19,586
10,399
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

10
0 / 6 / 2
6,738
421
6,057
13,746
5,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
0 / 4 / 1
6,289
393
2,090
8,961
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
14
1 / 3 / 1
7,812
488
5,787
12,043
4,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 4 / 0
8,151
509
6,815
13,526
6,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
23
Kills
7
8
Deaths
23
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
6
1
0.25
W
Mercury
BaneGuard
Mercury
9
3
1
3.17
W
Hou Yi
Dariues
Hou Yi
6
0
2
7
L
0
6
2
0.17
L
0
4
1
0.13
L
Anhur
1
3
1
0.5
L
5
4
0
1.25
W
Discordia
Thund3rDrag0n9
Discordia
2
1
8
6
W
5
2
5
3.75
W
Atlas
Usoh
Atlas
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,507
Damage
31,079
56,443
Taken
67,862
32,009
Mitigated
29,927
23,312
Healing
16,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
10,330
2,119
0
6,181
19,586
10,399
0
675
18,883
0
66,415
W
Mercury
BaneGuard
Mercury
10,224
5,068
0
3,309
12,636
4,809
1,911
1,716
10,920
0
88,522
W
Hou Yi
Dariues
Hou Yi
7,058
3,345
0
5,219
9,163
3,167
0
1,784
7,379
0
49,851
L
6,057
2,834
0
3,227
13,746
5,735
111
5,446
8,068
23,509
0
L
2,090
94
0
1,222
8,961
3,145
0
3,889
4,702
33,360
0
L
Anhur
5,787
2,761
0
4,154
12,043
4,346
408
2,882
9,068
0
62,467
L
6,815
3,477
0
1,815
13,526
6,302
0
2,093
11,323
0
67,457
W
Discordia
Thund3rDrag0n9
Discordia
11,345
592
0
1,101
5,454
2,162
1,071
1,537
3,917
60,834
0
W
15,407
7,847
105
10,633
17,131
12,785
3,695
555
16,576
0
75,952
W
Atlas
Usoh
Atlas
4,473
1,790
359
2,586
12,059
9,086
547
2,555
9,504
27,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,368
Gold Earned
36,963
484
Minions Killed
397
0
Camps Cleared
0
1,545,284
Distance Traveled
1,376,244
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,973
498
119
7
0
258,964
3
W
Mercury
10,286
643
131
8
0
354,554
7
W
Hou Yi
8,415
526
79
5
0
292,314
3
L
Nu Wa
6,738
421
29
2
0
283,252
4
L
He Bo
6,289
393
53
3
0
248,704
2
L
Anhur
7,812
488
100
6
0
251,690
2
L
Set
8,151
509
96
6
0
333,634
1
W
Discordia
8,645
540
113
7
0
296,053
0
W
Bellona
10,224
639
134
8
0
287,918
1
W
Atlas
7,798
487
27
2
0
314,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role