Player Matchup

Fafnir
Fafnir
Platinum I
MythTeLegend
Fafnir
Platinum I
Level 151
God Stats
9W - 2L
1,798 SR
Queue Stats
23W - 5L
2,360 MMR
Party 1
Fenrir
Fenrir
Diamond V
Toyo Tengen
Fenrir
Diamond V
Level 137
God Stats
27W - 11L
1,895 SR
Queue Stats
36W - 17L
2,344 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond IV
deepnes65
Zhong Kui
Diamond IV
Level 40
God Stats
5W - 5L
1,328 SR
Queue Stats
71W - 68L
2,290 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 109
1,674 SR
2,331 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 111
1,598 SR
2,227 MMR
Hel
Hel
Platinum II
 
Hel
Platinum II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Masters
CowLoverMoo
Achilles
Masters
Level 160
God Stats
6W - 2L
1,795 SR
Queue Stats
70W - 38L
2,599 MMR
Solo
Nemesis
Nemesis
Masters
TeddyBeαr
Nemesis
Masters
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 104L
2,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
1 / 2 / 8
8,257
751
5,493
12,396
13,843
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
12
4 / 3 / 5
8,242
749
8,075
13,627
14,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
deepnes65
Zhong Kui
13
4 / 1 / 5
8,791
799
13,475
11,057
9,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
GebAo KuangAtlasAh Muzen CabShiva

VS

Bans
Guan YuAphroditeBaba YagaThothScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 4 / 3
7,662
697
4,676
10,825
5,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
CowLoverMoo
Achilles
12
3 / 3 / 1
7,732
703
10,789
11,903
10,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Nemesis
TeddyBeαr
Nemesis
12
1 / 2 / 3
8,400
764
7,308
13,423
12,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
9
Kills
5
6
Deaths
9
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
4
3
0.63
L
Achilles
CowLoverMoo
Achilles
3
3
1
1.17
W
Fafnir
1
2
8
2.5
L
Nemesis
TeddyBeαr
Nemesis
1
2
3
1.25
W
Fenrir
4
3
5
2.17
W
Zhong Kui
deepnes65
Zhong Kui
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,043
Damage
22,773
37,080
Taken
36,151
38,339
Mitigated
28,777
13,531
Healing
13,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,676
697
3,568
4,648
10,825
5,275
0
6,849
3,976
25,547
0
L
Achilles
CowLoverMoo
Achilles
10,789
3,525
0
1,679
11,903
10,814
0
5,322
6,581
123
32,358
W
Fafnir
5,493
1,554
799
4,626
12,396
13,843
270
2,082
9,887
17,732
0
L
Nemesis
TeddyBeαr
Nemesis
7,308
2,360
1,221
2,835
13,423
12,688
0
6,896
6,527
33
21,608
W
Fenrir
8,075
3,467
0
1,347
13,627
14,714
720
1,876
11,392
0
24,185
W
Zhong Kui
deepnes65
Zhong Kui
13,475
1,084
0
6,759
11,057
9,782
2,121
1,738
9,180
44,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,290
Gold Earned
23,794
110
Minions Killed
98
0
Camps Cleared
0
616,458
Distance Traveled
633,325
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,662
697
48
4
0
195,542
0
L
Achilles
7,732
703
31
3
0
224,145
0
W
Fafnir
8,257
751
12
1
0
192,102
1
L
Nemesis
8,400
764
19
2
0
213,638
3
W
Fenrir
8,242
749
27
2
0
223,677
2
W
Zhong Kui
8,791
799
71
6
0
200,679
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role