Player Matchup

Pele
Pele
BTCDIESEL
Pele
Level 76
God Stats
4W - 2L
1,701 SR
Queue Stats
46W - 55L
1,302 Elo+
Solo
Baron Samedi
Baron Samedi
FlexApoxi
Baron Samedi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,124 Elo+
Party 1
Ymir
Ymir
FlexNelson
Ymir
Level 53
God Stats
8W - 7L
1,552 SR
Queue Stats
46W - 61L
1,338 Elo+
Party 1
Bellona
Bellona
Rafasaur
Bellona
Level 86
God Stats
104W - 134L
1,376 SR
Queue Stats
131W - 167L
1,284 Elo+
Solo
Izanami
Izanami
ultimate nija
Izanami
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 76L
1,327 Elo+
Solo
Team Averages
Level 60
1,526 SR
1,275 Elo+

VS

Team Averages
Level 72
1,500 SR
1,347 Elo+
Sol
Sol
 
Sol
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
ByTast-y
Bellona
Level 47
God Stats
2W - 4L
1,297 SR
Queue Stats
119W - 136L
1,299 Elo+
Party 2
Artio
Artio
ignacio474
Artio
Level 129
God Stats
1W - 0L
1,566 SR
Queue Stats
25W - 16L
1,391 Elo+
Solo
Neith
Neith
tarotdiary
Neith
Level 67
God Stats
30W - 47L
1,328 SR
Queue Stats
195W - 265L
1,256 Elo+
Party 3
Poseidon
Poseidon
xSmil07
Poseidon
Level 39
God Stats
6W - 0L
1,807 SR
Queue Stats
42W - 71L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
6 / 2 / 1
7,659
589
7,062
11,830
4,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
FlexApoxi
Baron Samedi
11
1 / 4 / 4
5,909
455
3,542
8,242
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 2 / 0
5,342
411
1,774
11,130
6,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
Rafasaur
Bellona
12
2 / 1 / 3
7,220
555
8,459
13,464
11,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Izanami
1
0 / 0 / 0
4,120
317
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
5 / 3 / 1
7,255
558
11,664
12,028
3,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
ByTast-y
Bellona
12
1 / 2 / 1
7,341
565
7,207
10,032
10,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
9
0 / 1 / 1
6,490
499
2,782
9,266
7,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
11
1 / 0 / 0
6,662
512
3,779
2,659
1,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poseidon
xSmil07
Poseidon
13
2 / 3 / 2
8,041
619
3,946
7,152
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
9
Kills
9
9
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
3
1
1.83
L
Pele
6
2
1
3.25
W
Bellona
ByTast-y
Bellona
1
2
1
0.75
L
Baron Samedi
FlexApoxi
Baron Samedi
1
4
4
0.75
L
0
2
0
0
L
Bellona
Rafasaur
Bellona
2
1
3
3.5
W
Artio
0
1
1
0.5
W
Neith
1
0
0
1
L
Izanami
0
0
0
0
W
Poseidon
xSmil07
Poseidon
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,837
Damage
29,378
44,666
Taken
41,137
27,148
Mitigated
24,399
10,813
Healing
15,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,664
5,024
57
7,040
12,028
3,401
108
1,849
10,179
44,251
0
L
Pele
7,062
2,035
0
1,831
11,830
4,725
0
7,223
4,607
0
47,574
W
Bellona
ByTast-y
Bellona
7,207
2,557
0
2,361
10,032
10,117
654
0
10,032
0
48,872
L
Baron Samedi
FlexApoxi
Baron Samedi
3,542
590
466
1,675
8,242
4,014
0
5,597
2,645
21,232
0
L
1,774
130
0
650
11,130
6,860
0
3,753
7,377
14,459
0
L
Bellona
Rafasaur
Bellona
8,459
2,571
0
6,191
13,464
11,549
0
2,561
10,903
0
47,457
W
Artio
2,782
155
348
4,100
9,266
7,417
292
1,649
7,617
20,101
0
W
Neith
3,779
985
76
1,293
2,659
1,171
2,414
540
2,119
0
41,785
L
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Poseidon
xSmil07
Poseidon
3,946
572
0
289
7,152
2,293
642
1,278
5,874
58,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,250
Gold Earned
35,789
195
Minions Killed
342
0
Camps Cleared
0
967,185
Distance Traveled
1,170,409
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,255
558
64
5
0
249,324
1
L
Pele
7,659
589
70
5
0
284,735
0
W
Bellona
7,341
565
83
6
0
249,649
2
L
Baron Samedi
5,909
455
21
2
0
219,674
0
L
Ymir
5,342
411
21
2
0
211,041
0
L
Bellona
7,220
555
83
6
0
251,735
4
W
Artio
6,490
499
22
2
0
230,319
2
W
Neith
6,662
512
74
6
0
226,504
2
L
Izanami
4,120
317
0
0
0
0
0
W
Poseidon
8,041
619
99
8
0
214,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role