Player Matchup

Freya
Freya
 
Freya
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DepthDragon
Loki
Level 37
God Stats
2W - 0L
1,703 SR
Queue Stats
6W - 2L
1,622 Elo+
Solo
Atlas
Atlas
PabSaget
Atlas
Level 62
God Stats
49W - 36L
1,587 SR
Queue Stats
147W - 166L
1,462 Elo+
Party 2
Tyr
Tyr
dopeytoaster466
Tyr
Level 48
God Stats
4W - 4L
1,500 SR
Queue Stats
122W - 133L
1,469 Elo+
Party 2
Skadi
Skadi
fer2k
Skadi
Level 160
God Stats
4W - 2L
1,722 SR
Queue Stats
98W - 108L
1,512 Elo+
Solo
Team Averages
Level 81
1,602 SR
1,513 Elo+

VS

Team Averages
Level 60
1,502 SR
1,516 Elo+
Susano
Susano
Dewtree30
Susano
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,509 Elo+
Solo
Cthulhu
Cthulhu
Rinsakiii
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
Saknom
Ra
Level 129
God Stats
0W - 1L
1,423 SR
Queue Stats
7W - 3L
1,741 Elo+
Party 1
Chernobog
Chernobog
TrippieBrian
Chernobog
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,277 Elo+
Solo
Neith
Neith
limegirl67
Neith
Level 59
God Stats
85W - 68L
1,585 SR
Queue Stats
222W - 206L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
19
16 / 0 / 27
12,205
1,356
32,936
14,789
9,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
15 / 1 / 14
12,119
1,347
16,613
8,544
4,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
PabSaget
Atlas
18
5 / 0 / 42
12,500
1,389
13,699
16,632
23,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 1 / 36
10,213
1,135
9,672
14,022
15,500
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
fer2k
Skadi
18
12 / 0 / 27
11,950
1,328
26,905
10,379
5,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

317

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Dewtree30
Susano
14
0 / 11 / 1
8,450
939
9,666
18,339
8,803
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Rinsakiii
Cthulhu
14
0 / 14 / 1
8,750
972
11,093
31,792
43,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
14
0 / 8 / 2
8,816
980
14,419
18,432
8,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
TrippieBrian
Chernobog
14
0 / 7 / 2
8,602
956
10,571
20,037
9,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
14
2 / 9 / 0
9,331
1,037
11,485
16,299
7,646
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

195
Kill Participation
8
49
Kills
2
2
Deaths
49
146
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
16
0
27
29.5
W
15
1
14
22
L
Susano
Dewtree30
Susano
0
11
1
0.05
W
Atlas
PabSaget
Atlas
5
0
42
26
L
Cthulhu
Rinsakiii
Cthulhu
0
14
1
0.04
L
Ra
0
8
2
0.13
L
Chernobog
TrippieBrian
Chernobog
0
7
2
0.14
W
1
1
36
19
W
Skadi
fer2k
Skadi
12
0
27
25.5
L
Neith
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,825
Damage
57,234
64,366
Taken
104,899
58,257
Mitigated
77,889
14,394
Healing
10,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
32,936
13,889
0
7,846
14,789
9,362
0
4,315
10,241
52,582
0
W
16,613
6,791
0
239
8,544
4,702
0
3,005
5,488
0
31,371
L
Susano
Dewtree30
Susano
9,666
1,813
0
0
18,339
8,803
0
9,379
8,960
0
20,182
W
Atlas
PabSaget
Atlas
13,699
6,592
0
3,117
16,632
23,418
0
6,408
9,882
24,683
0
L
Cthulhu
Rinsakiii
Cthulhu
11,093
1,157
0
966
31,792
43,464
0
10,051
21,741
21,548
0
L
Ra
14,419
1,339
3,052
1,733
18,432
8,826
0
9,382
9,050
37,550
0
L
Chernobog
TrippieBrian
Chernobog
10,571
7,061
210
2,228
20,037
9,150
0
10,785
9,252
0
21,816
W
9,672
2,574
0
2,008
14,022
15,500
0
5,420
8,431
0
17,114
W
Skadi
fer2k
Skadi
26,905
18,221
0
1,184
10,379
5,275
0
5,193
4,812
0
55,814
L
Neith
11,485
7,229
0
1,919
16,299
7,646
0
7,038
9,261
0
31,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,987
Gold Earned
43,949
188
Minions Killed
170
11
Camps Cleared
3
986,862
Distance Traveled
826,037
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,205
1,356
49
5
0
194,144
2
W
Loki
12,119
1,347
24
3
7
204,470
0
L
Susano
8,450
939
18
2
0
174,149
2
W
Atlas
12,500
1,389
21
2
1
209,497
1
L
Cthulhu
8,750
972
33
4
0
157,067
1
L
Ra
8,816
980
72
8
0
183,043
0
L
Chernobog
8,602
956
13
1
1
162,946
1
W
Tyr
10,213
1,135
21
2
1
202,150
0
W
Skadi
11,950
1,328
73
8
2
176,601
0
L
Neith
9,331
1,037
34
4
2
148,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role