Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Donzlord
Scylla
Level 129
God Stats
1W - 4L
1,104 SR
Queue Stats
38W - 37L
1,439 Elo+
Party 1
Guan Yu
Guan Yu
ScriptedFailure
Guan Yu
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
390W - 386L
1,555 Elo+
Solo
Bakasura
Bakasura
TheGodSun
Bakasura
Level 102
God Stats
2W - 0L
1,761 SR
Queue Stats
41W - 39L
1,452 Elo+
Party 1
Medusa
Medusa
textodeexample12
Medusa
Level 102
God Stats
9W - 3L
1,527 SR
Queue Stats
79W - 86L
1,415 Elo+
Party 2
Team Averages
Level 98
1,478 SR
1,472 Elo+

VS

Team Averages
Level 87
1,447 SR
1,472 Elo+
Thor
Thor
DariethWolf
Thor
Level 108
God Stats
21W - 15L
1,484 SR
Queue Stats
410W - 420L
1,456 Elo+
Solo
Gilgamesh
Gilgamesh
Eatmychicken88
Gilgamesh
Level 64
God Stats
18W - 15L
1,403 SR
Queue Stats
138W - 136L
1,484 Elo+
Solo
Anubis
Anubis
LightningRose93
Anubis
Level 63
God Stats
2W - 3L
1,251 SR
Queue Stats
215W - 236L
1,428 Elo+
Solo
Izanami
Izanami
Pinkbugaboo
Izanami
Level 104
God Stats
6W - 4L
1,503 SR
Queue Stats
14W - 16L
1,446 Elo+
Solo
Cerberus
Cerberus
bye44bye44
Cerberus
Level 95
God Stats
3W - 4L
1,593 SR
Queue Stats
72W - 78L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
1 / 0 / 11
11,785
512
7,456
13,718
18,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
Donzlord
Scylla
17
3 / 6 / 5
11,013
479
11,267
12,078
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
1 / 1 / 5
12,454
541
20,752
21,555
35,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bakasura
TheGodSun
Bakasura
20
14 / 5 / 2
13,508
587
23,129
24,910
14,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 2 / 4
11,071
481
8,131
13,972
7,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 2
10,978
477
9,541
24,764
11,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Eatmychicken88
Gilgamesh
19
2 / 3 / 3
11,532
501
18,297
31,108
22,343
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 3 / 2
7,836
341
1,971
6,959
3,033
Izanami
Pinkbugaboo
Izanami
19
0 / 4 / 4
11,226
488
9,703
13,140
5,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
bye44bye44
Cerberus
18
7 / 3 / 2
12,330
536
15,052
23,330
22,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
21
Kills
14
14
Deaths
21
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
0
11
6.5
L
5
8
2
0.75
W
Scylla
Donzlord
Scylla
3
6
5
0.92
L
Gilgamesh
Eatmychicken88
Gilgamesh
2
3
3
1.17
L
0
3
2
0.33
L
Izanami
Pinkbugaboo
Izanami
0
4
4
0.5
W
1
1
5
3.5
W
Bakasura
TheGodSun
Bakasura
14
5
2
3
L
Cerberus
bye44bye44
Cerberus
7
3
2
2.67
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,735
Damage
54,564
86,233
Taken
99,301
81,405
Mitigated
64,606
29,070
Healing
29,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
7,456
746
0
2,670
13,718
18,677
553
3,100
10,618
44,190
0
L
9,541
1,877
0
6,826
24,764
11,185
0
5,107
18,647
0
84,054
W
Scylla
Donzlord
Scylla
11,267
791
0
380
12,078
4,890
126
3,029
9,049
73,126
0
L
Gilgamesh
Eatmychicken88
Gilgamesh
18,297
6,508
0
9,043
31,108
22,343
0
1,397
26,638
0
99,302
L
1,971
292
0
3,046
6,959
3,033
0
2,511
4,040
39,149
0
L
Izanami
Pinkbugaboo
Izanami
9,703
6,898
0
2,149
13,140
5,300
1,343
3,597
9,091
0
128,416
W
20,752
4,652
1,011
10,737
21,555
35,902
175
2,858
18,697
0
104,318
W
Bakasura
TheGodSun
Bakasura
23,129
13,687
0
9,869
24,910
14,606
749
5,824
18,843
0
116,142
L
Cerberus
bye44bye44
Cerberus
15,052
1,451
323
8,426
23,330
22,745
364
6,111
15,834
59,572
0
W
8,131
4,521
0
4,403
13,972
7,330
4,653
2,212
11,760
0
84,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,831
Gold Earned
53,902
664
Minions Killed
698
0
Camps Cleared
0
2,151,067
Distance Traveled
1,832,378
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,785
512
30
1
0
439,685
0
L
Thor
10,978
477
133
6
0
402,025
2
W
Scylla
11,013
479
117
5
0
385,189
4
L
Gilgamesh
11,532
501
157
7
0
426,110
3
L
Anubis
7,836
341
72
3
0
164,227
6
L
Izanami
11,226
488
211
9
0
402,771
5
W
Guan Yu
12,454
541
186
8
0
426,159
7
W
Bakasura
13,508
587
165
7
0
474,164
0
L
Cerberus
12,330
536
125
5
0
437,245
2
W
Medusa
11,071
481
166
7
0
425,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role