Player Matchup

Ravana
Ravana
KingGoliath3520
Ravana
Level 105
God Stats
4W - 4L
1,500 SR
Queue Stats
11W - 8L
1,365 Elo+
Party 1
Baron Samedi
Baron Samedi
L7 Hatake
Baron Samedi
Level 129
God Stats
1W - 0L
1,574 SR
Queue Stats
10W - 11L
1,328 Elo+
Party 1
Cerberus
Cerberus
Murphanator2
Cerberus
Level 105
God Stats
3W - 2L
1,356 SR
Queue Stats
16W - 10L
1,229 Elo+
Solo
Janus
Janus
TheeSlic3r
Janus
Level 116
God Stats
1W - 0L
1,332 SR
Queue Stats
10W - 9L
1,459 Elo+
Party 1
Rama
Rama
scrawne
Rama
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 92
1,452 SR
1,376 Elo+

VS

Team Averages
Level 66
1,535 SR
1,460 Elo+
Eset
Eset
CubanYork
Eset
Level 160
God Stats
4W - 11L
1,237 SR
Queue Stats
644W - 798L
1,461 Elo+
Solo
Terra
Terra
Puddingpants520
Terra
Level 31
God Stats
0W - 1L
1,723 SR
Queue Stats
22W - 26L
1,464 Elo+
Solo
Horus
Horus
UndeadMaster617
Horus
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 71L
1,483 Elo+
Solo
Scylla
Scylla
Velazco1
Scylla
Level 87
God Stats
1W - 1L
1,715 SR
Queue Stats
57W - 79L
1,394 Elo+
Solo
Artemis
Artemis
la_mort-Ca_Tue
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 2
8,454
845
6,023
3,820
2,540
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
L7 Hatake
Baron Samedi
13
1 / 0 / 4
7,193
719
11,281
8,549
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
Murphanator2
Cerberus
14
1 / 0 / 6
7,980
798
9,453
13,706
14,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
16
1 / 2 / 4
8,264
826
8,382
4,649
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
scrawne
Rama
14
4 / 2 / 2
7,583
758
7,550
7,992
3,300
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
0 / 3 / 1
6,588
659
8,294
7,674
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
0 / 1 / 1
7,189
719
2,766
14,587
12,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

13
1 / 1 / 1
7,298
730
5,327
13,682
10,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Velazco1
Scylla
14
2 / 3 / 1
7,823
782
7,291
6,845
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 2
6,660
666
3,827
8,616
3,917
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
3
4
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Eset
0
3
1
0.17
W
4
0
2
5
W
Baron Samedi
L7 Hatake
Baron Samedi
1
0
4
3
W
Cerberus
Murphanator2
Cerberus
1
0
6
4
L
0
1
1
0.5
W
Janus
1
2
4
1.5
L
1
1
1
1.5
L
Scylla
Velazco1
Scylla
2
3
1
0.83
L
0
3
2
0.33
W
Rama
scrawne
Rama
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,689
Damage
27,505
38,716
Taken
51,404
26,191
Mitigated
33,400
13,123
Healing
17,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
8,294
746
538
1,108
7,674
3,191
0
5,269
2,405
22,120
0
W
6,023
1,464
0
1,219
3,820
2,540
684
949
2,831
0
28,284
W
Baron Samedi
L7 Hatake
Baron Samedi
11,281
1,403
1,691
3,444
8,549
4,183
144
4,172
4,305
30,225
0
W
Cerberus
Murphanator2
Cerberus
9,453
1,322
0
4,203
13,706
14,054
0
7,171
6,432
28,705
0
L
2,766
853
1,167
2,470
14,587
12,921
0
6,889
7,698
13,457
0
W
Janus
8,382
986
0
569
4,649
2,114
615
1,151
3,458
41,732
0
L
5,327
2,700
3,363
6,078
13,682
10,860
0
7,740
5,942
0
14,935
L
Scylla
Velazco1
Scylla
7,291
901
0
534
6,845
2,511
0
3,835
3,010
29,492
0
L
3,827
1,246
0
1,749
8,616
3,917
0
5,383
3,233
0
11,138
W
Rama
scrawne
Rama
7,550
6,026
0
1,997
7,992
3,300
1,117
4,507
3,339
0
19,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,474
Gold Earned
35,558
286
Minions Killed
156
0
Camps Cleared
0
1,007,941
Distance Traveled
921,262
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,588
659
30
3
0
170,759
2
W
Ravana
8,454
845
57
6
0
228,496
0
W
Baron Samedi
7,193
719
44
4
0
201,153
0
W
Cerberus
7,980
798
55
6
0
200,212
1
L
Terra
7,189
719
17
2
0
182,487
4
W
Janus
8,264
826
96
10
0
205,635
1
L
Horus
7,298
730
13
1
0
187,388
1
L
Scylla
7,823
782
69
7
0
190,708
1
L
Artemis
6,660
666
27
3
0
189,920
1
W
Rama
7,583
758
34
3
0
172,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role