Player Matchup

Chang'e
Chang'e
ClintYeastfoot
Chang'e
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,822 Elo+
Party 2
Cupid
Cupid
Sirensnake
Cupid
Level 156
God Stats
3W - 1L
1,625 SR
Queue Stats
33W - 14L
1,766 Elo+
Party 2
Maui
Maui
TheIanYeah
Maui
Level 160
God Stats
12W - 10L
1,425 SR
Queue Stats
480W - 186L
1,782 Elo+
Party 2
Team Averages
Level 109
1,517 SR
1,790 Elo+

VS

Team Averages
Level 64
1,383 SR
1,388 Elo+
Janus
Janus
 
Janus
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
ADdHeartAttack
Lancelot
Level 79
God Stats
29W - 43L
1,436 SR
Queue Stats
150W - 289L
1,295 Elo+
Party 1
Artio
Artio
RealityIsTearing
Artio
Level 58
God Stats
0W - 1L
1,212 SR
Queue Stats
42W - 86L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 6
9,057
906
11,475
12,392
5,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
14
7 / 1 / 8
8,910
891
15,115
6,575
3,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 14
7,895
790
5,671
7,395
6,735
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 5 / 1
7,060
706
5,878
8,014
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
11
0 / 6 / 3
6,812
681
8,748
12,867
5,802
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 4 / 2
7,574
757
5,564
16,777
15,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
15
Kills
3
3
Deaths
15
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
5
1
0.5
L
Lancelot
0
6
3
0.25
W
8
2
6
5.5
L
1
4
2
0.5
W
Cupid
7
1
8
11
W
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,261
Damage
20,190
26,362
Taken
37,658
16,053
Mitigated
24,458
13,010
Healing
5,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,878
419
0
865
8,014
3,255
0
5,191
2,714
18,968
0
L
Lancelot
8,748
1,400
0
1,274
12,867
5,802
0
5,665
6,959
0
27,840
W
11,475
814
2,647
5,923
12,392
5,581
540
4,854
7,538
40,529
0
L
5,564
820
819
2,604
16,777
15,401
0
5,951
10,765
18,126
0
W
Cupid
15,115
9,132
474
1,541
6,575
3,737
1,885
3,403
3,172
0
38,314
W
5,671
1,632
945
1,480
7,395
6,735
249
3,244
4,151
11,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,862
Gold Earned
21,446
126
Minions Killed
84
0
Camps Cleared
0
556,516
Distance Traveled
553,340
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,060
706
32
3
0
152,684
1
L
Lancelot
6,812
681
36
4
0
198,449
1
W
Chang'e
9,057
906
54
5
0
196,381
3
L
Artio
7,574
757
16
2
0
202,207
3
W
Cupid
8,910
891
57
6
0
165,068
1
W
Maui
7,895
790
15
2
0
195,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role