Player Matchup

Danzaburou
Danzaburou
Curixify
Danzaburou
Level 105
God Stats
2W - 3L
1,362 SR
Queue Stats
49W - 66L
1,455 Elo+
Party 3
Vamana
Vamana
EarMaggot
Vamana
Level 127
God Stats
5W - 4L
1,591 SR
Queue Stats
84W - 77L
1,477 Elo+
Party 3
Mulan
Mulan
Mallardify
Mulan
Level 29
God Stats
26W - 23L
1,572 SR
Queue Stats
77W - 76L
1,457 Elo+
Party 3
Athena
Athena
Waspify
Athena
Level 105
God Stats
16W - 10L
1,605 SR
Queue Stats
70W - 77L
1,466 Elo+
Party 3
Baron Samedi
Baron Samedi
zzekoTM
Baron Samedi
Level 83
God Stats
3W - 5L
1,481 SR
Queue Stats
52W - 60L
1,472 Elo+
Party 3
Team Averages
Level 90
1,522 SR
1,465 Elo+

VS

Team Averages
Level 48
1,528 SR
1,459 Elo+
Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Danielwk1
Cupid
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,281 Elo+
Party 2
Chronos
Chronos
FluffyDraGON551
Chronos
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 5L
1,730 Elo+
Party 1
Guan Yu
Guan Yu
RealityRejects
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,281 Elo+
Party 2
Sobek
Sobek
Xylti
Sobek
Level 48
God Stats
3W - 1L
1,641 SR
Queue Stats
92W - 72L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Curixify
Danzaburou
11
0 / 4 / 1
6,847
428
5,918
10,940
4,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
EarMaggot
Vamana
12
5 / 4 / 3
8,101
506
8,153
15,534
8,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
15
3 / 2 / 1
8,643
540
11,205
19,301
12,461
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
Waspify
Athena
10
2 / 6 / 2
6,989
437
6,002
18,405
19,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
zzekoTM
Baron Samedi
13
1 / 5 / 1
7,482
468
3,380
9,315
4,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
4 / 2 / 9
8,944
559
10,053
14,954
5,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
Danielwk1
Cupid
12
5 / 1 / 5
8,106
507
10,032
8,134
3,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 2 / 4
9,990
624
10,540
9,475
4,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 3 / 0
8,397
525
11,794
14,945
22,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
Xylti
Sobek
12
2 / 3 / 6
7,363
460
8,814
14,033
11,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
11
Kills
21
21
Deaths
11
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
2
9
4.25
L
Danzaburou
Curixify
Danzaburou
0
4
1
0.13
W
Cupid
Danielwk1
Cupid
5
1
5
7.5
L
Vamana
EarMaggot
Vamana
5
4
3
1.63
W
7
2
4
4.5
L
Mulan
3
2
1
1.75
W
3
3
0
1
L
Athena
Waspify
Athena
2
6
2
0.5
W
Sobek
Xylti
Sobek
2
3
6
1.67
L
Baron Samedi
zzekoTM
Baron Samedi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,658
Damage
51,233
73,495
Taken
61,541
49,899
Mitigated
47,403
21,758
Healing
25,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,053
2,470
0
4,456
14,954
5,786
0
1,238
13,716
0
58,501
L
Danzaburou
Curixify
Danzaburou
5,918
2,128
0
3,657
10,940
4,681
1,130
3,660
6,922
0
48,708
W
Cupid
Danielwk1
Cupid
10,032
6,429
258
2,307
8,134
3,274
430
1,635
6,499
0
49,090
L
Vamana
EarMaggot
Vamana
8,153
3,840
0
4,968
15,534
8,591
135
3,432
12,017
0
44,516
W
10,540
3,556
0
3,896
9,475
4,675
42
3,194
6,281
90,496
0
L
Mulan
11,205
2,172
0
9,321
19,301
12,461
0
706
17,254
0
64,342
W
11,794
1,974
0
6,886
14,945
22,321
88
0
14,945
0
50,119
L
Athena
Waspify
Athena
6,002
1,587
0
1,806
18,405
19,201
106
5,158
12,771
23,658
4,200
W
Sobek
Xylti
Sobek
8,814
1,089
620
6,590
14,033
11,347
0
2,960
11,073
31,762
3,865
L
Baron Samedi
zzekoTM
Baron Samedi
3,380
423
213
1,793
9,315
4,965
0
4,557
4,672
50,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,062
Gold Earned
42,800
377
Minions Killed
480
0
Camps Cleared
0
1,451,552
Distance Traveled
1,447,244
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,944
559
101
6
0
324,445
3
L
Danzaburou
6,847
428
72
5
0
269,806
5
W
Cupid
8,106
507
88
6
0
284,398
0
L
Vamana
8,101
506
59
4
0
292,477
1
W
Chronos
9,990
624
144
9
0
298,429
5
L
Mulan
8,643
540
104
7
0
296,470
2
W
Guan Yu
8,397
525
98
6
0
255,812
1
L
Athena
6,989
437
43
3
0
306,204
0
W
Sobek
7,363
460
49
3
0
284,160
1
L
Baron Samedi
7,482
468
99
6
0
286,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role