Player Matchup

Charybdis
Charybdis
CachitoDavila
Charybdis
Level 154
God Stats
13W - 13L
1,467 SR
Queue Stats
306W - 310L
1,331 Elo+
Solo
Kukulkan
Kukulkan
Charge panda
Kukulkan
Level 41
God Stats
0W - 1L
1,445 SR
Queue Stats
49W - 80L
1,296 Elo+
Solo
Bakasura
Bakasura
LegendaryLjK
Bakasura
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 48L
1,283 Elo+
Solo
Sobek
Sobek
Ninjamek
Sobek
Level 51
God Stats
6W - 4L
1,477 SR
Queue Stats
98W - 112L
1,316 Elo+
Solo
Chaac
Chaac
gumbaeng
Chaac
Level 71
God Stats
6W - 3L
1,550 SR
Queue Stats
150W - 146L
1,403 Elo+
Solo
Team Averages
Level 72
1,488 SR
1,326 Elo+

VS

Team Averages
Level 78
1,328 SR
1,225 Elo+
Baron Samedi
Baron Samedi
BubbleStuntDoubl
Baron Samedi
Level 67
God Stats
9W - 15L
1,356 SR
Queue Stats
19W - 23L
1,278 Elo+
Party 1
Fenrir
Fenrir
Canadian Guy225
Fenrir
Level 101
God Stats
1W - 1L
1,270 SR
Queue Stats
70W - 74L
1,380 Elo+
Party 2
Zhong Kui
Zhong Kui
GeniuneSkate837
Zhong Kui
Level 79
God Stats
4W - 5L
1,456 SR
Queue Stats
177W - 169L
1,410 Elo+
Party 2
Ishtar
Ishtar
I_Am_Dak
Ishtar
Level 124
God Stats
12W - 5L
1,255 SR
Queue Stats
51W - 43L
1,039 Elo+
Party 1
King Arthur
King Arthur
Smoked0001
King Arthur
Level 21
God Stats
1W - 1L
1,301 SR
Queue Stats
1W - 3L
1,020 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CachitoDavila
Charybdis
15
0 / 3 / 3
9,370
426
8,655
18,117
6,814
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Charge panda
Kukulkan
17
0 / 6 / 1
10,365
471
10,617
18,180
8,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
LegendaryLjK
Bakasura
15
5 / 8 / 0
10,092
459
13,453
23,221
10,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Ninjamek
Sobek
12
2 / 2 / 1
8,566
389
7,071
19,137
16,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
gumbaeng
Chaac
18
7 / 4 / 1
11,771
535
20,231
25,412
29,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BubbleStuntDoubl
Baron Samedi
16
1 / 1 / 6
10,502
477
9,300
15,899
15,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 3 / 4
11,477
522
11,646
20,013
11,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
GeniuneSkate837
Zhong Kui
20
10 / 2 / 5
13,349
607
21,756
22,666
20,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
I_Am_Dak
Ishtar
18
5 / 3 / 3
10,924
497
23,957
20,845
9,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Smoked0001
King Arthur
15
1 / 5 / 1
9,490
431
3,098
16,942
15,977
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
14
Kills
23
23
Deaths
14
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BubbleStuntDoubl
Baron Samedi
1
1
6
4
L
Charybdis
CachitoDavila
Charybdis
0
3
3
0.5
W
6
3
4
2.67
L
Kukulkan
Charge panda
Kukulkan
0
6
1
0.08
W
Zhong Kui
GeniuneSkate837
Zhong Kui
10
2
5
6.25
W
Ishtar
I_Am_Dak
Ishtar
5
3
3
2.17
L
Bakasura
LegendaryLjK
Bakasura
5
8
0
0.63
L
Sobek
Ninjamek
Sobek
2
2
1
1.25
W
King Arthur
Smoked0001
King Arthur
1
5
1
0.3
L
Chaac
gumbaeng
Chaac
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,027
Damage
69,757
104,067
Taken
96,365
71,380
Mitigated
72,633
21,755
Healing
36,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BubbleStuntDoubl
Baron Samedi
9,300
997
1,772
6,323
15,899
15,273
58
2,775
13,124
32,044
0
L
Charybdis
CachitoDavila
Charybdis
8,655
2,690
571
3,546
18,117
6,814
134
3,811
14,306
0
73,685
W
11,646
3,383
0
1,639
20,013
11,120
158
3,977
15,894
0
97,516
L
Kukulkan
Charge panda
Kukulkan
10,617
1,398
0
3,355
18,180
8,038
0
9,095
9,085
90,891
0
W
Zhong Kui
GeniuneSkate837
Zhong Kui
21,756
5,572
0
14,964
22,666
20,544
1,218
6,483
15,813
125,381
0
W
Ishtar
I_Am_Dak
Ishtar
23,957
13,810
0
11,781
20,845
9,719
3,848
4,453
16,392
0
126,133
L
Bakasura
LegendaryLjK
Bakasura
13,453
8,858
0
2,223
23,221
10,171
0
6,358
16,863
0
56,787
L
Sobek
Ninjamek
Sobek
7,071
678
0
3,422
19,137
16,883
0
4,836
14,301
28,590
0
W
King Arthur
Smoked0001
King Arthur
3,098
882
0
0
16,942
15,977
673
0
16,531
0
36,426
L
Chaac
gumbaeng
Chaac
20,231
2,669
0
8,638
25,412
29,474
294
6,956
18,456
0
99,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,164
Gold Earned
55,742
565
Minions Killed
558
0
Camps Cleared
0
1,905,345
Distance Traveled
1,929,833
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,502
477
35
2
0
355,178
5
L
Charybdis
9,370
426
131
6
0
380,363
0
W
Fenrir
11,477
522
125
6
0
458,260
0
L
Kukulkan
10,365
471
167
8
0
353,487
0
W
Zhong Kui
13,349
607
172
8
0
379,626
0
W
Ishtar
10,924
497
174
8
0
372,379
1
L
Bakasura
10,092
459
79
4
0
429,658
1
L
Sobek
8,566
389
28
1
0
415,149
1
W
King Arthur
9,490
431
52
2
0
364,390
0
L
Chaac
11,771
535
160
7
0
326,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role