Player Matchup

Chaac
Chaac
Fearyl
Chaac
Level 105
God Stats
1W - 0L
1,631 SR
Queue Stats
69W - 55L
1,483 Elo+
Solo
Xing Tian
Xing Tian
FutileMallard6
Xing Tian
Level 103
God Stats
3W - 4L
1,307 SR
Queue Stats
92W - 118L
1,321 Elo+
Solo
Apollo
Apollo
Luxiia
Apollo
Level 101
God Stats
1W - 1L
1,172 SR
Queue Stats
56W - 69L
1,346 Elo+
Solo
Thoth
Thoth
VostraDarkone
Thoth
Level 85
God Stats
2W - 1L
1,711 SR
Queue Stats
75W - 82L
1,336 Elo+
Solo
Atlas
Atlas
sweets4Christ
Atlas
Level 54
God Stats
3W - 4L
1,233 SR
Queue Stats
166W - 224L
1,300 Elo+
Solo
Team Averages
Level 90
1,411 SR
1,357 Elo+

VS

Team Averages
Level 85
1,525 SR
1,372 Elo+
Artio
Artio
MonDzl
Artio
Level 97
God Stats
3W - 2L
1,529 SR
Queue Stats
191W - 192L
1,452 Elo+
Solo
Jing Wei
Jing Wei
QueenLee8674
Jing Wei
Level 49
God Stats
1W - 1L
1,716 SR
Queue Stats
19W - 20L
1,387 Elo+
Solo
Osiris
Osiris
Saeyun7167
Osiris
Level 129
God Stats
2W - 3L
1,360 SR
Queue Stats
386W - 384L
1,391 Elo+
Solo
Medusa
Medusa
booompower12
Medusa
Level 121
God Stats
1W - 2L
1,518 SR
Queue Stats
52W - 68L
1,324 Elo+
Solo
Achilles
Achilles
mjmkXD
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fearyl
Chaac
20
11 / 2 / 17
14,697
817
26,248
21,334
27,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
FutileMallard6
Xing Tian
19
3 / 3 / 14
11,717
651
9,537
21,537
36,427
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
Luxiia
Apollo
19
7 / 4 / 11
12,123
674
23,343
16,770
10,517
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 2 / 13
12,898
717
21,822
9,314
5,312
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
3 / 2 / 19
12,195
678
16,778
21,612
17,662
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
MonDzl
Artio
18
2 / 6 / 6
11,120
618
9,041
29,933
39,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
QueenLee8674
Jing Wei
17
2 / 9 / 6
10,863
604
17,699
22,510
11,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Saeyun7167
Osiris
18
2 / 5 / 7
11,387
633
9,841
20,383
14,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
20
6 / 7 / 5
12,816
712
20,417
20,922
12,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
mjmkXD
Achilles
16
1 / 4 / 3
9,576
532
6,056
16,252
10,495
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
40
31
Kills
13
13
Deaths
31
74
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chaac
Fearyl
Chaac
11
2
17
9.75
W
Xing Tian
FutileMallard6
Xing Tian
3
3
14
3.33
W
Apollo
Luxiia
Apollo
7
4
11
3.13
L
Artio
MonDzl
Artio
2
6
6
0.83
L
Jing Wei
QueenLee8674
Jing Wei
2
9
6
0.56
L
Osiris
Saeyun7167
Osiris
2
5
7
1.1
W
7
2
13
6.75
L
Medusa
6
7
5
1.21
L
Achilles
mjmkXD
Achilles
1
4
3
0.63
W
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,728
Damage
63,054
90,567
Taken
110,000
97,766
Mitigated
88,143
36,997
Healing
38,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Fearyl
Chaac
26,248
2,633
3,597
11,958
21,334
27,848
1,610
2,302
18,232
5,238
49,873
W
Xing Tian
FutileMallard6
Xing Tian
9,537
300
1,515
1,647
21,537
36,427
0
2,582
17,935
20,363
0
W
Apollo
Luxiia
Apollo
23,343
13,031
938
4,229
16,770
10,517
4,024
1,863
14,907
0
37,224
L
Artio
MonDzl
Artio
9,041
1,109
5,210
9,940
29,933
39,386
60
11,277
18,656
21,031
0
L
Jing Wei
QueenLee8674
Jing Wei
17,699
12,285
373
2,954
22,510
11,255
577
12,524
9,986
0
33,611
L
Osiris
Saeyun7167
Osiris
9,841
2,072
4,037
4,243
20,383
14,884
408
9,357
11,026
0
22,125
W
21,822
2,345
893
966
9,314
5,312
2,517
980
8,334
45,987
0
L
Medusa
20,417
8,744
1,966
3,991
20,922
12,123
929
9,539
11,383
0
46,072
L
Achilles
mjmkXD
Achilles
6,056
1,346
1,984
3,485
16,252
10,495
0
7,568
8,684
0
15,212
W
16,778
6,563
1,579
9,675
21,612
17,662
383
1,314
20,298
33,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,630
Gold Earned
55,762
187
Minions Killed
144
0
Camps Cleared
0
1,566,471
Distance Traveled
1,451,694
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,697
817
50
3
0
336,195
1
W
Xing Tian
11,717
651
17
1
0
325,043
0
W
Apollo
12,123
674
25
1
0
279,109
0
L
Artio
11,120
618
25
1
0
279,401
0
L
Jing Wei
10,863
604
46
3
0
274,374
0
L
Osiris
11,387
633
16
1
0
286,798
1
W
Thoth
12,898
717
67
4
0
310,014
0
L
Medusa
12,816
712
38
2
0
261,079
0
L
Achilles
9,576
532
19
1
0
350,042
0
W
Atlas
12,195
678
28
2
0
316,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role