Player Matchup

Jing Wei
Jing Wei
DaWhitePayton
Jing Wei
Level 147
God Stats
14W - 3L
1,738 SR
Queue Stats
193W - 165L
1,535 Elo+
Party 1
Tyr
Tyr
ItsRoaringGecko
Tyr
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 74L
1,543 Elo+
Party 1
Scylla
Scylla
SSSnakeDoctor
Scylla
Level 145
God Stats
3W - 2L
1,595 SR
Queue Stats
169W - 189L
1,447 Elo+
Solo
The Morrigan
The Morrigan
celticthistle26
The Morrigan
Level 159
God Stats
5W - 4L
1,419 SR
Queue Stats
121W - 131L
1,358 Elo+
Solo
Awilix
Awilix
Ñinth
Awilix
Level 140
God Stats
2W - 1L
1,639 SR
Queue Stats
245W - 265L
1,500 Elo+
Solo
Team Averages
Level 150
1,578 SR
1,477 Elo+

VS

Team Averages
Level 45
1,442 SR
1,422 Elo+
Ah Muzen Cab
Ah Muzen Cab
HEEMIEN_IS_BACK_
Ah Muzen Cab
Level 67
God Stats
1W - 1L
1,481 SR
Queue Stats
34W - 25L
1,458 Elo+
Solo
Nox
Nox
Niftynose
Nox
Level 100
God Stats
2W - 3L
1,231 SR
Queue Stats
250W - 249L
1,519 Elo+
Solo
Ah Puch
Ah Puch
TecnochuZ12
Ah Puch
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,486 Elo+
Solo
Thoth
Thoth
codebuster
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,145 Elo+
Party 2
Cthulhu
Cthulhu
darkwolf4050
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DaWhitePayton
Jing Wei
20
8 / 4 / 15
14,175
746
23,451
17,133
8,470
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
9 / 5 / 15
13,551
713
14,644
24,577
42,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
9 / 2 / 14
13,913
732
24,544
23,134
10,754
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
celticthistle26
The Morrigan
16
1 / 4 / 9
11,504
605
6,831
8,240
3,743
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
Ñinth
Awilix
20
6 / 3 / 10
13,484
710
11,535
11,152
5,300
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HEEMIEN_IS_BACK_
Ah Muzen Cab
20
4 / 4 / 6
11,973
630
15,170
17,767
8,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 6 / 8
13,371
704
13,097
15,826
8,763
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
TecnochuZ12
Ah Puch
20
4 / 7 / 13
12,483
657
19,075
17,617
8,436
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
18
2 / 9 / 6
10,954
577
7,421
17,172
7,072
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
darkwolf4050
Cthulhu
14
0 / 7 / 9
10,231
538
7,046
18,364
20,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
59
33
Kills
17
18
Deaths
33
63
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
DaWhitePayton
Jing Wei
8
4
15
3.88
L
Ah Muzen Cab
HEEMIEN_IS_BACK_
Ah Muzen Cab
4
4
6
1.75
W
9
5
15
3.3
L
7
6
8
1.83
W
9
2
14
8
L
Ah Puch
TecnochuZ12
Ah Puch
4
7
13
1.5
W
The Morrigan
celticthistle26
The Morrigan
1
4
9
1.38
L
Thoth
2
9
6
0.56
L
Cthulhu
darkwolf4050
Cthulhu
0
7
9
0.64
W
Awilix
Ñinth
Awilix
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,005
Damage
61,809
84,236
Taken
86,746
71,063
Mitigated
53,377
34,009
Healing
18,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
DaWhitePayton
Jing Wei
23,451
19,317
3,213
3,290
17,133
8,470
5,597
8,068
9,023
0
50,761
L
Ah Muzen Cab
HEEMIEN_IS_BACK_
Ah Muzen Cab
15,170
3,912
1,197
6,533
17,767
8,393
0
6,960
10,615
0
45,763
W
14,644
1,968
2,603
6,489
24,577
42,796
450
12,662
11,915
0
22,016
L
13,097
988
2,851
3,197
15,826
8,763
105
3,904
11,728
31,739
0
W
24,544
557
1,868
9,346
23,134
10,754
1,397
14,325
8,809
43,387
0
L
Ah Puch
TecnochuZ12
Ah Puch
19,075
1,125
929
2,147
17,617
8,436
0
6,927
10,538
44,014
0
W
The Morrigan
celticthistle26
The Morrigan
6,831
266
1,506
1,830
8,240
3,743
0
4,549
3,691
22,269
0
L
Thoth
7,421
1,372
0
817
17,172
7,072
0
8,020
8,935
25,465
0
L
Cthulhu
darkwolf4050
Cthulhu
7,046
399
72
1,090
18,364
20,713
0
5,564
12,385
16,121
0
W
Awilix
Ñinth
Awilix
11,535
3,016
2,091
1,773
11,152
5,300
2,006
6,993
4,159
0
33,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,627
Gold Earned
59,012
258
Minions Killed
205
0
Camps Cleared
0
1,625,404
Distance Traveled
1,485,822
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,175
746
70
4
0
321,765
10
L
Ah Muzen Cab
11,973
630
61
3
0
363,922
0
W
Tyr
13,551
713
23
1
0
320,653
3
L
Nox
13,371
704
37
2
0
337,308
1
W
Scylla
13,913
732
59
3
0
359,055
1
L
Ah Puch
12,483
657
39
2
0
299,500
0
W
The Morrigan
11,504
605
40
2
0
233,410
0
L
Thoth
10,954
577
34
2
0
290,242
0
L
Cthulhu
10,231
538
34
2
0
194,850
1
W
Awilix
13,484
710
66
3
0
390,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role