Player Matchup

Skadi
Skadi
Ferno2000
Skadi
Level 100
God Stats
38W - 21L
1,660 SR
Queue Stats
385W - 379L
1,482 Elo+
Party 1
Thor
Thor
Gyinbleid
Thor
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
485W - 506L
1,499 Elo+
Party 3
Horus
Horus
IpsychicturtleI
Horus
Level 89
God Stats
108W - 60L
1,632 SR
Queue Stats
527W - 500L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
Its Only Eugene
Cthulhu
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Lumik830
Kukulkan
Level 82
God Stats
31W - 18L
1,534 SR
Queue Stats
313W - 343L
1,472 Elo+
Party 3
Team Averages
Level 90
1,565 SR
1,498 Elo+

VS

Team Averages
Level 93
1,521 SR
1,423 Elo+
Freya
Freya
H29423
Freya
Level 108
God Stats
26W - 18L
1,570 SR
Queue Stats
201W - 203L
1,462 Elo+
Party 4
Thanatos
Thanatos
Hermanico_Ethan
Thanatos
Level 129
God Stats
4W - 4L
1,552 SR
Queue Stats
184W - 165L
1,450 Elo+
Party 4
The Morrigan
The Morrigan
Sevenzui
The Morrigan
Level 119
God Stats
46W - 44L
1,486 SR
Queue Stats
284W - 256L
1,497 Elo+
Party 4
Danzaburou
Danzaburou
T28K__
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
jowiii_01
Cthulhu
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ferno2000
Skadi
14
3 / 2 / 7
8,494
653
8,431
9,133
3,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
13
6 / 2 / 4
8,113
624
3,548
9,121
3,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
7 / 2 / 6
7,929
610
9,599
9,021
5,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 1 / 3
7,957
612
7,643
7,516
4,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kukulkan
Lumik830
Kukulkan
13
2 / 0 / 5
7,856
604
3,109
4,480
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
H29423
Freya
10
0 / 8 / 2
6,119
471
4,437
10,982
3,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
11
2 / 2 / 4
6,824
525
4,494
11,297
5,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
Sevenzui
The Morrigan
11
3 / 2 / 1
6,904
531
4,609
5,502
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
T28K__
Danzaburou
10
0 / 4 / 1
5,550
427
1,978
8,027
2,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
jowiii_01
Cthulhu
9
1 / 3 / 3
6,246
480
3,100
12,339
8,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
19
Kills
6
7
Deaths
19
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Skadi
Ferno2000
Skadi
3
2
7
3.25
W
Thor
6
2
4
4
L
Freya
H29423
Freya
0
8
2
0.13
L
Thanatos
2
2
4
2
W
7
2
6
5
W
1
1
3
2.5
W
Kukulkan
Lumik830
Kukulkan
2
0
5
4.5
L
The Morrigan
Sevenzui
The Morrigan
3
2
1
1.75
L
Danzaburou
T28K__
Danzaburou
0
4
1
0.13
L
Cthulhu
jowiii_01
Cthulhu
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,330
Damage
18,618
39,271
Taken
48,147
18,628
Mitigated
22,565
13,076
Healing
15,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Ferno2000
Skadi
8,431
3,642
0
1,954
9,133
3,441
1,803
2,942
5,981
0
64,748
W
Thor
3,548
937
0
3,378
9,121
3,440
0
1,509
7,612
0
47,174
L
Freya
H29423
Freya
4,437
1,091
0
1,641
10,982
3,597
0
1,237
9,429
28,415
1,007
L
Thanatos
4,494
1,357
0
9,449
11,297
5,123
0
1,479
9,578
0
53,205
W
9,599
3,836
561
3,377
9,021
5,834
82
3,192
5,639
0
26,232
W
7,643
393
260
1,884
7,516
4,081
0
1,670
5,810
44,740
0
W
Kukulkan
Lumik830
Kukulkan
3,109
144
0
1,662
4,480
1,832
80
618
3,856
51,378
0
L
The Morrigan
Sevenzui
The Morrigan
4,609
1,606
0
625
5,502
2,380
0
1,129
4,268
47,796
2,587
L
Danzaburou
T28K__
Danzaburou
1,978
765
0
1,902
8,027
2,963
1,296
3,647
4,026
0
22,644
L
Cthulhu
jowiii_01
Cthulhu
3,100
257
0
1,808
12,339
8,502
0
2,798
9,169
19,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,349
Gold Earned
31,643
433
Minions Killed
307
0
Camps Cleared
0
1,382,154
Distance Traveled
1,205,999
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,494
653
101
8
0
264,985
4
W
Thor
8,113
624
89
7
0
298,891
1
L
Freya
6,119
471
73
6
0
232,500
4
L
Thanatos
6,824
525
83
6
0
274,781
3
W
Horus
7,929
610
36
3
0
301,803
1
W
Cthulhu
7,957
612
102
8
0
256,614
3
W
Kukulkan
7,856
604
105
8
0
259,861
6
L
The Morrigan
6,904
531
90
7
0
242,218
5
L
Danzaburou
5,550
427
33
3
0
198,070
1
L
Cthulhu
6,246
480
28
2
0
258,430
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role