Player Matchup

Fenrir
Fenrir
AcezWild206
Fenrir
Level 121
God Stats
28W - 32L
1,476 SR
Queue Stats
108W - 124L
1,390 Elo+
Solo
Yu Huang
Yu Huang
EVIL-ROBBY_12
Yu Huang
Level 89
God Stats
14W - 16L
1,517 SR
Queue Stats
108W - 108L
1,432 Elo+
Solo
Atlas
Atlas
FaytMaster
Atlas
Level 156
God Stats
1W - 2L
1,468 SR
Queue Stats
13W - 15L
1,430 Elo+
Party 3
Izanami
Izanami
Sickskater52
Izanami
Level 149
God Stats
0W - 1L
1,726 SR
Queue Stats
37W - 37L
1,507 Elo+
Party 3
Bellona
Bellona
bright_toilet5
Bellona
Level 112
God Stats
27W - 27L
1,444 SR
Queue Stats
292W - 262L
1,568 Elo+
Solo
Team Averages
Level 125
1,526 SR
1,465 Elo+

VS

Team Averages
Level 77
1,595 SR
1,460 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
MikeAlex1
Eset
Level 135
God Stats
4W - 0L
1,904 SR
Queue Stats
270W - 252L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
TsSxGoDz
Danzaburou
Level 80
God Stats
22W - 22L
1,438 SR
Queue Stats
254W - 282L
1,334 Elo+
Party 2
Sun Wukong
Sun Wukong
TsSxSama
Sun Wukong
Level 67
God Stats
8W - 18L
1,354 SR
Queue Stats
109W - 140L
1,341 Elo+
Party 2
Bacchus
Bacchus
kornelio94
Bacchus
Level 48
God Stats
2W - 0L
1,781 SR
Queue Stats
74W - 63L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 6 / 0
7,546
419
6,022
14,339
5,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
EVIL-ROBBY_12
Yu Huang
13
1 / 7 / 0
7,894
439
6,735
13,046
5,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
11
0 / 3 / 3
8,110
451
8,565
12,032
10,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Sickskater52
Izanami
13
3 / 6 / 1
8,465
470
10,937
14,226
5,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 4 / 0
8,977
499
6,564
18,245
15,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
5 / 1 / 6
9,804
545
8,502
14,687
6,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
17
11 / 1 / 6
11,073
615
13,356
12,445
5,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
TsSxGoDz
Danzaburou
15
2 / 2 / 6
9,061
503
6,425
11,210
4,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
TsSxSama
Sun Wukong
15
3 / 0 / 6
9,445
525
12,502
13,064
9,960
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
kornelio94
Bacchus
14
3 / 1 / 11
8,432
468
5,931
13,860
14,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
5
Kills
24
26
Deaths
5
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
5
1
6
8
L
Fenrir
1
6
0
0.17
L
Yu Huang
EVIL-ROBBY_12
Yu Huang
1
7
0
0.14
L
Atlas
0
3
3
0.5
W
Eset
11
1
6
14
L
Izanami
Sickskater52
Izanami
3
6
1
0.58
W
Danzaburou
TsSxGoDz
Danzaburou
2
2
6
2.5
W
Sun Wukong
TsSxSama
Sun Wukong
3
0
6
6
L
0
4
0
0
W
Bacchus
kornelio94
Bacchus
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,823
Damage
46,716
71,888
Taken
65,266
42,828
Mitigated
39,789
17,416
Healing
18,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
8,502
1,463
0
7,663
14,687
6,292
40
2,486
12,201
0
73,306
L
Fenrir
6,022
1,572
0
4,229
14,339
5,840
0
937
13,402
0
39,843
L
Yu Huang
EVIL-ROBBY_12
Yu Huang
6,735
389
0
1,115
13,046
5,171
0
6,966
6,080
55,373
0
L
Atlas
8,565
2,680
0
1,150
12,032
10,985
28
3,911
8,121
25,426
4,052
W
Eset
13,356
1,389
0
1,144
12,445
5,067
1,010
4,294
8,151
85,739
0
L
Izanami
Sickskater52
Izanami
10,937
6,864
0
3,560
14,226
5,117
920
5,326
8,900
0
68,215
W
Danzaburou
TsSxGoDz
Danzaburou
6,425
3,011
0
2,178
11,210
4,445
718
2,381
8,829
0
76,206
W
Sun Wukong
TsSxSama
Sun Wukong
12,502
2,574
0
5,997
13,064
9,960
528
1,215
11,849
0
72,295
L
6,564
3,120
0
7,362
18,245
15,715
165
2,147
16,098
0
74,222
W
Bacchus
kornelio94
Bacchus
5,931
301
693
904
13,860
14,025
313
4,229
9,631
29,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,992
Gold Earned
47,815
449
Minions Killed
548
0
Camps Cleared
0
1,534,300
Distance Traveled
1,852,356
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,804
545
117
7
0
415,291
2
L
Fenrir
7,546
419
61
3
0
330,308
0
L
Yu Huang
7,894
439
99
6
0
306,852
4
L
Atlas
8,110
451
31
2
0
296,938
1
W
Eset
11,073
615
162
9
0
367,640
7
L
Izanami
8,465
470
113
6
0
294,374
3
W
Danzaburou
9,061
503
110
6
0
311,190
7
W
Sun Wukong
9,445
525
105
6
0
379,272
3
L
Bellona
8,977
499
145
8
0
305,828
6
W
Bacchus
8,432
468
54
3
0
378,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role