Player Matchup

Horus
Horus
 
Horus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
DarthReaper1
Jormungandr
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 55L
1,359 Elo+
Solo
Erlang Shen
Erlang Shen
FlexApoxi
Erlang Shen
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
FlexNelson
Kukulkan
Level 53
God Stats
11W - 19L
1,444 SR
Queue Stats
46W - 61L
1,351 Elo+
Party 1
Neith
Neith
tarotdiary
Neith
Level 67
God Stats
30W - 47L
1,340 SR
Queue Stats
195W - 265L
1,265 Elo+
Party 3
Team Averages
Level 54
1,457 SR
1,395 Elo+

VS

Team Averages
Level 65
1,526 SR
1,315 Elo+
Thor
Thor
ButteryyPopcorn
Thor
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 78L
1,307 Elo+
Solo
Cernunnos
Cernunnos
ByTast-y
Cernunnos
Level 47
God Stats
12W - 7L
1,586 SR
Queue Stats
119W - 136L
1,287 Elo+
Party 2
Kuzenbo
Kuzenbo
JohnnyBend32
Kuzenbo
Level 125
God Stats
5W - 4L
1,436 SR
Queue Stats
46W - 41L
1,388 Elo+
Solo
Odin
Odin
ultimate nija
Odin
Level 43
God Stats
2W - 1L
1,345 SR
Queue Stats
57W - 76L
1,316 Elo+
Solo
Poseidon
Poseidon
xSmil07
Poseidon
Level 39
God Stats
6W - 0L
1,762 SR
Queue Stats
42W - 71L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
7 / 3 / 0
8,147
509
12,049
13,657
7,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
DarthReaper1
Jormungandr
11
1 / 2 / 1
6,937
434
3,699
10,992
10,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
FlexApoxi
Erlang Shen
11
1 / 2 / 0
6,444
403
3,099
8,604
4,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
FlexNelson
Kukulkan
13
1 / 2 / 3
7,641
478
5,459
5,677
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
11
0 / 1 / 1
6,473
405
3,672
8,217
3,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,556
410
2,987
11,493
3,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
ByTast-y
Cernunnos
14
2 / 0 / 1
8,370
523
8,145
11,011
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
JohnnyBend32
Kuzenbo
10
1 / 2 / 1
6,977
436
3,704
13,985
14,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
6 / 2 / 3
9,113
570
12,138
11,252
10,424
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Poseidon
xSmil07
Poseidon
15
1 / 3 / 1
8,569
536
3,758
7,697
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
10
Kills
10
10
Deaths
11
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
7
3
0
2.33
W
0
4
0
0
W
Cernunnos
ByTast-y
Cernunnos
2
0
1
2.5
L
Jormungandr
DarthReaper1
Jormungandr
1
2
1
0.75
L
Erlang Shen
FlexApoxi
Erlang Shen
1
2
0
0.5
L
Kukulkan
FlexNelson
Kukulkan
1
2
3
1.25
W
Kuzenbo
JohnnyBend32
Kuzenbo
1
2
1
0.75
L
Neith
0
1
1
0.5
W
6
2
3
3.75
W
Poseidon
xSmil07
Poseidon
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,978
Damage
30,732
47,147
Taken
55,438
28,709
Mitigated
35,567
12,142
Healing
8,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
12,049
6,143
210
5,313
13,657
7,733
0
2,868
10,789
0
55,999
W
2,987
1,221
0
375
11,493
3,937
0
258
11,235
0
41,518
W
Cernunnos
ByTast-y
Cernunnos
8,145
3,516
180
6,299
11,011
4,545
94
1,992
9,019
0
65,585
L
Jormungandr
DarthReaper1
Jormungandr
3,699
1,653
0
1,274
10,992
10,320
144
897
10,095
40,293
0
L
Erlang Shen
FlexApoxi
Erlang Shen
3,099
1,660
0
2,525
8,604
4,608
365
707
7,897
0
25,638
L
Kukulkan
FlexNelson
Kukulkan
5,459
256
0
0
5,677
2,308
258
1,854
3,823
48,666
0
W
Kuzenbo
JohnnyBend32
Kuzenbo
3,704
1,927
0
658
13,985
14,236
18
2,099
11,886
20,662
0
L
Neith
3,672
1,322
42
2,778
8,217
3,740
162
1,136
7,081
0
30,886
W
12,138
1,949
0
250
11,252
10,424
30
2,869
8,383
0
49,226
W
Poseidon
xSmil07
Poseidon
3,758
490
0
1,045
7,697
2,425
361
1,940
5,757
68,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,642
Gold Earned
39,585
326
Minions Killed
424
0
Camps Cleared
0
1,576,900
Distance Traveled
1,449,709
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,147
509
76
5
0
339,451
0
W
Thor
6,556
410
69
4
0
292,834
1
W
Cernunnos
8,370
523
122
8
0
275,641
0
L
Jormungandr
6,937
434
63
4
0
292,004
0
L
Erlang Shen
6,444
403
42
3
0
343,275
0
L
Kukulkan
7,641
478
90
6
0
292,098
2
W
Kuzenbo
6,977
436
25
2
0
286,293
6
L
Neith
6,473
405
55
3
0
310,072
0
W
Odin
9,113
570
81
5
0
295,101
2
W
Poseidon
8,569
536
127
8
0
299,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role