Player Matchup

Sylvanus
Sylvanus
Cràzyyᴙ
Sylvanus
Level 27
God Stats
1W - 5L
1,808 SR
Queue Stats
33W - 23L
1,686 Elo+
Party 1
Izanami
Izanami
Galwen
Izanami
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,148 Elo+
Party 1
Thanatos
Thanatos
Harawoo
Thanatos
Level 88
God Stats
2W - 2L
1,740 SR
Queue Stats
37W - 35L
1,189 Elo+
Party 1
Eset
Eset
Hjordy
Eset
Level 41
God Stats
12W - 11L
1,619 SR
Queue Stats
49W - 64L
1,378 Elo+
Solo
Achilles
Achilles
Nâero
Achilles
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 29L
1,601 Elo+
Party 1
Team Averages
Level 72
1,634 SR
1,401 Elo+

VS

Team Averages
Level 68
1,517 SR
1,479 Elo+
Lancelot
Lancelot
MxsterZ
Lancelot
Level 44
God Stats
4W - 2L
1,500 SR
Queue Stats
67W - 61L
1,480 Elo+
Party 3
Bellona
Bellona
NotAshbweh
Bellona
Level 43
God Stats
8W - 3L
1,482 SR
Queue Stats
234W - 136L
1,628 Elo+
Solo
Anhur
Anhur
Roko334twitch
Anhur
Level 83
God Stats
1W - 0L
1,638 SR
Queue Stats
13W - 17L
1,430 Elo+
Party 3
Poseidon
Poseidon
Zarron07
Poseidon
Level 16
God Stats
3W - 3L
1,435 SR
Queue Stats
5W - 7L
1,423 Elo+
Party 2
Da Ji
Da Ji
cheaps
Da Ji
Level 156
God Stats
2W - 0L
1,531 SR
Queue Stats
8W - 10L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cràzyyᴙ
Sylvanus
14
0 / 4 / 9
10,392
416
8,831
21,357
32,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
Galwen
Izanami
19
2 / 4 / 2
11,938
478
8,957
19,316
6,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Harawoo
Thanatos
19
11 / 4 / 4
13,216
529
22,675
27,683
19,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Eset
Hjordy
Eset
19
2 / 5 / 5
12,075
483
12,292
15,988
7,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Nâero
Achilles
18
1 / 4 / 5
11,960
478
13,316
26,129
41,934
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MxsterZ
Lancelot
19
1 / 5 / 5
12,949
518
19,182
22,766
30,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
NotAshbweh
Bellona
20
6 / 3 / 9
14,217
569
15,487
32,611
38,807
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
4 / 3 / 6
14,291
572
10,456
18,661
7,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Zarron07
Poseidon
20
5 / 3 / 6
12,979
519
13,088
11,262
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Da Ji
cheaps
Da Ji
20
5 / 2 / 9
13,482
539
18,121
22,768
11,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
56
16
Kills
21
21
Deaths
16
25
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Cràzyyᴙ
Sylvanus
0
4
9
1.13
L
Izanami
Galwen
Izanami
2
4
2
0.75
L
Thanatos
Harawoo
Thanatos
11
4
4
3.25
L
Eset
Hjordy
Eset
2
5
5
0.9
W
Lancelot
MxsterZ
Lancelot
1
5
5
0.7
W
Bellona
NotAshbweh
Bellona
6
3
9
3.5
L
Achilles
Nâero
Achilles
1
4
5
0.88
W
4
3
6
2.33
W
Poseidon
Zarron07
Poseidon
5
3
6
2.67
W
Da Ji
cheaps
Da Ji
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,071
Damage
76,334
110,473
Taken
108,068
108,156
Mitigated
93,177
45,193
Healing
36,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Cràzyyᴙ
Sylvanus
8,831
2,412
1,544
4,969
21,357
32,557
660
5,009
16,348
35,746
0
L
Izanami
Galwen
Izanami
8,957
6,168
0
6,732
19,316
6,763
661
544
18,772
0
106,212
L
Thanatos
Harawoo
Thanatos
22,675
5,587
0
25,582
27,683
19,281
590
2,487
25,196
0
115,406
L
Eset
Hjordy
Eset
12,292
717
484
2,815
15,988
7,621
226
4,303
11,685
106,869
0
W
Lancelot
MxsterZ
Lancelot
19,182
3,996
0
3,575
22,766
30,849
234
3,623
19,143
10,563
92,367
W
Bellona
NotAshbweh
Bellona
15,487
5,931
3,058
8,275
32,611
38,807
0
8,716
23,895
4,502
75,357
L
Achilles
Nâero
Achilles
13,316
3,433
0
3,067
26,129
41,934
0
5,948
20,181
181
83,890
W
10,456
5,218
0
9,477
18,661
7,873
494
2,234
16,427
21
137,271
W
Poseidon
Zarron07
Poseidon
13,088
1,536
0
2,881
11,262
4,426
894
5,115
6,147
98,201
0
W
Da Ji
cheaps
Da Ji
18,121
5,379
0
9,320
22,768
11,222
0
6,144
16,624
0
120,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,581
Gold Earned
67,918
694
Minions Killed
753
0
Camps Cleared
0
2,340,758
Distance Traveled
2,522,293
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,392
416
54
2
0
433,137
4
L
Izanami
11,938
478
169
7
0
461,290
2
L
Thanatos
13,216
529
139
6
0
544,980
1
L
Eset
12,075
483
176
7
0
430,474
9
W
Lancelot
12,949
518
182
7
0
524,887
1
W
Bellona
14,217
569
80
3
0
500,699
6
L
Achilles
11,960
478
156
6
0
470,877
5
W
Anhur
14,291
572
197
8
0
447,268
6
W
Poseidon
12,979
519
162
6
0
486,991
0
W
Da Ji
13,482
539
132
5
0
562,448
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role