Player Matchup

Ishtar
Ishtar
CMoneyZay
Ishtar
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,509 Elo+
Party 1
Sylvanus
Sylvanus
DrJamari
Sylvanus
Level 119
God Stats
3W - 3L
1,636 SR
Queue Stats
38W - 33L
1,568 Elo+
Party 1
Gilgamesh
Gilgamesh
SheLuvJamil4x
Gilgamesh
Level 69
God Stats
2W - 2L
1,768 SR
Queue Stats
14W - 10L
1,597 Elo+
Party 1
Team Averages
Level 91
1,635 SR
1,558 Elo+

VS

Team Averages
Level 99
1,545 SR
1,410 Elo+
Xing Tian
Xing Tian
BlisteryFiber
Xing Tian
Level 126
God Stats
10W - 8L
1,579 SR
Queue Stats
67W - 73L
1,460 Elo+
Solo
Cupid
Cupid
adrife235
Cupid
Level 69
God Stats
1W - 1L
1,555 SR
Queue Stats
58W - 71L
1,372 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
turkish_7seven
Morgan Le Fay
Level 103
God Stats
43W - 71L
1,500 SR
Queue Stats
149W - 257L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CMoneyZay
Ishtar
15
2 / 4 / 5
9,375
721
11,726
12,811
5,696
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
DrJamari
Sylvanus
15
5 / 4 / 2
9,427
725
11,084
17,568
18,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
SheLuvJamil4x
Gilgamesh
11
0 / 3 / 4
7,465
574
5,448
11,190
8,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BlisteryFiber
Xing Tian
15
3 / 0 / 8
10,273
790
10,239
14,895
11,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
adrife235
Cupid
14
2 / 5 / 5
8,884
683
10,376
11,999
4,588
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
turkish_7seven
Morgan Le Fay
16
6 / 2 / 5
10,399
800
14,528
8,992
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
7
Kills
11
11
Deaths
7
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BlisteryFiber
Xing Tian
3
0
8
7
L
Ishtar
CMoneyZay
Ishtar
2
4
5
1.13
L
Sylvanus
DrJamari
Sylvanus
5
4
2
1.5
L
Gilgamesh
SheLuvJamil4x
Gilgamesh
0
3
4
0.67
W
Cupid
adrife235
Cupid
2
5
5
0.9
W
Morgan Le Fay
turkish_7seven
Morgan Le Fay
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,258
Damage
35,143
41,569
Taken
35,886
32,228
Mitigated
20,158
13,075
Healing
11,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BlisteryFiber
Xing Tian
10,239
734
0
4,180
14,895
11,897
0
2,670
11,926
19,191
0
L
Ishtar
CMoneyZay
Ishtar
11,726
7,090
0
4,137
12,811
5,696
0
8,293
4,518
0
55,272
L
Sylvanus
DrJamari
Sylvanus
11,084
3,207
2,048
5,567
17,568
18,532
0
9,519
8,049
25,120
6,996
L
Gilgamesh
SheLuvJamil4x
Gilgamesh
5,448
1,013
559
764
11,190
8,000
0
7,028
4,162
0
11,622
W
Cupid
adrife235
Cupid
10,376
5,078
1,327
2,799
11,999
4,588
708
4,805
6,959
0
32,858
W
Morgan Le Fay
turkish_7seven
Morgan Le Fay
14,528
1,491
0
2,880
8,992
3,673
630
2,473
6,365
52,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,267
Gold Earned
29,556
135
Minions Killed
152
0
Camps Cleared
0
599,346
Distance Traveled
735,486
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,273
790
11
1
0
270,207
2
L
Ishtar
9,375
721
77
6
0
199,793
2
L
Sylvanus
9,427
725
46
4
0
185,665
1
L
Gilgamesh
7,465
574
12
1
0
213,888
0
W
Cupid
8,884
683
64
5
0
235,218
4
W
Morgan Le Fay
10,399
800
77
6
0
230,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role