Player Matchup

Shiva
Shiva
Diamond II
Blaster876
Shiva
Diamond II
Level 158
God Stats
4W - 5L
1,592 SR
Queue Stats
189W - 178L
2,278 MMR
Solo
Thanatos
Thanatos
Diamond IV
Eriyla
Thanatos
Diamond IV
Level 160
God Stats
1W - 3L
1,499 SR
Queue Stats
255W - 247L
2,185 MMR
Solo
Ishtar
Ishtar
Masters
Tenebrises
Ishtar
Masters
Level 160
God Stats
3W - 5L
1,613 SR
Queue Stats
434W - 426L
2,307 MMR
Solo
Ganesha
Ganesha
Diamond III
UncleFable
Ganesha
Diamond III
Level 160
God Stats
13W - 8L
1,701 SR
Queue Stats
397W - 386L
2,256 MMR
Solo
Discordia
Discordia
Diamond II
xXImMysticaLXx
Discordia
Diamond II
Level 156
God Stats
6W - 7L
1,620 SR
Queue Stats
190W - 180L
2,343 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,605 SR
2,274 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 132
1,686 SR
2,272 MMR
Khepri
Khepri
Diamond II
BornSolace
Khepri
Diamond II
Level 160
God Stats
11W - 7L
1,727 SR
Queue Stats
317W - 302L
2,246 MMR
Solo
Danzaburou
Danzaburou
Diamond V
Cuchulainn1trick
Danzaburou
Diamond V
Level 68
God Stats
17W - 9L
1,657 SR
Queue Stats
262W - 255L
2,113 MMR
Solo
Vamana
Vamana
Diamond III
Emworld
Vamana
Diamond III
Level 128
God Stats
55W - 58L
1,676 SR
Queue Stats
239W - 232L
2,305 MMR
Party 1
Tiamat
Tiamat
Diamond III
cthulusbusted
Tiamat
Diamond III
Level 156
God Stats
1W - 0L
1,596 SR
Queue Stats
69W - 55L
2,309 MMR
Solo
Cernunnos
Cernunnos
Diamond II
slimypoker
Cernunnos
Diamond II
Level 147
God Stats
20W - 8L
1,776 SR
Queue Stats
348W - 348L
2,388 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
18
4 / 5 / 2
11,416
544
23,517
24,259
27,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Eriyla
Thanatos
14
4 / 8 / 1
9,388
447
8,587
21,147
11,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ishtar
Tenebrises
Ishtar
17
0 / 3 / 1
10,179
485
11,034
18,299
7,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
UncleFable
Ganesha
13
0 / 3 / 6
8,895
424
6,640
19,123
25,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
xXImMysticaLXx
Discordia
16
1 / 5 / 3
9,932
473
11,065
11,824
4,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ThorDa JiKing ArthurAgni

VS

Bans
Guan YuHadesNe ZhaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BornSolace
Khepri
15
1 / 2 / 12
10,877
518
6,848
18,135
19,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Cuchulainn1trick
Danzaburou
19
4 / 2 / 11
12,713
605
16,642
21,936
10,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Emworld
Vamana
20
8 / 1 / 7
14,651
698
13,787
29,192
34,609
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 2 / 7
12,822
611
16,282
11,296
9,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
slimypoker
Cernunnos
19
5 / 2 / 5
12,803
610
18,492
22,412
10,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
9
Kills
24
24
Deaths
9
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Shiva
4
5
2
1
W
Khepri
BornSolace
Khepri
1
2
12
3.5
W
Danzaburou
Cuchulainn1trick
Danzaburou
4
2
11
4.75
W
Vamana
Emworld
Vamana
8
1
7
11.5
L
Thanatos
Eriyla
Thanatos
4
8
1
0.56
L
Ishtar
Tenebrises
Ishtar
0
3
1
0.17
L
Ganesha
UncleFable
Ganesha
0
3
6
1
W
6
2
7
4.75
W
Cernunnos
slimypoker
Cernunnos
5
2
5
3.75
L
Discordia
xXImMysticaLXx
Discordia
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,843
Damage
72,051
94,652
Taken
102,971
76,269
Mitigated
84,275
35,375
Healing
46,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
23,517
6,010
87
8,275
24,259
27,197
944
4,291
19,968
1,355
99,481
W
Khepri
BornSolace
Khepri
6,848
825
1,321
4,636
18,135
19,566
277
5,229
12,711
22,237
3,478
W
Danzaburou
Cuchulainn1trick
Danzaburou
16,642
8,852
0
11,862
21,936
10,311
3,458
8,061
13,828
0
138,014
W
Vamana
Emworld
Vamana
13,787
7,046
0
11,555
29,192
34,609
2,302
3,052
25,105
0
141,662
L
Thanatos
Eriyla
Thanatos
8,587
1,155
0
13,232
21,147
11,133
0
4,326
16,821
0
68,225
L
Ishtar
Tenebrises
Ishtar
11,034
7,123
0
8,976
18,299
7,850
270
2,780
15,519
0
101,918
L
Ganesha
UncleFable
Ganesha
6,640
802
0
2,822
19,123
25,232
0
7,497
11,626
28,671
0
W
16,282
1,187
0
3,710
11,296
9,091
213
3,317
7,659
108,044
0
W
Cernunnos
slimypoker
Cernunnos
18,492
8,966
0
13,172
22,412
10,698
4,973
2,233
19,965
0
136,449
L
Discordia
xXImMysticaLXx
Discordia
11,065
464
191
1,792
11,824
4,857
0
4,231
7,593
90,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,810
Gold Earned
63,866
649
Minions Killed
770
0
Camps Cleared
0
1,919,023
Distance Traveled
2,104,437
33
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,416
544
165
8
0
388,229
6
W
Khepri
10,877
518
31
1
0
435,710
6
W
Danzaburou
12,713
605
167
8
0
419,600
0
W
Vamana
14,651
698
219
10
0
437,326
2
L
Thanatos
9,388
447
93
4
0
397,605
3
L
Ishtar
10,179
485
211
10
0
379,173
9
L
Ganesha
8,895
424
7
0
0
390,570
7
W
Tiamat
12,822
611
157
7
0
428,918
5
W
Cernunnos
12,803
610
196
9
0
382,883
4
L
Discordia
9,932
473
173
8
0
363,446
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role