Player Matchup

Ganesha
Ganesha
AlphaKeKs
Ganesha
Level 146
God Stats
3W - 0L
1,800 SR
Queue Stats
15W - 15L
1,585 Elo+
Solo
Izanami
Izanami
Carlituti
Izanami
Level 160
God Stats
4W - 1L
1,716 SR
Queue Stats
273W - 233L
1,574 Elo+
Party 2
Freya
Freya
PopEyePanda
Freya
Level 146
God Stats
1W - 1L
1,312 SR
Queue Stats
104W - 77L
1,597 Elo+
Party 2
Kali
Kali
RoguishPanda
Kali
Level 160
God Stats
1W - 1L
1,305 SR
Queue Stats
318W - 303L
1,596 Elo+
Party 2
Discordia
Discordia
Stickzen
Discordia
Level 159
God Stats
5W - 6L
1,549 SR
Queue Stats
274W - 305L
1,523 Elo+
Solo
Team Averages
Level 154
1,536 SR
1,575 Elo+

VS

Team Averages
Level 137
1,431 SR
1,463 Elo+
Ra
Ra
 
Ra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Cørrupter
Sobek
Level 157
God Stats
2W - 2L
1,394 SR
Queue Stats
10W - 9L
1,474 Elo+
Party 1
Jing Wei
Jing Wei
Paperjack3
Jing Wei
Level 121
God Stats
0W - 1L
1,281 SR
Queue Stats
6W - 13L
1,380 Elo+
Solo
Sun Wukong
Sun Wukong
SwiftyCams
Sun Wukong
Level 155
God Stats
3W - 3L
1,478 SR
Queue Stats
628W - 690L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AlphaKeKs
Ganesha
14
0 / 0 / 10
8,388
763
5,189
9,874
8,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Izanami
Carlituti
Izanami
16
7 / 2 / 6
8,974
816
15,578
12,997
6,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
4 / 0 / 3
8,195
745
9,888
8,944
4,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
3 / 1 / 7
8,959
814
8,369
16,156
8,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Stickzen
Discordia
14
1 / 0 / 5
7,527
684
11,043
6,893
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 3 / 0
8,248
750
7,717
8,410
3,590
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
 
Merlin
14
0 / 4 / 1
7,429
675
9,075
9,336
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
13
0 / 3 / 1
7,342
667
4,552
14,559
14,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Paperjack3
Jing Wei
14
0 / 2 / 2
7,671
697
6,937
8,520
3,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
SwiftyCams
Sun Wukong
14
1 / 3 / 1
7,553
687
12,935
18,335
12,039
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
15
Kills
3
3
Deaths
15
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
3
0
0.67
L
Merlin
 
Merlin
0
4
1
0.13
W
Ganesha
AlphaKeKs
Ganesha
0
0
10
5
W
Izanami
Carlituti
Izanami
7
2
6
5
L
Sobek
0
3
1
0.17
L
Jing Wei
Paperjack3
Jing Wei
0
2
2
0.5
W
4
0
3
5.5
W
3
1
7
6.5
W
Discordia
Stickzen
Discordia
1
0
5
3.5
L
Sun Wukong
SwiftyCams
Sun Wukong
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,067
Damage
41,216
54,864
Taken
59,160
30,623
Mitigated
37,039
22,172
Healing
13,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,717
546
867
1,951
8,410
3,590
0
4,301
4,109
35,765
0
L
Merlin
 
Merlin
9,075
747
0
1,491
9,336
3,638
0
2,712
6,624
30,751
0
W
Ganesha
AlphaKeKs
Ganesha
5,189
305
751
4,867
9,874
8,947
93
3,233
6,641
14,484
0
W
Izanami
Carlituti
Izanami
15,578
9,693
0
3,240
12,997
6,177
1,999
5,360
7,637
0
35,183
L
Sobek
4,552
118
0
4,556
14,559
14,156
0
7,046
7,513
10,377
0
L
Jing Wei
Paperjack3
Jing Wei
6,937
5,843
0
1,605
8,520
3,616
1,010
3,806
4,714
0
27,181
W
9,888
3,034
0
3,551
8,944
4,187
58
4,335
4,609
29,266
0
W
8,369
4,494
0
7,989
16,156
8,527
63
5,731
10,425
0
42,663
W
Discordia
Stickzen
Discordia
11,043
884
0
1,774
6,893
2,785
0
2,685
4,208
26,344
0
L
Sun Wukong
SwiftyCams
Sun Wukong
12,935
1,960
0
3,361
18,335
12,039
0
8,255
10,080
0
32,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,043
Gold Earned
38,243
221
Minions Killed
215
0
Camps Cleared
0
1,187,435
Distance Traveled
1,063,660
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,248
750
74
7
0
228,553
2
L
Merlin
7,429
675
44
4
0
196,547
2
W
Ganesha
8,388
763
0
0
0
249,541
5
W
Izanami
8,974
816
59
5
0
204,158
1
L
Sobek
7,342
667
7
1
0
202,957
0
L
Jing Wei
7,671
697
54
5
0
201,639
2
W
Freya
8,195
745
48
4
0
252,063
1
W
Kali
8,959
814
80
7
0
244,616
1
W
Discordia
7,527
684
34
3
0
237,057
5
L
Sun Wukong
7,553
687
36
3
0
233,964
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role