Player Matchup

Artio
Artio
 
Artio
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Oni Mac Daddy
Ishtar
Level 128
God Stats
5W - 2L
1,711 SR
Queue Stats
41W - 43L
1,452 Elo+
Party 1
Sol
Sol
SirGoofAlot8207
Sol
Level 125
God Stats
5W - 3L
1,500 SR
Queue Stats
379W - 358L
1,447 Elo+
Solo
Mercury
Mercury
gg hunter101
Mercury
Level 128
God Stats
10W - 1L
2,044 SR
Queue Stats
271W - 274L
1,429 Elo+
Solo
Horus
Horus
heanderHAKU
Horus
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 63L
1,448 Elo+
Party 1
Team Averages
Level 137
1,651 SR
1,455 Elo+

VS

Team Averages
Level 81
1,476 SR
1,462 Elo+
Apollo
Apollo
 
Apollo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Dylan0401
Ymir
Level 65
God Stats
13W - 18L
1,388 SR
Queue Stats
45W - 46L
1,392 Elo+
Party 2
Poseidon
Poseidon
LBrasenell18
Poseidon
Level 81
God Stats
10W - 15L
1,354 SR
Queue Stats
70W - 65L
1,462 Elo+
Party 2
Susano
Susano
Okami_P
Susano
Level 42
God Stats
8W - 5L
1,520 SR
Queue Stats
130W - 88L
1,520 Elo+
Solo
Vamana
Vamana
lhomer2000
Vamana
Level 89
God Stats
10W - 4L
1,619 SR
Queue Stats
87W - 88L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
1 / 1 / 2
7,654
589
7,169
9,824
11,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
4 / 2 / 1
7,649
588
7,445
8,486
4,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 2
6,843
526
8,089
6,395
1,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
gg hunter101
Mercury
13
6 / 2 / 2
7,931
610
5,957
10,094
3,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 0 / 6
7,209
555
3,781
7,710
5,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
0 / 3 / 1
6,024
463
3,362
10,204
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
10
1 / 2 / 0
6,156
474
3,611
9,915
6,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
LBrasenell18
Poseidon
11
0 / 5 / 1
6,153
473
2,569
8,427
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Susano
Okami_P
Susano
13
4 / 1 / 0
7,739
595
4,322
10,214
4,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vamana
lhomer2000
Vamana
11
0 / 3 / 0
5,788
445
4,090
9,880
4,792
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
5
6
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
1
2
2
W
Apollo
 
Apollo
0
3
1
0.17
W
Ymir
1
2
0
0.5
W
Poseidon
LBrasenell18
Poseidon
0
5
1
0.1
W
Susano
Okami_P
Susano
4
1
0
4
L
4
2
1
2.25
L
1
1
2
2
L
Mercury
gg hunter101
Mercury
6
2
2
3.5
L
2
0
6
5
W
Vamana
lhomer2000
Vamana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,441
Damage
17,954
42,509
Taken
48,640
26,416
Mitigated
21,649
17,440
Healing
10,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
7,169
823
85
3,914
9,824
11,397
288
0
9,824
45,926
0
W
Apollo
 
Apollo
3,362
2,329
0
4,920
10,204
3,730
0
3,602
6,602
0
47,144
W
Ymir
3,611
519
0
2,146
9,915
6,769
116
4,170
5,452
18,409
7,147
W
Poseidon
LBrasenell18
Poseidon
2,569
706
0
250
8,427
2,258
0
0
8,427
39,410
0
W
Susano
Okami_P
Susano
4,322
1,269
0
657
10,214
4,100
0
425
9,759
0
58,772
L
7,445
3,878
0
3,149
8,486
4,044
1,415
2,114
6,372
0
51,119
L
8,089
3,672
0
2,419
6,395
1,950
0
1,032
5,363
49,378
805
L
Mercury
gg hunter101
Mercury
5,957
2,308
0
202
10,094
3,913
29
717
9,377
0
54,399
L
3,781
1,881
3,023
4,648
7,710
5,112
81
1,230
6,480
0
14,086
W
Vamana
lhomer2000
Vamana
4,090
1,782
0
2,567
9,880
4,792
0
6,253
3,063
0
30,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,286
Gold Earned
31,860
372
Minions Killed
336
0
Camps Cleared
0
1,262,814
Distance Traveled
1,223,187
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,654
589
86
7
0
263,298
1
W
Apollo
6,024
463
67
5
0
228,409
1
W
Ymir
6,156
474
53
4
0
235,169
4
W
Poseidon
6,153
473
60
5
0
236,637
0
W
Susano
7,739
595
108
8
0
290,547
1
L
Ishtar
7,649
588
80
6
0
222,788
4
L
Sol
6,843
526
89
7
0
204,874
4
L
Mercury
7,931
610
94
7
0
281,780
6
L
Horus
7,209
555
23
2
0
290,074
3
W
Vamana
5,788
445
48
4
0
232,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role