Player Matchup

Vamana
Vamana
AyoHakim
Vamana
Level 159
God Stats
4W - 6L
1,598 SR
Queue Stats
147W - 145L
1,489 Elo+
Party 1
He Bo
He Bo
Chong1nator
He Bo
Level 152
God Stats
6W - 0L
1,917 SR
Queue Stats
236W - 227L
1,513 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kentiepoo08
Ah Muzen Cab
Level 160
God Stats
4W - 2L
1,719 SR
Queue Stats
750W - 760L
1,598 Elo+
Solo
Cerberus
Cerberus
Shlappy1605
Cerberus
Level 160
God Stats
7W - 3L
1,542 SR
Queue Stats
203W - 197L
1,455 Elo+
Party 1
Sun Wukong
Sun Wukong
lionpaw85
Sun Wukong
Level 144
God Stats
8W - 6L
1,582 SR
Queue Stats
125W - 108L
1,483 Elo+
Party 1
Team Averages
Level 155
1,672 SR
1,508 Elo+

VS

Team Averages
Level 114
1,559 SR
1,504 Elo+
Poseidon
Poseidon
Juuzou-sempai_18
Poseidon
Level 147
God Stats
6W - 2L
1,846 SR
Queue Stats
333W - 319L
1,519 Elo+
Solo
Sobek
Sobek
Lokrim
Sobek
Level 132
God Stats
1W - 3L
1,385 SR
Queue Stats
127W - 112L
1,530 Elo+
Solo
Ullr
Ullr
Osceiros
Ullr
Level 79
God Stats
2W - 4L
1,490 SR
Queue Stats
146W - 136L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Wrath1324
Sun Wukong
Level 69
God Stats
0W - 2L
1,610 SR
Queue Stats
49W - 55L
1,509 Elo+
Solo
Lancelot
Lancelot
tatto2014
Lancelot
Level 143
God Stats
7W - 7L
1,466 SR
Queue Stats
188W - 175L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AyoHakim
Vamana
19
8 / 3 / 13
13,795
552
22,322
33,194
27,772
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
14 / 5 / 10
14,672
587
21,694
18,869
7,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Kentiepoo08
Ah Muzen Cab
19
3 / 4 / 8
12,700
508
14,832
16,410
7,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Shlappy1605
Cerberus
17
2 / 3 / 16
12,017
481
15,106
29,504
38,060
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
lionpaw85
Sun Wukong
19
8 / 4 / 13
13,396
536
19,710
29,277
27,495
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 9 / 5
12,722
509
20,248
21,820
8,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
Lokrim
Sobek
16
3 / 5 / 5
11,397
456
11,460
28,108
46,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
17
4 / 6 / 2
11,372
455
10,208
20,634
9,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
Wrath1324
Sun Wukong
18
2 / 6 / 9
11,773
471
15,964
26,986
18,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
tatto2014
Lancelot
18
5 / 9 / 6
12,086
483
14,573
25,031
10,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
46
35
Kills
19
19
Deaths
35
60
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Vamana
AyoHakim
Vamana
8
3
13
4.83
W
14
5
10
3.8
L
5
9
5
0.83
W
Ah Muzen Cab
Kentiepoo08
Ah Muzen Cab
3
4
8
1.75
L
Sobek
Lokrim
Sobek
3
5
5
1.1
L
Ullr
4
6
2
0.83
W
Cerberus
Shlappy1605
Cerberus
2
3
16
3.33
L
Sun Wukong
Wrath1324
Sun Wukong
2
6
9
1.08
W
Sun Wukong
lionpaw85
Sun Wukong
8
4
13
3.63
L
Lancelot
tatto2014
Lancelot
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,664
Damage
72,453
127,254
Taken
122,579
108,373
Mitigated
94,257
37,273
Healing
22,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
AyoHakim
Vamana
22,322
8,200
2,978
10,993
33,194
27,772
1,818
10,966
22,228
22,103
81,883
W
21,694
713
854
3,182
18,869
7,813
833
3,297
15,572
119,694
0
L
20,248
3,524
0
3,386
21,820
8,621
265
8,946
12,742
97,807
0
W
Ah Muzen Cab
Kentiepoo08
Ah Muzen Cab
14,832
4,382
0
5,554
16,410
7,233
5,776
2,199
14,211
0
110,031
L
Sobek
Lokrim
Sobek
11,460
1,910
0
6,122
28,108
46,271
0
7,714
20,304
46,199
0
L
Ullr
10,208
3,413
0
3,162
20,634
9,741
0
4,462
16,118
42
78,636
W
Cerberus
Shlappy1605
Cerberus
15,106
943
0
5,330
29,504
38,060
658
9,560
19,944
60,821
4,699
L
Sun Wukong
Wrath1324
Sun Wukong
15,964
4,159
343
8,815
26,986
18,627
0
10,576
16,221
29
71,881
W
Sun Wukong
lionpaw85
Sun Wukong
19,710
4,752
743
7,639
29,277
27,495
2,537
5,757
23,520
2,717
81,751
L
Lancelot
tatto2014
Lancelot
14,573
2,801
0
918
25,031
10,997
0
11,532
13,225
0
117,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,580
Gold Earned
59,350
657
Minions Killed
603
0
Camps Cleared
0
2,380,202
Distance Traveled
2,220,370
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,795
552
139
6
0
493,801
3
W
He Bo
14,672
587
154
6
0
482,891
4
L
Poseidon
12,722
509
154
6
0
422,660
1
W
Ah Muzen Cab
12,700
508
151
6
0
449,823
0
L
Sobek
11,397
456
59
2
0
445,069
0
L
Ullr
11,372
455
154
6
0
380,774
5
W
Cerberus
12,017
481
104
4
0
444,564
4
L
Sun Wukong
11,773
471
95
4
0
473,976
5
W
Sun Wukong
13,396
536
109
4
0
509,123
6
L
Lancelot
12,086
483
141
6
0
497,891
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role