Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CrescentMoon22
Cu Chulainn
Level 160
God Stats
3W - 2L
1,682 SR
Queue Stats
155W - 168L
1,583 Elo+
Party 1
Ganesha
Ganesha
Gold MMR
Ganesha
Level 160
God Stats
1W - 0L
1,644 SR
Queue Stats
70W - 67L
1,597 Elo+
Party 1
Anubis
Anubis
Zenswar
Anubis
Level 145
God Stats
19W - 9L
1,773 SR
Queue Stats
403W - 393L
1,614 Elo+
Solo
Anhur
Anhur
rdsiismite
Anhur
Level 148
God Stats
3W - 1L
1,602 SR
Queue Stats
164W - 167L
1,530 Elo+
Solo
Team Averages
Level 143
1,640 SR
1,565 Elo+

VS

Team Averages
Level 67
1,470 SR
1,403 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Avantgard
Thanatos
Level 29
God Stats
1W - 2L
1,342 SR
Queue Stats
16W - 20L
1,602 Elo+
Solo
Atlas
Atlas
CatchyJman333
Atlas
Level 106
God Stats
0W - 1L
1,263 SR
Queue Stats
1W - 4L
1,355 Elo+
Party 2
Yu Huang
Yu Huang
Hahkap
Yu Huang
Level 27
God Stats
3W - 1L
1,908 SR
Queue Stats
8W - 18L
1,379 Elo+
Party 2
Medusa
Medusa
Obi Potence
Medusa
Level 25
God Stats
0W - 1L
1,337 SR
Queue Stats
0W - 4L
1,179 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
19
18 / 2 / 5
11,494
1,045
23,397
10,850
5,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
CrescentMoon22
Cu Chulainn
17
7 / 5 / 15
9,919
902
15,917
15,484
14,205
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
Gold MMR
Ganesha
16
0 / 1 / 19
8,722
793
10,125
11,624
6,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Zenswar
Anubis
17
3 / 2 / 13
9,344
849
11,974
9,644
4,834
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
14
0 / 4 / 9
8,029
730
7,468
11,692
4,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
17
2 / 3 / 4
9,175
834
9,415
13,162
5,022
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Avantgard
Thanatos
16
6 / 5 / 4
9,371
852
11,834
15,847
7,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 6 / 3
8,416
765
8,866
23,768
15,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yu Huang
Hahkap
Yu Huang
14
1 / 6 / 4
7,823
711
6,640
12,718
4,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
13
0 / 8 / 7
7,441
676
2,850
13,394
5,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
35
28
Kills
13
14
Deaths
28
61
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
18
2
5
10.25
L
Ratatoskr
 
Ratatoskr
2
3
4
1.33
L
Thanatos
Avantgard
Thanatos
6
5
4
1.6
L
4
6
3
0.92
W
Cu Chulainn
CrescentMoon22
Cu Chulainn
7
5
15
2.9
W
Ganesha
Gold MMR
Ganesha
0
1
19
9.5
L
Yu Huang
Hahkap
Yu Huang
1
6
4
0.5
L
Medusa
0
8
7
0.44
W
Anubis
Zenswar
Anubis
3
2
13
4.75
W
Anhur
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,881
Damage
39,605
59,294
Taken
78,889
34,996
Mitigated
37,540
8,752
Healing
18,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
23,397
7,284
0
500
10,850
5,379
2,274
3,056
7,794
0
37,797
L
Ratatoskr
 
Ratatoskr
9,415
2,763
0
1,481
13,162
5,022
0
4,293
8,811
0
45,119
L
Thanatos
Avantgard
Thanatos
11,834
5,404
0
9,407
15,847
7,003
0
4,483
11,191
0
27,848
L
8,866
4,006
335
5,353
23,768
15,285
108
5,339
18,202
23,073
0
W
Cu Chulainn
CrescentMoon22
Cu Chulainn
15,917
4,588
0
498
15,484
14,205
35
2,679
12,805
0
34,838
W
Ganesha
Gold MMR
Ganesha
10,125
517
193
1,114
11,624
6,063
660
4,239
7,385
21,779
0
L
Yu Huang
Hahkap
Yu Huang
6,640
362
0
534
12,718
4,956
0
3,962
8,668
22,300
0
L
Medusa
2,850
1,447
0
1,322
13,394
5,274
0
3,227
9,918
0
8,414
W
Anubis
Zenswar
Anubis
11,974
526
0
4,815
9,644
4,834
645
1,826
7,818
40,218
0
W
Anhur
7,468
3,125
0
1,632
11,692
4,515
1,003
3,706
7,986
0
27,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,508
Gold Earned
42,226
218
Minions Killed
205
0
Camps Cleared
0
1,161,482
Distance Traveled
1,097,185
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,494
1,045
47
4
0
258,846
0
L
Ratatoskr
9,175
834
80
7
0
265,696
2
L
Thanatos
9,371
852
46
4
0
229,493
0
L
Atlas
8,416
765
27
2
0
201,030
0
W
Cu Chulainn
9,919
902
55
5
0
240,781
0
W
Ganesha
8,722
793
14
1
0
252,114
0
L
Yu Huang
7,823
711
34
3
0
199,738
0
L
Medusa
7,441
676
18
2
0
201,228
0
W
Anubis
9,344
849
68
6
0
225,500
2
W
Anhur
8,029
730
34
3
0
184,241
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role