Player Matchup

Discordia
Discordia
ANDRIUM
Discordia
Level 156
God Stats
7W - 5L
1,461 SR
Queue Stats
351W - 351L
1,499 Elo+
Party 1
Sobek
Sobek
Bogdan_elldrex
Sobek
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 40L
1,405 Elo+
Party 1
Achilles
Achilles
Ionut889
Achilles
Level 160
God Stats
3W - 1L
1,643 SR
Queue Stats
217W - 227L
1,464 Elo+
Party 1
Charybdis
Charybdis
KiraShinigami
Charybdis
Level 126
God Stats
20W - 13L
1,612 SR
Queue Stats
529W - 539L
1,480 Elo+
Party 1
Horus
Horus
PeaudyPump
Horus
Level 22
God Stats
1W - 1L
1,311 SR
Queue Stats
50W - 55L
1,430 Elo+
Solo
Team Averages
Level 96
1,505 SR
1,455 Elo+

VS

Team Averages
Level 50
1,433 SR
1,490 Elo+
Tyr
Tyr
 
Tyr
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Gurkarn
Kumbhakarna
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,449 Elo+
Party 3
Ishtar
Ishtar
PatteG
Ishtar
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 90L
1,541 Elo+
Party 3
Terra
Terra
jetzic
Terra
Level 19
God Stats
0W - 2L
1,287 SR
Queue Stats
25W - 36L
1,396 Elo+
Party 2
Nu Wa
Nu Wa
netsky3213
Nu Wa
Level 49
God Stats
0W - 2L
1,378 SR
Queue Stats
42W - 31L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ANDRIUM
Discordia
20
13 / 2 / 15
12,161
869
34,583
13,526
7,571
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 3 / 17
9,371
669
7,388
21,822
22,311
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Ionut889
Achilles
18
7 / 4 / 15
10,974
784
10,805
23,344
23,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
KiraShinigami
Charybdis
19
6 / 4 / 14
11,081
792
23,765
16,504
7,880
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
16
2 / 2 / 14
10,150
725
9,930
21,210
26,484
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
4 / 5 / 5
9,429
674
15,406
20,814
24,849
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
Gurkarn
Kumbhakarna
15
1 / 7 / 8
9,926
709
6,993
24,436
28,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
PatteG
Ishtar
17
1 / 6 / 10
9,965
712
19,058
15,933
8,606
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
jetzic
Terra
18
2 / 3 / 8
9,234
660
5,723
17,110
19,500
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
18
4 / 7 / 5
10,644
760
25,401
15,013
8,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
48
28
Kills
12
15
Deaths
28
75
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
5
5
1.3
W
Discordia
ANDRIUM
Discordia
13
2
15
10.25
W
0
3
17
2.83
L
Kumbhakarna
Gurkarn
Kumbhakarna
1
7
8
0.71
W
Achilles
Ionut889
Achilles
7
4
15
3.63
W
Charybdis
KiraShinigami
Charybdis
6
4
14
3.25
L
Ishtar
PatteG
Ishtar
1
6
10
1
W
Horus
2
2
14
4.5
L
Terra
jetzic
Terra
2
3
8
2
L
Nu Wa
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,471
Damage
72,581
96,406
Taken
93,306
88,121
Mitigated
89,542
54,376
Healing
24,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
15,406
1,797
2,397
3,897
20,814
24,849
90
10,949
9,702
3,064
17,231
W
Discordia
ANDRIUM
Discordia
34,583
2,315
2,049
924
13,526
7,571
1,232
5,555
7,971
55,981
0
W
7,388
387
2,329
6,348
21,822
22,311
650
6,547
15,275
18,417
0
L
Kumbhakarna
Gurkarn
Kumbhakarna
6,993
819
309
1,583
24,436
28,215
0
8,400
15,857
14,446
0
W
Achilles
Ionut889
Achilles
10,805
1,640
5,547
8,168
23,344
23,875
825
9,151
14,193
0
19,966
W
Charybdis
KiraShinigami
Charybdis
23,765
13,423
2,296
3,933
16,504
7,880
3,260
7,794
8,710
0
65,229
L
Ishtar
PatteG
Ishtar
19,058
6,134
1,491
1,518
15,933
8,606
84
9,073
6,709
0
31,956
W
Horus
9,930
4,202
13,254
9,528
21,210
26,484
484
10,635
10,575
0
17,122
L
Terra
jetzic
Terra
5,723
1,266
7,106
3,593
17,110
19,500
0
7,090
9,772
8,459
0
L
Nu Wa
25,401
5,708
1,632
879
15,013
8,372
666
6,459
8,350
51,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,737
Gold Earned
49,198
174
Minions Killed
115
0
Camps Cleared
0
1,286,410
Distance Traveled
1,260,883
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,429
674
10
1
0
270,933
2
W
Discordia
12,161
869
33
2
0
241,254
0
W
Sobek
9,371
669
21
2
0
284,529
0
L
Kumbhakarna
9,926
709
13
1
0
242,797
1
W
Achilles
10,974
784
14
1
0
276,456
4
W
Charybdis
11,081
792
96
7
0
207,865
1
L
Ishtar
9,965
712
34
2
0
243,523
0
W
Horus
10,150
725
10
1
0
276,306
4
L
Terra
9,234
660
6
0
0
288,054
0
L
Nu Wa
10,644
760
52
4
0
215,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role