Player Matchup

Chang'e
Chang'e
Silver IV
MrSick1337
Chang'e
Silver IV
Level 66
God Stats
3W - 1L
1,611 SR
Queue Stats
42W - 57L
705 MMR
Solo
Achilles
Achilles
Bronze II
Mystyle_rosen
Achilles
Bronze II
Level 87
God Stats
20W - 23L
1,456 SR
Queue Stats
338W - 373L
336 MMR
Solo
Maui
Maui
Bronze I
TheFecesMan
Maui
Bronze I
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
136W - 173L
276 MMR
Solo
Mercury
Mercury
Silver V
Twall1224
Mercury
Silver V
Level 93
God Stats
2W - 9L
1,143 SR
Queue Stats
84W - 112L
539 MMR
Solo
Cernunnos
Cernunnos
Silver IV
xBerzerk
Cernunnos
Silver IV
Level 89
God Stats
12W - 9L
1,303 SR
Queue Stats
104W - 128L
710 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 80
1,403 SR
513 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 115
1,439 SR
513 MMR
Vulcan
Vulcan
Silver V
Dies_Laughing
Vulcan
Silver V
Level 154
God Stats
4W - 1L
1,546 SR
Queue Stats
109W - 131L
521 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
JohnnyBob47
Sun Wukong
Silver V
Level 100
God Stats
15W - 13L
1,474 SR
Queue Stats
548W - 583L
485 MMR
Solo
Heimdallr
Heimdallr
Silver V
Ramen_Hex
Heimdallr
Silver V
Level 65
God Stats
0W - 1L
1,227 SR
Queue Stats
32W - 54L
659 MMR
Solo
Bacchus
Bacchus
Bronze III
STYYNGRAY
Bacchus
Bronze III
Level 118
God Stats
30W - 27L
1,518 SR
Queue Stats
145W - 176L
255 MMR
Solo
Thanatos
Thanatos
Silver V
here_for_now
Thanatos
Silver V
Level 136
God Stats
15W - 20L
1,431 SR
Queue Stats
140W - 161L
643 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MrSick1337
Chang'e
19
4 / 7 / 12
13,716
490
21,942
29,483
11,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Mystyle_rosen
Achilles
20
4 / 0 / 7
14,426
515
11,315
28,962
31,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
3 / 4 / 18
13,584
485
8,874
40,097
37,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
Twall1224
Mercury
19
5 / 6 / 6
13,541
484
8,370
31,198
13,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
xBerzerk
Cernunnos
20
13 / 2 / 2
16,496
589
27,909
23,662
10,610
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
AwilixArachneCabrakanBellona

VS

Bans
HadesIzanamiSusanoCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 8
13,877
496
54,354
22,432
12,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
JohnnyBob47
Sun Wukong
20
1 / 2 / 3
13,049
466
15,816
21,144
20,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Ramen_Hex
Heimdallr
15
0 / 9 / 7
10,456
373
14,823
25,039
10,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
STYYNGRAY
Bacchus
14
0 / 6 / 10
10,810
386
11,850
24,732
40,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
here_for_now
Thanatos
18
8 / 6 / 4
12,542
448
12,136
21,887
12,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
51
29
Kills
19
19
Deaths
29
45
Assists
32
Player
Kills
Deaths
Assists
KDA
L
10
6
8
2.33
L
Sun Wukong
JohnnyBob47
Sun Wukong
1
2
3
1.25
W
Chang'e
MrSick1337
Chang'e
4
7
12
1.43
W
Achilles
Mystyle_rosen
Achilles
4
0
7
7.5
L
Heimdallr
Ramen_Hex
Heimdallr
0
9
7
0.39
L
Bacchus
STYYNGRAY
Bacchus
0
6
10
0.83
W
3
4
18
3
W
Mercury
Twall1224
Mercury
5
6
6
1.33
L
Thanatos
here_for_now
Thanatos
8
6
4
1.67
W
Cernunnos
xBerzerk
Cernunnos
13
2
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,410
Damage
108,979
153,402
Taken
115,234
104,116
Mitigated
96,956
70,157
Healing
36,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
54,354
25,471
0
5,115
22,432
12,667
2,414
10,702
11,730
156,505
0
L
Sun Wukong
JohnnyBob47
Sun Wukong
15,816
2,805
0
7,865
21,144
20,356
443
4,497
16,647
0
100,736
W
Chang'e
MrSick1337
Chang'e
21,942
1,167
7,656
12,864
29,483
11,888
1,222
17,954
11,529
101,721
0
W
Achilles
Mystyle_rosen
Achilles
11,315
2,915
960
14,098
28,962
31,197
2,633
12,572
16,390
8,265
97,269
L
Heimdallr
Ramen_Hex
Heimdallr
14,823
5,984
0
1,948
25,039
10,853
118
6,674
18,365
0
64,844
L
Bacchus
STYYNGRAY
Bacchus
11,850
1,316
846
3,676
24,732
40,281
140
8,642
16,090
35,723
3,821
W
8,874
2,451
489
12,507
40,097
37,192
475
21,029
19,068
35,242
0
W
Mercury
Twall1224
Mercury
8,370
2,319
0
8,064
31,198
13,229
1,819
11,365
19,833
33
103,086
L
Thanatos
here_for_now
Thanatos
12,136
2,232
718
16,305
21,887
12,799
635
6,890
14,997
0
85,182
W
Cernunnos
xBerzerk
Cernunnos
27,909
14,589
0
13,519
23,662
10,610
8,487
6,307
16,779
0
163,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,763
Gold Earned
60,734
677
Minions Killed
558
0
Camps Cleared
0
2,676,189
Distance Traveled
2,475,162
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
13,877
496
156
6
0
516,300
1
L
Sun Wukong
13,049
466
155
6
0
563,050
9
W
Chang'e
13,716
490
164
6
0
547,172
1
W
Achilles
14,426
515
150
5
0
506,402
4
L
Heimdallr
10,456
373
84
3
0
343,390
1
L
Bacchus
10,810
386
39
1
0
509,081
7
W
Maui
13,584
485
35
1
0
536,336
3
W
Mercury
13,541
484
148
5
0
596,851
4
L
Thanatos
12,542
448
124
4
0
543,341
4
W
Cernunnos
16,496
589
180
6
0
489,428
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role