Player Matchup

Izanami
Izanami
 
Izanami
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Bombadill88
Hercules
Level 129
God Stats
2W - 2L
1,321 SR
Queue Stats
251W - 244L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
SF5SALVADOR
Baron Samedi
Level 160
God Stats
4W - 4L
1,494 SR
Queue Stats
740W - 795L
1,402 Elo+
Solo
Thanatos
Thanatos
muhtii98
Thanatos
Level 69
God Stats
30W - 22L
1,487 SR
Queue Stats
102W - 88L
1,419 Elo+
Solo
Bacchus
Bacchus
xXLemon_hunterXx
Bacchus
Level 96
God Stats
19W - 11L
1,566 SR
Queue Stats
490W - 523L
1,505 Elo+
Solo
Team Averages
Level 120
1,474 SR
1,457 Elo+

VS

Team Averages
Level 94
1,510 SR
1,427 Elo+
Morgan Le Fay
Morgan Le Fay
AsKiYuKi
Morgan Le Fay
Level 83
God Stats
6W - 7L
1,501 SR
Queue Stats
276W - 380L
1,409 Elo+
Solo
Da Ji
Da Ji
Okami_P
Da Ji
Level 42
God Stats
1W - 1L
1,695 SR
Queue Stats
130W - 88L
1,513 Elo+
Solo
Neith
Neith
Radesanin91
Neith
Level 95
God Stats
167W - 154L
1,516 SR
Queue Stats
255W - 267L
1,404 Elo+
Solo
Kumbhakarna
Kumbhakarna
elia8000
Kumbhakarna
Level 148
God Stats
3W - 4L
1,406 SR
Queue Stats
243W - 257L
1,442 Elo+
Solo
King Arthur
King Arthur
loizacrash
King Arthur
Level 101
God Stats
15W - 25L
1,433 SR
Queue Stats
180W - 205L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
4 / 1 / 2
7,546
539
5,736
8,467
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Bombadill88
Hercules
14
2 / 1 / 1
7,903
565
6,441
12,416
11,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baron Samedi
SF5SALVADOR
Baron Samedi
13
0 / 2 / 4
7,349
525
5,666
6,597
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
muhtii98
Thanatos
14
7 / 0 / 1
8,531
609
7,222
12,475
6,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 1 / 4
7,598
543
6,718
11,730
14,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AsKiYuKi
Morgan Le Fay
9
0 / 2 / 0
6,082
434
2,500
5,093
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Okami_P
Da Ji
12
5 / 2 / 0
7,474
534
9,740
9,655
3,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 4 / 1
6,201
443
5,647
9,510
3,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
elia8000
Kumbhakarna
11
0 / 3 / 3
6,660
476
3,433
13,294
8,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
loizacrash
King Arthur
11
0 / 3 / 1
6,889
492
7,205
9,518
4,855
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
14
Kills
5
5
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
2
5
L
Morgan Le Fay
AsKiYuKi
Morgan Le Fay
0
2
0
0
W
Hercules
Bombadill88
Hercules
2
1
1
2.5
L
Da Ji
Okami_P
Da Ji
5
2
0
2.5
L
0
4
1
0.13
W
Baron Samedi
SF5SALVADOR
Baron Samedi
0
2
4
1
L
Kumbhakarna
elia8000
Kumbhakarna
0
3
3
0.5
L
King Arthur
loizacrash
King Arthur
0
3
1
0.17
W
Thanatos
muhtii98
Thanatos
7
0
1
7.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,783
Damage
28,525
51,685
Taken
47,070
37,602
Mitigated
22,916
25,025
Healing
8,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,736
4,260
0
3,261
8,467
2,911
497
695
7,772
0
64,118
L
Morgan Le Fay
AsKiYuKi
Morgan Le Fay
2,500
278
0
1,140
5,093
1,994
0
2,872
2,177
29,490
0
W
Hercules
Bombadill88
Hercules
6,441
1,409
0
5,546
12,416
11,090
368
426
11,990
0
54,923
L
Da Ji
Okami_P
Da Ji
9,740
2,601
0
531
9,655
3,584
0
701
8,864
0
49,205
L
5,647
1,512
103
1,832
9,510
3,849
897
3,072
6,438
0
45,776
W
Baron Samedi
SF5SALVADOR
Baron Samedi
5,666
611
253
1,630
6,597
3,261
459
2,735
3,862
51,303
0
L
Kumbhakarna
elia8000
Kumbhakarna
3,433
372
0
3,286
13,294
8,634
0
4,058
9,236
30,565
0
L
King Arthur
loizacrash
King Arthur
7,205
1,195
0
1,435
9,518
4,855
0
944
7,932
0
48,903
W
Thanatos
muhtii98
Thanatos
7,222
1,868
0
11,774
12,475
6,259
0
813
11,662
0
64,886
W
6,718
831
0
2,561
11,730
14,081
123
1,264
10,466
27,658
5,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,927
Gold Earned
33,306
436
Minions Killed
337
0
Camps Cleared
0
1,301,418
Distance Traveled
1,214,572
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,546
539
98
7
0
240,132
3
L
Morgan Le Fay
6,082
434
63
5
0
160,514
0
W
Hercules
7,903
565
97
7
0
249,522
4
L
Da Ji
7,474
534
76
5
0
266,160
1
L
Neith
6,201
443
82
6
0
227,990
4
W
Baron Samedi
7,349
525
104
7
0
225,656
0
L
Kumbhakarna
6,660
476
43
3
0
277,121
3
L
King Arthur
6,889
492
73
5
0
282,787
5
W
Thanatos
8,531
609
101
7
0
290,494
0
W
Bacchus
7,598
543
36
3
0
295,614
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role