Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Frosty180
Neith
Level 63
God Stats
2W - 0L
1,896 SR
Queue Stats
66W - 34L
1,634 Elo+
Solo
Danzaburou
Danzaburou
Madolche_Yanzin
Danzaburou
Level 109
God Stats
5W - 2L
1,893 SR
Queue Stats
210W - 223L
1,482 Elo+
Party 2
Fafnir
Fafnir
NinjaAssassiny
Fafnir
Level 152
God Stats
2W - 1L
1,258 SR
Queue Stats
162W - 176L
1,397 Elo+
Solo
Athena
Athena
crosteteu
Athena
Level 87
God Stats
7W - 13L
1,434 SR
Queue Stats
287W - 323L
1,468 Elo+
Party 2
Team Averages
Level 107
1,596 SR
1,496 Elo+

VS

Team Averages
Level 87
1,579 SR
1,452 Elo+
Tsukuyomi
Tsukuyomi
Chewy5294
Tsukuyomi
Level 84
God Stats
1W - 1L
1,726 SR
Queue Stats
26W - 33L
1,425 Elo+
Party 1
He Bo
He Bo
Deathshaid
He Bo
Level 62
God Stats
1W - 1L
1,702 SR
Queue Stats
18W - 26L
1,442 Elo+
Party 1
Neith
Neith
MuteConcept
Neith
Level 101
God Stats
0W - 3L
1,362 SR
Queue Stats
115W - 97L
1,471 Elo+
Solo
Zeus
Zeus
SixthCAPTAIN209
Zeus
Level 125
God Stats
5W - 1L
1,605 SR
Queue Stats
106W - 130L
1,456 Elo+
Solo
Cerberus
Cerberus
WildCherryBepis
Cerberus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
7 / 3 / 13
9,415
942
9,050
10,429
5,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Frosty180
Neith
16
6 / 1 / 19
9,158
916
14,286
9,340
4,216
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
Madolche_Yanzin
Danzaburou
17
10 / 3 / 14
10,733
1,073
11,578
11,810
6,097
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 4 / 16
8,154
815
5,317
14,662
16,225
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
crosteteu
Athena
16
3 / 2 / 21
9,374
937
7,862
22,058
17,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chewy5294
Tsukuyomi
15
4 / 9 / 4
9,282
928
13,702
16,297
6,962
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
15
2 / 5 / 3
8,405
841
5,784
8,040
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 2 / 3
8,312
831
15,379
6,278
3,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 6 / 5
8,034
803
12,152
10,612
4,296
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
12
2 / 5 / 5
8,161
816
6,924
12,591
6,734
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
32
27
Kills
12
13
Deaths
27
83
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
7
3
13
4.5
L
Tsukuyomi
Chewy5294
Tsukuyomi
4
9
4
0.67
L
He Bo
2
5
3
0.7
W
Neith
Frosty180
Neith
6
1
19
15.5
W
Danzaburou
Madolche_Yanzin
Danzaburou
10
3
14
5.67
L
3
2
3
2.25
W
1
4
16
2.25
L
1
6
5
0.58
L
Cerberus
2
5
5
0.9
W
Athena
crosteteu
Athena
3
2
21
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,093
Damage
53,941
68,299
Taken
53,818
49,517
Mitigated
24,273
32,738
Healing
12,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
9,050
432
3,491
3,333
10,429
5,527
884
3,081
7,348
21,362
0
L
Tsukuyomi
Chewy5294
Tsukuyomi
13,702
3,079
239
2,252
16,297
6,962
0
5,653
10,644
0
18,715
L
He Bo
5,784
491
652
707
8,040
3,259
312
3,352
4,688
13,827
0
W
Neith
Frosty180
Neith
14,286
4,795
0
3,918
9,340
4,216
1,570
3,025
6,315
0
28,449
W
Danzaburou
Madolche_Yanzin
Danzaburou
11,578
2,663
3,384
3,373
11,810
6,097
1,532
5,814
5,996
0
22,454
L
15,379
4,681
241
1,982
6,278
3,022
1,151
2,664
3,614
0
26,105
W
5,317
1,598
1,345
3,075
14,662
16,225
366
4,689
9,973
8,983
0
L
12,152
1,098
760
1,920
10,612
4,296
0
5,015
5,597
25,816
0
L
Cerberus
6,924
424
275
3,157
12,591
6,734
92
5,545
7,046
10,731
0
W
Athena
crosteteu
Athena
7,862
1,311
1,254
9,565
22,058
17,452
240
8,251
13,807
11,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,834
Gold Earned
42,194
110
Minions Killed
100
0
Camps Cleared
0
1,013,011
Distance Traveled
894,546
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,415
942
30
3
0
202,566
0
L
Tsukuyomi
9,282
928
8
1
0
195,625
0
L
He Bo
8,405
841
25
3
0
187,437
0
W
Neith
9,158
916
36
4
0
201,369
0
W
Danzaburou
10,733
1,073
37
4
0
208,263
0
L
Neith
8,312
831
26
3
0
189,969
0
W
Fafnir
8,154
815
3
0
0
181,496
1
L
Zeus
8,034
803
31
3
0
155,829
0
L
Cerberus
8,161
816
10
1
0
165,686
0
W
Athena
9,374
937
4
0
0
219,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role