Player Matchup

Ah Puch
Ah Puch
COMICPHOENIX311
Ah Puch
Level 109
God Stats
2W - 2L
1,591 SR
Queue Stats
149W - 155L
1,440 Elo+
Solo
Danzaburou
Danzaburou
Hoku
Danzaburou
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
313W - 336L
1,481 Elo+
Solo
Anhur
Anhur
Optical Element
Anhur
Level 86
God Stats
0W - 1L
1,439 SR
Queue Stats
43W - 52L
1,359 Elo+
Solo
Bellona
Bellona
Pettinezzz
Bellona
Level 105
God Stats
1W - 5L
1,353 SR
Queue Stats
394W - 441L
1,444 Elo+
Solo
Jormungandr
Jormungandr
ztar_kill3r
Jormungandr
Level 158
God Stats
15W - 18L
1,480 SR
Queue Stats
530W - 585L
1,381 Elo+
Solo
Team Averages
Level 123
1,473 SR
1,421 Elo+

VS

Team Averages
Level 110
1,638 SR
1,454 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
GreivinM28
Cliodhna
Level 109
God Stats
20W - 11L
1,677 SR
Queue Stats
755W - 776L
1,473 Elo+
Solo
Vamana
Vamana
Jmander
Vamana
Level 85
God Stats
4W - 2L
1,587 SR
Queue Stats
31W - 28L
1,481 Elo+
Solo
Hera
Hera
Xrama75
Hera
Level 122
God Stats
50W - 40L
1,561 SR
Queue Stats
370W - 402L
1,411 Elo+
Solo
Skadi
Skadi
Yo-Kaiii
Skadi
Level 125
God Stats
3W - 0L
1,867 SR
Queue Stats
214W - 222L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 0
10,720
412
22,926
22,051
8,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Hoku
Danzaburou
19
3 / 7 / 5
12,270
472
20,851
27,311
13,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 10 / 4
10,908
420
10,891
25,703
9,574
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Pettinezzz
Bellona
17
3 / 7 / 2
11,119
428
9,192
27,116
24,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
ztar_kill3r
Jormungandr
14
0 / 1 / 3
10,094
388
12,904
21,485
26,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
1 / 2 / 13
12,110
466
10,982
28,011
47,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cliodhna
GreivinM28
Cliodhna
20
8 / 1 / 9
14,051
540
19,485
30,157
15,508
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Jmander
Vamana
20
11 / 3 / 7
14,890
573
25,522
29,026
28,468
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
Xrama75
Hera
19
4 / 5 / 9
12,703
489
17,530
15,436
6,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Yo-Kaiii
Skadi
20
6 / 3 / 6
14,408
554
23,263
16,478
7,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
74
13
Kills
30
30
Deaths
14
14
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
2
13
3.75
L
4
5
0
0.8
W
Cliodhna
GreivinM28
Cliodhna
8
1
9
12.5
L
Danzaburou
Hoku
Danzaburou
3
7
5
0.79
W
Vamana
Jmander
Vamana
11
3
7
4.83
L
3
10
4
0.5
L
Bellona
Pettinezzz
Bellona
3
7
2
0.57
W
Hera
Xrama75
Hera
4
5
9
1.7
W
Skadi
Yo-Kaiii
Skadi
6
3
6
3
L
Jormungandr
ztar_kill3r
Jormungandr
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,764
Damage
96,782
123,666
Taken
119,108
83,206
Mitigated
106,286
25,388
Healing
23,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
10,982
1,708
0
3,548
28,011
47,558
529
10,822
17,189
27,812
2,395
L
22,926
309
0
6,294
22,051
8,971
490
8,508
13,543
85,061
0
W
Cliodhna
GreivinM28
Cliodhna
19,485
3,481
0
9,938
30,157
15,508
2,062
5,222
24,935
0
171,895
L
Danzaburou
Hoku
Danzaburou
20,851
11,240
0
4,991
27,311
13,216
336
4,770
22,541
0
116,834
W
Vamana
Jmander
Vamana
25,522
12,406
0
7,783
29,026
28,468
4,438
7,300
21,726
0
109,494
L
10,891
5,368
0
2,151
25,703
9,574
364
4,997
20,706
0
58,665
L
Bellona
Pettinezzz
Bellona
9,192
2,995
242
8,261
27,116
24,993
728
6,143
20,973
0
68,297
W
Hera
Xrama75
Hera
17,530
3,146
0
1,793
15,436
6,879
1,932
7,130
8,306
99,937
0
W
Skadi
Yo-Kaiii
Skadi
23,263
9,547
0
375
16,478
7,873
5,846
5,356
11,122
0
144,040
L
Jormungandr
ztar_kill3r
Jormungandr
12,904
3,155
0
3,449
21,485
26,452
160
3,663
17,822
68,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,111
Gold Earned
68,162
603
Minions Killed
775
0
Camps Cleared
0
2,063,247
Distance Traveled
2,595,156
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,110
466
26
1
0
495,109
2
L
Ah Puch
10,720
412
107
4
0
418,125
2
W
Cliodhna
14,051
540
181
7
0
604,972
2
L
Danzaburou
12,270
472
165
6
0
433,503
3
W
Vamana
14,890
573
171
7
0
550,920
2
L
Anhur
10,908
420
110
4
0
404,879
0
L
Bellona
11,119
428
100
4
0
428,561
3
W
Hera
12,703
489
175
7
0
479,226
1
W
Skadi
14,408
554
222
9
0
464,929
5
L
Jormungandr
10,094
388
121
5
0
378,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role