Player Matchup

Arachne
Arachne
SheLoveISK
Arachne
Level 29
God Stats
3W - 3L
1,598 SR
Queue Stats
42W - 64L
1,391 Elo+
Party 1
Zeus
Zeus
SheLoveSaVaGee
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,291 Elo+
Party 1
Ymir
Ymir
ZenitsU-_-Demon
Ymir
Level 44
God Stats
9W - 12L
1,416 SR
Queue Stats
29W - 39L
1,306 Elo+
Party 1
Team Averages
Level 33
1,505 SR
1,329 Elo+

VS

Team Averages
Level 101
1,303 SR
1,487 Elo+
Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
LMS69
Bacchus
Level 128
God Stats
1W - 5L
1,219 SR
Queue Stats
101W - 99L
1,538 Elo+
Party 2
Chiron
Chiron
NaseZentaur8
Chiron
Level 15
God Stats
0W - 3L
1,190 SR
Queue Stats
8W - 12L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
SheLoveISK
Arachne
13
3 / 0 / 3
7,970
797
5,455
4,863
2,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 2 / 3
7,429
743
6,538
6,077
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 1 / 5
8,301
830
4,376
8,987
8,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
6
0 / 0 / 0
5,807
581
0
1,230
486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
LMS69
Bacchus
13
1 / 2 / 2
7,405
741
8,231
10,861
12,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
13
1 / 5 / 2
7,148
715
4,698
11,123
4,461
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
7
Kills
2
3
Deaths
7
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
0
0
0
L
Bacchus
LMS69
Bacchus
1
2
2
1
L
Chiron
1
5
2
0.4
W
Arachne
SheLoveISK
Arachne
3
0
3
4.5
W
2
2
3
1.75
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,369
Damage
12,929
19,927
Taken
23,214
14,419
Mitigated
17,604
4,704
Healing
4,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
0
0
0
587
1,230
486
0
18
1,212
15,374
0
L
Bacchus
LMS69
Bacchus
8,231
665
197
2,226
10,861
12,657
0
4,374
6,487
23,734
0
L
Chiron
4,698
1,511
253
1,505
11,123
4,461
0
6,564
4,559
0
24,347
W
Arachne
SheLoveISK
Arachne
5,455
3,873
0
1,929
4,863
2,845
128
1,275
3,588
0
30,049
W
6,538
685
0
1,000
6,077
2,738
322
4,415
1,662
23,283
0
W
4,376
1,343
0
1,775
8,987
8,836
75
2,661
6,326
22,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,700
Gold Earned
20,360
131
Minions Killed
101
0
Camps Cleared
0
521,455
Distance Traveled
394,086
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,807
581
23
2
0
70,135
2
L
Bacchus
7,405
741
23
2
0
179,749
0
L
Chiron
7,148
715
55
6
0
144,202
0
W
Arachne
7,970
797
60
6
0
187,706
0
W
Zeus
7,429
743
41
4
0
168,942
2
W
Ymir
8,301
830
30
3
0
164,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role