Player Matchup

Maui
Maui
Aquiles8Maximus
Maui
Level 87
God Stats
1W - 4L
1,144 SR
Queue Stats
120W - 119L
1,355 Elo+
Solo
Medusa
Medusa
Deputyslump
Medusa
Level 66
God Stats
16W - 17L
1,502 SR
Queue Stats
62W - 71L
1,347 Elo+
Solo
Set
Set
NithEna
Set
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 103L
1,356 Elo+
Solo
Anubis
Anubis
Olympusdeciple
Anubis
Level 160
God Stats
8W - 5L
1,688 SR
Queue Stats
331W - 360L
1,358 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
elcotija18
Morgan Le Fay
Level 79
God Stats
4W - 3L
1,602 SR
Queue Stats
67W - 61L
1,367 Elo+
Solo
Team Averages
Level 88
1,487 SR
1,357 Elo+

VS

Team Averages
Level 74
1,522 SR
1,342 Elo+
Pele
Pele
BTCDIESEL
Pele
Level 76
God Stats
4W - 2L
1,486 SR
Queue Stats
46W - 55L
1,304 Elo+
Solo
Anubis
Anubis
SMGxCLODOxZ
Anubis
Level 36
God Stats
5W - 3L
1,546 SR
Queue Stats
11W - 6L
1,449 Elo+
Solo
Cerberus
Cerberus
guydolf
Cerberus
Level 145
God Stats
20W - 21L
1,437 SR
Queue Stats
943W - 1,047L
1,343 Elo+
Solo
Izanami
Izanami
kch3f818
Izanami
Level 46
God Stats
3W - 2L
1,590 SR
Queue Stats
28W - 49L
1,298 Elo+
Solo
Cu Chulainn
Cu Chulainn
zunn23
Cu Chulainn
Level 69
God Stats
22W - 23L
1,551 SR
Queue Stats
178W - 212L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
4,520
323
574
1,738
778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
10
1 / 4 / 2
6,456
461
5,372
12,030
3,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Set
11
3 / 5 / 3
7,524
537
6,659
12,156
4,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 9 / 0
6,493
464
2,483
10,124
4,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
elcotija18
Morgan Le Fay
12
3 / 5 / 2
7,757
554
6,903
9,662
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
10 / 1 / 2
9,181
656
7,886
11,111
4,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
12
2 / 2 / 4
7,402
529
6,134
8,714
3,144
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
guydolf
Cerberus
11
1 / 1 / 6
7,664
547
3,716
12,452
9,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
kch3f818
Izanami
14
2 / 1 / 1
8,403
600
4,461
9,566
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
zunn23
Cu Chulainn
14
9 / 2 / 2
9,591
685
8,557
12,746
9,358
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
7
Kills
24
24
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Pele
10
1
2
11
L
Medusa
1
4
2
0.5
L
Set
3
5
3
0.9
L
0
9
0
0
W
Anubis
2
2
4
2
L
Morgan Le Fay
elcotija18
Morgan Le Fay
3
5
2
0.8
W
Cerberus
guydolf
Cerberus
1
1
6
4
W
Izanami
kch3f818
Izanami
2
1
1
2.5
W
Cu Chulainn
zunn23
Cu Chulainn
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,991
Damage
30,754
45,710
Taken
54,589
16,634
Mitigated
29,660
6,385
Healing
14,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
574
274
87
333
1,738
778
0
233
1,505
2,752
0
W
Pele
7,886
1,591
0
4,340
11,111
4,300
1,309
1,609
9,390
0
56,464
L
Medusa
5,372
3,088
0
3,208
12,030
3,630
0
1,286
10,744
0
36,991
L
Set
6,659
3,252
0
651
12,156
4,721
0
5,384
6,772
0
31,454
L
2,483
74
0
709
10,124
4,147
1,227
700
9,424
48,469
0
W
Anubis
6,134
396
251
2,308
8,714
3,144
750
2,999
5,229
37,850
0
L
Morgan Le Fay
elcotija18
Morgan Le Fay
6,903
944
0
1,397
9,662
3,358
0
2,223
7,439
41,724
0
W
Cerberus
guydolf
Cerberus
3,716
520
186
3,396
12,452
9,529
604
1,907
10,511
24,410
848
W
Izanami
kch3f818
Izanami
4,461
3,006
0
3,542
9,566
3,329
5,403
574
8,974
0
71,003
W
Cu Chulainn
zunn23
Cu Chulainn
8,557
2,030
0
934
12,746
9,358
973
2,795
9,867
0
60,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,750
Gold Earned
42,241
256
Minions Killed
443
0
Camps Cleared
0
917,767
Distance Traveled
1,305,396
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,520
323
4
0
0
37,739
0
W
Pele
9,181
656
103
7
0
294,953
0
L
Medusa
6,456
461
47
3
0
219,692
4
L
Set
7,524
537
48
3
0
253,341
2
L
Anubis
6,493
464
84
6
0
188,927
0
W
Anubis
7,402
529
50
4
0
227,362
2
L
Morgan Le Fay
7,757
554
73
5
0
218,068
2
W
Cerberus
7,664
547
61
4
0
278,684
5
W
Izanami
8,403
600
138
10
0
252,046
0
W
Cu Chulainn
9,591
685
91
7
0
252,351
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role