Player Matchup

Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
ABRAHAMFUENTES44
Serqet
Level 120
God Stats
2W - 0L
1,724 SR
Queue Stats
239W - 246L
1,460 Elo+
Solo
Sylvanus
Sylvanus
Buckems
Sylvanus
Level 147
God Stats
3W - 1L
1,648 SR
Queue Stats
269W - 244L
1,517 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Drim Dynasty
Ah Muzen Cab
Level 123
God Stats
4W - 5L
1,466 SR
Queue Stats
361W - 339L
1,571 Elo+
Party 3
Hachiman
Hachiman
NewgenesisX
Hachiman
Level 129
God Stats
4W - 6L
1,486 SR
Queue Stats
450W - 400L
1,552 Elo+
Party 3
Team Averages
Level 136
1,565 SR
1,520 Elo+

VS

Team Averages
Level 99
1,520 SR
1,626 Elo+
Sobek
Sobek
KhroneDoc
Sobek
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 37L
1,576 Elo+
Party 1
Thanatos
Thanatos
KhroneWar
Thanatos
Level 105
God Stats
8W - 10L
1,553 SR
Queue Stats
222W - 178L
1,625 Elo+
Party 1
Ra
Ra
KingxLSD
Ra
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
900W - 909L
1,524 Elo+
Solo
Hades
Hades
LiddyKitty
Hades
Level 137
God Stats
1W - 1L
1,547 SR
Queue Stats
5W - 3L
1,704 Elo+
Party 2
Heimdallr
Heimdallr
Madworldz
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
9 / 1 / 14
12,200
763
25,135
9,010
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 2 / 16
11,578
724
4,935
11,336
11,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
Buckems
Sylvanus
17
3 / 3 / 17
10,562
660
11,964
18,490
14,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Drim Dynasty
Ah Muzen Cab
17
1 / 3 / 17
10,524
658
14,083
9,582
4,356
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
NewgenesisX
Hachiman
20
11 / 3 / 13
12,059
754
22,809
12,155
5,937
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
KhroneDoc
Sobek
16
0 / 5 / 9
9,916
620
5,186
25,433
31,538
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
KhroneWar
Thanatos
18
3 / 3 / 6
10,699
669
14,015
14,006
8,917
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 3 / 7
10,307
644
12,690
13,387
7,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
15
1 / 7 / 7
8,979
561
10,738
19,133
13,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Madworldz
Heimdallr
15
3 / 8 / 5
9,965
623
8,149
18,793
10,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
44
26
Kills
10
12
Deaths
26
77
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
1
14
16
W
2
2
16
5
W
Sylvanus
Buckems
Sylvanus
3
3
17
3.83
W
Ah Muzen Cab
Drim Dynasty
Ah Muzen Cab
1
3
17
3.17
L
Sobek
KhroneDoc
Sobek
0
5
9
0.9
L
Thanatos
KhroneWar
Thanatos
3
3
6
2
L
3
3
7
2.17
L
Hades
1
7
7
0.64
L
Heimdallr
Madworldz
Heimdallr
3
8
5
0.69
W
Hachiman
NewgenesisX
Hachiman
11
3
13
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,926
Damage
50,778
60,573
Taken
90,752
39,726
Mitigated
71,178
30,709
Healing
35,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
25,135
1,464
444
621
9,010
4,091
1,988
3,848
5,162
51,308
0
W
4,935
577
3,724
2,355
11,336
11,205
185
5,249
6,087
0
7,765
W
Sylvanus
Buckems
Sylvanus
11,964
2,289
9,203
9,265
18,490
14,137
587
8,776
9,714
19,485
0
W
Ah Muzen Cab
Drim Dynasty
Ah Muzen Cab
14,083
4,226
429
2,590
9,582
4,356
2,396
5,917
3,665
0
31,653
L
Sobek
KhroneDoc
Sobek
5,186
312
1,260
4,399
25,433
31,538
0
9,901
15,274
12,205
0
L
Thanatos
KhroneWar
Thanatos
14,015
1,202
1,274
9,580
14,006
8,917
125
5,310
8,567
0
32,721
L
12,690
128
7,256
3,397
13,387
7,643
170
6,303
6,824
34,647
0
L
Hades
10,738
1,207
1,952
4,200
19,133
13,077
193
7,348
11,716
17,254
0
L
Heimdallr
Madworldz
Heimdallr
8,149
2,140
793
1,452
18,793
10,003
0
8,237
10,384
0
21,570
W
Hachiman
NewgenesisX
Hachiman
22,809
12,817
767
1,311
12,155
5,937
3,309
4,824
7,331
0
45,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,923
Gold Earned
49,866
171
Minions Killed
195
0
Camps Cleared
0
1,499,622
Distance Traveled
1,347,666
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,200
763
78
5
0
294,911
1
W
Serqet
11,578
724
13
1
0
315,550
3
W
Sylvanus
10,562
660
13
1
0
305,417
5
W
Ah Muzen Cab
10,524
658
37
2
0
306,618
1
L
Sobek
9,916
620
19
1
0
263,432
4
L
Thanatos
10,699
669
27
2
0
291,311
0
L
Ra
10,307
644
64
4
0
278,916
5
L
Hades
8,979
561
32
2
0
252,850
0
L
Heimdallr
9,965
623
53
3
0
261,157
0
W
Hachiman
12,059
754
30
2
0
277,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role