Player Matchup

Arachne
Arachne
 
Arachne
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DamaCinzenta
Baron Samedi
Level 125
God Stats
3W - 1L
1,229 SR
Queue Stats
48W - 42L
1,441 Elo+
Solo
Achilles
Achilles
RNN1910
Achilles
Level 41
God Stats
30W - 22L
1,446 SR
Queue Stats
193W - 199L
1,396 Elo+
Solo
Cernunnos
Cernunnos
RoxasElf
Cernunnos
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,414 Elo+
Party 1
Kuzenbo
Kuzenbo
TheYxar
Kuzenbo
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,396 Elo+
Party 1
Team Averages
Level 85
1,435 SR
1,429 Elo+

VS

Team Averages
Level 68
1,515 SR
1,402 Elo+
Ishtar
Ishtar
KHZ_SANT14
Ishtar
Level 69
God Stats
4W - 6L
1,471 SR
Queue Stats
13W - 22L
1,371 Elo+
Party 3
Ao Kuang
Ao Kuang
MomsOnlyfans
Ao Kuang
Level 58
God Stats
12W - 12L
1,543 SR
Queue Stats
130W - 144L
1,449 Elo+
Solo
Baba Yaga
Baba Yaga
Superkevin27
Baba Yaga
Level 121
God Stats
8W - 8L
1,553 SR
Queue Stats
240W - 256L
1,433 Elo+
Party 2
Hun Batz
Hun Batz
mickylolinYT
Hun Batz
Level 62
God Stats
2W - 1L
1,826 SR
Queue Stats
46W - 54L
1,404 Elo+
Party 2
Ymir
Ymir
samu441h
Ymir
Level 28
God Stats
1W - 3L
1,183 SR
Queue Stats
6W - 9L
1,354 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
11 / 1 / 6
12,558
598
16,822
17,874
8,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
DamaCinzenta
Baron Samedi
18
3 / 3 / 3
11,279
537
10,461
16,615
8,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
RNN1910
Achilles
18
7 / 1 / 3
12,144
578
13,799
16,225
15,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
RoxasElf
Cernunnos
16
2 / 2 / 3
10,353
493
11,233
10,714
4,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
TheYxar
Kuzenbo
13
0 / 1 / 5
9,104
434
6,151
12,444
13,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
KHZ_SANT14
Ishtar
11
0 / 1 / 1
7,607
362
3,204
7,837
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
MomsOnlyfans
Ao Kuang
14
1 / 7 / 0
8,982
428
13,425
22,474
15,731
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Baba Yaga
Superkevin27
Baba Yaga
18
3 / 5 / 3
10,944
521
16,394
16,451
9,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
mickylolinYT
Hun Batz
15
4 / 7 / 0
9,409
448
11,054
19,298
8,858
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
10
0 / 3 / 1
7,479
356
3,367
16,183
9,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
23
Kills
8
8
Deaths
23
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
11
1
6
14
W
Baron Samedi
DamaCinzenta
Baron Samedi
3
3
3
1.5
L
Ishtar
KHZ_SANT14
Ishtar
0
1
1
0.5
L
Ao Kuang
MomsOnlyfans
Ao Kuang
1
7
0
0.14
W
Achilles
RNN1910
Achilles
7
1
3
8.5
W
Cernunnos
RoxasElf
Cernunnos
2
2
3
1.75
L
Baba Yaga
Superkevin27
Baba Yaga
3
5
3
0.9
W
Kuzenbo
TheYxar
Kuzenbo
0
1
5
2.5
L
Hun Batz
mickylolinYT
Hun Batz
4
7
0
0.57
L
Ymir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,466
Damage
47,444
73,872
Taken
82,243
49,329
Mitigated
45,979
22,139
Healing
25,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
16,822
12,886
0
2,568
17,874
8,242
3,461
5,495
12,379
0
106,777
W
Baron Samedi
DamaCinzenta
Baron Samedi
10,461
545
248
4,573
16,615
8,231
2,435
9,681
6,934
84,257
0
L
Ishtar
KHZ_SANT14
Ishtar
3,204
1,863
134
3,805
7,837
2,931
0
3,273
4,564
0
44,078
L
Ao Kuang
MomsOnlyfans
Ao Kuang
13,425
4,241
0
9,436
22,474
15,731
0
1,759
19,482
59,363
0
W
Achilles
RNN1910
Achilles
13,799
2,752
0
7,015
16,225
15,251
993
9,826
6,399
121
73,640
W
Cernunnos
RoxasElf
Cernunnos
11,233
5,365
0
4,685
10,714
4,124
1,624
5,176
5,538
0
89,272
L
Baba Yaga
Superkevin27
Baba Yaga
16,394
280
0
4,795
16,451
9,384
180
6,013
10,348
106,428
0
W
Kuzenbo
TheYxar
Kuzenbo
6,151
2,782
311
2,739
12,444
13,481
50
3,422
9,022
25,635
2,958
L
Hun Batz
mickylolinYT
Hun Batz
11,054
4,355
0
1,893
19,298
8,858
0
2,231
16,887
0
84,100
L
Ymir
3,367
180
0
5,447
16,183
9,075
0
3,005
13,178
24,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,438
Gold Earned
44,421
569
Minions Killed
500
0
Camps Cleared
0
1,956,345
Distance Traveled
1,631,277
32
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,558
598
134
6
0
468,807
6
W
Baron Samedi
11,279
537
148
7
0
349,701
3
L
Ishtar
7,607
362
84
4
0
275,587
0
L
Ao Kuang
8,982
428
96
5
0
314,072
2
W
Achilles
12,144
578
121
6
0
372,191
0
W
Cernunnos
10,353
493
129
6
0
375,619
11
L
Baba Yaga
10,944
521
156
7
0
388,014
6
W
Kuzenbo
9,104
434
37
2
0
390,027
12
L
Hun Batz
9,409
448
120
6
0
388,354
0
L
Ymir
7,479
356
44
2
0
265,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role