Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Darth Pickle666
Tyr
Level 52
God Stats
5W - 4L
1,492 SR
Queue Stats
6W - 7L
1,406 Elo+
Solo
Yemoja
Yemoja
NoviceVolcano63
Yemoja
Level 65
God Stats
4W - 5L
1,383 SR
Queue Stats
62W - 60L
1,407 Elo+
Solo
Ne Zha
Ne Zha
Traidora
Ne Zha
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,244 Elo+
Solo
Vulcan
Vulcan
pab70q
Vulcan
Level 129
God Stats
43W - 32L
1,508 SR
Queue Stats
492W - 511L
1,391 Elo+
Solo
Team Averages
Level 84
1,477 SR
1,389 Elo+

VS

Team Averages
Level 106
1,459 SR
1,417 Elo+
Janus
Janus
JrJacques
Janus
Level 146
God Stats
2W - 3L
1,293 SR
Queue Stats
243W - 236L
1,475 Elo+
Solo
Hou Yi
Hou Yi
ToguroSama
Hou Yi
Level 144
God Stats
0W - 2L
1,462 SR
Queue Stats
31W - 22L
1,576 Elo+
Solo
Artio
Artio
darknessinside4
Artio
Level 71
God Stats
5W - 3L
1,436 SR
Queue Stats
121W - 166L
1,340 Elo+
Solo
Chaac
Chaac
samdam3000351
Chaac
Level 102
God Stats
19W - 22L
1,489 SR
Queue Stats
251W - 287L
1,336 Elo+
Solo
Thor
Thor
tupapu999
Thor
Level 66
God Stats
0W - 3L
1,614 SR
Queue Stats
106W - 116L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
2 / 2 / 2
5,979
498
5,583
8,477
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
2 / 0 / 0
6,506
542
6,307
7,984
6,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 0 / 2
5,978
498
4,034
7,693
2,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Traidora
Ne Zha
9
0 / 1 / 1
5,361
447
831
8,583
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
pab70q
Vulcan
9
0 / 2 / 0
5,374
448
4,026
4,460
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JrJacques
Janus
12
2 / 0 / 0
6,895
575
1,824
4,125
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
ToguroSama
Hou Yi
10
1 / 1 / 1
5,942
495
7,895
9,787
3,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 2
4,775
398
1,466
10,099
5,062
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 1 / 0
6,736
561
5,544
10,009
6,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
5
1 / 0 / 0
4,597
383
1,305
2,815
818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
5
Kills
5
5
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
2
2
1.5
W
2
0
0
2
L
Janus
JrJacques
Janus
2
0
0
2
W
1
0
2
2
L
Hou Yi
ToguroSama
Hou Yi
1
1
1
1.5
W
Ne Zha
Traidora
Ne Zha
0
1
1
0.5
L
0
3
2
0.33
W
Vulcan
pab70q
Vulcan
0
2
0
0
L
1
1
0
1
L
Thor
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,781
Damage
18,034
37,197
Taken
36,835
16,153
Mitigated
17,575
13,797
Healing
11,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
5,583
2,901
0
2,561
8,477
2,259
774
570
7,907
0
32,508
W
6,307
1,171
0
3,272
7,984
6,696
0
71
7,330
0
37,768
L
Janus
JrJacques
Janus
1,824
149
0
950
4,125
1,740
0
2,759
1,366
48,519
0
W
4,034
1,690
2,183
3,055
7,693
2,687
587
795
6,898
28,014
0
L
Hou Yi
ToguroSama
Hou Yi
7,895
2,596
0
3,641
9,787
3,657
0
2,406
7,381
0
55,557
W
Ne Zha
Traidora
Ne Zha
831
624
0
1,509
8,583
2,836
0
153
8,398
0
32,323
L
1,466
124
737
740
10,099
5,062
0
2,671
7,428
7,917
0
W
Vulcan
pab70q
Vulcan
4,026
1,134
0
1,217
4,460
1,675
132
1,583
2,791
33,509
0
L
5,544
1,282
0
4,944
10,009
6,298
0
0
10,009
0
45,808
L
Thor
1,305
683
0
930
2,815
818
0
224
2,591
0
9,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,198
Gold Earned
28,945
270
Minions Killed
303
0
Camps Cleared
0
1,115,168
Distance Traveled
1,008,706
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,979
498
56
5
0
183,729
6
W
Tyr
6,506
542
75
6
0
234,296
2
L
Janus
6,895
575
108
9
0
245,447
2
W
Yemoja
5,978
498
34
3
0
196,814
2
L
Hou Yi
5,942
495
80
7
0
203,860
0
W
Ne Zha
5,361
447
55
5
0
258,951
7
L
Artio
4,775
398
9
1
0
220,779
0
W
Vulcan
5,374
448
50
4
0
241,378
4
L
Chaac
6,736
561
81
7
0
231,485
3
L
Thor
4,597
383
25
2
0
107,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role