Player Matchup

Thanatos
Thanatos
ButterflyBun
Thanatos
Level 80
God Stats
2W - 5L
1,457 SR
Queue Stats
165W - 158L
1,441 Elo+
Solo
Nike
Nike
MaxHatake
Nike
Level 126
God Stats
1W - 3L
1,627 SR
Queue Stats
113W - 124L
1,406 Elo+
Solo
Zhong Kui
Zhong Kui
Tsukoromi
Zhong Kui
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 125L
1,381 Elo+
Party 1
Ares
Ares
iLcHaKaL
Ares
Level 28
God Stats
2W - 3L
1,431 SR
Queue Stats
66W - 94L
1,415 Elo+
Party 1
Yemoja
Yemoja
kingkush001
Yemoja
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 132L
1,480 Elo+
Solo
Team Averages
Level 84
1,503 SR
1,424 Elo+

VS

Team Averages
Level 71
1,493 SR
1,382 Elo+
Nox
Nox
ALDUIN31
Nox
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,283 Elo+
Solo
Izanami
Izanami
BLZNMTLVeDoo
Izanami
Level 106
God Stats
7W - 6L
1,468 SR
Queue Stats
386W - 384L
1,423 Elo+
Solo
Rama
Rama
CaptainSpandex
Rama
Level 44
God Stats
1W - 0L
1,570 SR
Queue Stats
1W - 1L
1,242 Elo+
Solo
Neith
Neith
KuramaBG
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 40L
1,483 Elo+
Solo
Aphrodite
Aphrodite
PullMyTaffy
Aphrodite
Level 160
God Stats
14W - 12L
1,428 SR
Queue Stats
575W - 572L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ButterflyBun
Thanatos
18
12 / 7 / 11
12,270
767
19,256
23,522
12,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
20
14 / 6 / 12
13,445
840
21,877
25,247
29,525
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zhong Kui
Tsukoromi
Zhong Kui
18
3 / 7 / 16
11,488
718
14,595
21,828
15,497
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
16
1 / 7 / 15
10,558
660
5,307
25,064
27,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
19
1 / 4 / 22
12,344
772
11,536
21,891
20,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 9
10,194
637
4,844
13,444
4,340
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
BLZNMTLVeDoo
Izanami
20
11 / 6 / 10
13,687
855
28,957
19,163
8,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
13 / 5 / 12
13,711
857
31,983
21,935
8,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Neith
KuramaBG
Neith
18
4 / 6 / 15
12,012
751
13,826
17,733
8,695
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
PullMyTaffy
Aphrodite
17
1 / 6 / 17
10,960
685
9,069
17,080
8,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
93
31
Kills
30
31
Deaths
32
76
Assists
63
Player
Kills
Deaths
Assists
KDA
W
1
9
9
0.61
W
Izanami
BLZNMTLVeDoo
Izanami
11
6
10
2.67
L
Thanatos
ButterflyBun
Thanatos
12
7
11
2.5
W
13
5
12
3.8
W
Neith
KuramaBG
Neith
4
6
15
1.92
L
Nike
14
6
12
3.33
W
Aphrodite
PullMyTaffy
Aphrodite
1
6
17
1.58
L
Zhong Kui
Tsukoromi
Zhong Kui
3
7
16
1.57
L
Ares
1
7
15
1.21
L
Yemoja
1
4
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,571
Damage
88,679
117,552
Taken
89,355
105,050
Mitigated
38,169
41,267
Healing
32,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,844
479
0
0
13,444
4,340
1,344
3,843
9,298
13,453
0
W
Izanami
BLZNMTLVeDoo
Izanami
28,957
19,062
1,002
4,316
19,163
8,091
2,424
7,184
11,803
0
54,669
L
Thanatos
ButterflyBun
Thanatos
19,256
2,433
3,304
12,613
23,522
12,250
4,033
3,569
19,953
0
28,706
W
31,983
23,674
523
3,426
21,935
8,571
934
8,947
12,696
0
47,787
W
Neith
KuramaBG
Neith
13,826
4,003
501
4,497
17,733
8,695
1,721
5,536
11,739
0
27,399
L
Nike
21,877
2,383
1,611
2,941
25,247
29,525
564
2,520
22,727
351
38,227
W
Aphrodite
PullMyTaffy
Aphrodite
9,069
1,285
11,500
6,846
17,080
8,472
1,299
6,245
10,601
20,945
0
L
Zhong Kui
Tsukoromi
Zhong Kui
14,595
193
1,312
5,253
21,828
15,497
1,345
2,847
18,981
33,412
0
L
Ares
5,307
281
455
3,956
25,064
27,159
125
3,003
22,061
8,627
0
L
Yemoja
11,536
3,067
6,629
3,193
21,891
20,619
557
1,974
19,917
24,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,105
Gold Earned
60,564
137
Minions Killed
153
0
Camps Cleared
0
1,308,925
Distance Traveled
1,243,399
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,194
637
12
1
0
249,961
1
W
Izanami
13,687
855
55
3
0
251,897
1
L
Thanatos
12,270
767
19
1
0
274,428
1
W
Rama
13,711
857
30
2
0
252,593
3
W
Neith
12,012
751
32
2
0
245,318
2
L
Nike
13,445
840
46
3
0
243,722
0
W
Aphrodite
10,960
685
24
2
0
243,630
0
L
Zhong Kui
11,488
718
41
3
0
237,120
1
L
Ares
10,558
660
10
1
0
281,278
2
L
Yemoja
12,344
772
21
1
0
272,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role