Player Matchup

Hades
Hades
Silver II
AtleticoMineiro
Hades
Silver II
Level 65
God Stats
0W - 2L
1,290 SR
Queue Stats
8W - 12L
1,296 MMR
Solo
Cabrakan
Cabrakan
Silver I
OfamosoThorsup
Cabrakan
Silver I
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
133W - 133L
1,258 MMR
Solo
Thor
Thor
Gold V
joakin16k
Thor
Gold V
Level 156
God Stats
3W - 4L
1,495 SR
Queue Stats
19W - 21L
1,437 MMR
Solo
Neith
Neith
Bronze III
mano1250
Neith
Bronze III
Level 64
God Stats
0W - 1L
1,951 SR
Queue Stats
5W - 16L
1,314 MMR
Solo
Ymir
Ymir
Gold IV
tobicfc
Ymir
Gold IV
Level 157
God Stats
3W - 2L
1,630 SR
Queue Stats
120W - 127L
1,323 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,573 SR
1,326 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,684 SR
1,323 MMR
Scylla
Scylla
Platinum V
Avulusion
Scylla
Platinum V
Level 147
God Stats
5W - 5L
1,641 SR
Queue Stats
159W - 154L
1,594 MMR
Party 1
Sylvanus
Sylvanus
Silver V
GonzaDP
Sylvanus
Silver V
Level 37
God Stats
2W - 3L
1,706 SR
Queue Stats
4W - 9L
1,115 MMR
Party 2
Bellona
Bellona
Gold V
Nanǿǿ
Bellona
Gold V
Level 137
God Stats
1W - 0L
1,783 SR
Queue Stats
17W - 15L
1,542 MMR
Party 2
Da Ji
Da Ji
Gold V
Rynramo
Da Ji
Gold V
Level 128
God Stats
3W - 1L
1,803 SR
Queue Stats
202W - 210L
1,230 MMR
Party 1
Ullr
Ullr
Silver I
v7yy
Ullr
Silver I
Level 127
God Stats
22W - 22L
1,488 SR
Queue Stats
305W - 309L
1,134 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 1
11,416
439
9,669
24,370
11,821
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
16
2 / 4 / 3
10,921
420
6,974
24,923
42,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
18
6 / 5 / 1
12,078
465
19,437
22,103
9,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
mano1250
Neith
16
1 / 6 / 1
10,574
407
13,754
17,823
7,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
tobicfc
Ymir
19
1 / 4 / 3
12,230
470
9,871
19,390
10,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
GebSusanoLancelotFreya

VS

Bans
GilgameshMercuryAwilixLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Avulusion
Scylla
20
4 / 2 / 10
15,240
586
21,587
17,687
9,366
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
GonzaDP
Sylvanus
18
3 / 1 / 13
13,779
530
9,393
15,416
23,647
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Nanǿǿ
Bellona
20
10 / 1 / 4
16,631
640
28,148
25,739
30,081
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
Rynramo
Da Ji
20
2 / 4 / 4
13,764
529
5,151
25,395
11,524
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ullr
v7yy
Ullr
20
6 / 4 / 7
15,441
594
14,139
24,409
12,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
11
Kills
25
25
Deaths
12
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Scylla
Avulusion
Scylla
4
2
10
4.5
W
Sylvanus
GonzaDP
Sylvanus
3
1
13
9.5
W
Bellona
Nanǿǿ
Bellona
10
1
4
12
L
Cabrakan
2
4
3
0.88
W
Da Ji
Rynramo
Da Ji
2
4
4
1
L
Thor
6
5
1
1.3
L
Neith
mano1250
Neith
1
6
1
0.25
L
Ymir
tobicfc
Ymir
1
4
3
0.63
W
Ullr
v7yy
Ullr
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,705
Damage
78,418
108,609
Taken
108,646
81,261
Mitigated
86,836
23,163
Healing
49,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,669
1,573
396
11,326
24,370
11,821
664
2,790
21,580
86,955
0
W
Scylla
Avulusion
Scylla
21,587
2,638
744
6,288
17,687
9,366
2,684
4,738
12,949
155,954
0
W
Sylvanus
GonzaDP
Sylvanus
9,393
2,512
5,459
7,896
15,416
23,647
763
3,771
11,645
28,100
0
W
Bellona
Nanǿǿ
Bellona
28,148
16,215
0
13,231
25,739
30,081
5,523
9,525
16,214
0
148,757
L
Cabrakan
6,974
747
0
2,049
24,923
42,375
0
8,355
16,568
38,224
2,035
W
Da Ji
Rynramo
Da Ji
5,151
910
0
10,707
25,395
11,524
2,946
2,420
22,975
0
135,510
L
Thor
19,437
2,913
0
515
22,103
9,380
0
10,780
11,323
0
105,675
L
Neith
mano1250
Neith
13,754
4,480
0
2,296
17,823
7,592
0
2,945
14,878
0
99,339
L
Ymir
tobicfc
Ymir
9,871
1,510
0
6,581
19,390
10,093
0
6,891
12,499
121,660
0
W
Ullr
v7yy
Ullr
14,139
6,211
0
5,219
24,409
12,218
8,763
8,223
16,186
0
138,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,219
Gold Earned
74,855
729
Minions Killed
833
0
Camps Cleared
0
2,267,324
Distance Traveled
2,444,338
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,416
439
155
6
0
441,606
6
W
Scylla
15,240
586
228
9
0
498,878
8
W
Sylvanus
13,779
530
28
1
0
484,385
5
W
Bellona
16,631
640
224
9
0
527,945
3
L
Cabrakan
10,921
420
66
3
0
474,045
5
W
Da Ji
13,764
529
166
6
0
487,281
7
L
Thor
12,078
465
169
7
0
466,562
0
L
Neith
10,574
407
149
6
0
399,952
2
L
Ymir
12,230
470
190
7
0
485,159
10
W
Ullr
15,441
594
187
7
0
445,849
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role