Player Matchup

Anubis
Anubis
Carlos_ttk157
Anubis
Level 45
God Stats
14W - 14L
1,456 SR
Queue Stats
32W - 43L
1,395 Elo+
Solo
Bacchus
Bacchus
Doritos162007
Bacchus
Level 68
God Stats
18W - 19L
1,326 SR
Queue Stats
42W - 43L
1,362 Elo+
Party 2
Loki
Loki
N0TCR4ZU00
Loki
Level 74
God Stats
4W - 1L
1,505 SR
Queue Stats
86W - 90L
1,474 Elo+
Party 2
Ares
Ares
Troia01
Ares
Level 97
God Stats
6W - 6L
1,392 SR
Queue Stats
283W - 317L
1,542 Elo+
Solo
Bellona
Bellona
marcgab527
Bellona
Level 126
God Stats
14W - 10L
1,560 SR
Queue Stats
204W - 197L
1,473 Elo+
Solo
Team Averages
Level 82
1,448 SR
1,449 Elo+

VS

Team Averages
Level 76
1,431 SR
1,462 Elo+
Artio
Artio
 
Artio
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DementedShadow
Anubis
Level 118
God Stats
10W - 7L
1,625 SR
Queue Stats
141W - 159L
1,545 Elo+
Solo
Horus
Horus
Facu_9527
Horus
Level 66
God Stats
9W - 15L
1,290 SR
Queue Stats
74W - 119L
1,354 Elo+
Party 1
Lancelot
Lancelot
Volkerball811
Lancelot
Level 86
God Stats
2W - 3L
1,400 SR
Queue Stats
304W - 228L
1,538 Elo+
Solo
Danzaburou
Danzaburou
centu_15
Danzaburou
Level 79
God Stats
5W - 10L
1,337 SR
Queue Stats
192W - 259L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,160
594
2,807
3,459
1,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
8
2 / 0 / 2
4,681
669
1,873
2,755
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
3 / 0 / 2
4,952
707
2,732
4,943
1,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
Troia01
Ares
6
0 / 2 / 0
3,742
535
2,000
4,260
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
marcgab527
Bellona
8
0 / 0 / 1
4,854
693
3,156
5,398
3,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
5
0 / 0 / 0
3,456
494
772
3,029
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 2 / 0
4,589
656
1,237
3,158
1,301
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Facu_9527
Horus
5
0 / 1 / 2
4,031
576
822
4,956
2,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
Volkerball811
Lancelot
7
0 / 2 / 1
4,161
594
2,123
6,290
2,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
centu_15
Danzaburou
7
2 / 1 / 1
4,222
603
1,862
3,060
700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
2
3
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
0
0
0
W
1
1
0
1
L
0
2
0
0
W
Bacchus
2
0
2
3
L
Horus
Facu_9527
Horus
0
1
2
1
W
3
0
2
4
W
Ares
Troia01
Ares
0
2
0
0
L
Lancelot
Volkerball811
Lancelot
0
2
1
0.25
L
Danzaburou
centu_15
Danzaburou
2
1
1
2.5
W
Bellona
marcgab527
Bellona
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,568
Damage
6,816
20,815
Taken
20,493
9,940
Mitigated
7,439
7,662
Healing
8,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
772
35
0
1,513
3,029
1,195
0
0
3,029
7,532
0
W
2,807
145
0
788
3,459
1,725
26
0
3,459
23,561
0
L
1,237
197
0
1,352
3,158
1,301
100
1,077
1,853
30,212
0
W
Bacchus
1,873
177
0
1,000
2,755
1,411
0
644
2,111
13,934
0
L
Horus
Facu_9527
Horus
822
742
182
2,032
4,956
2,086
0
2,610
2,180
0
7,848
W
2,732
620
0
2,675
4,943
1,363
0
657
4,281
0
23,973
W
Ares
Troia01
Ares
2,000
98
71
683
4,260
1,749
0
0
4,260
9,864
248
L
Lancelot
Volkerball811
Lancelot
2,123
390
0
2,439
6,290
2,157
0
776
5,436
0
20,697
L
Danzaburou
centu_15
Danzaburou
1,862
799
0
1,308
3,060
700
0
1,633
1,379
0
21,031
W
Bellona
marcgab527
Bellona
3,156
310
0
2,445
5,398
3,692
0
492
4,695
0
28,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,389
Gold Earned
20,459
207
Minions Killed
175
0
Camps Cleared
0
733,239
Distance Traveled
650,523
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
3,456
494
17
2
0
69,028
1
W
Anubis
4,160
594
36
5
0
125,666
0
L
Anubis
4,589
656
54
8
0
129,182
2
W
Bacchus
4,681
669
33
5
0
147,495
1
L
Horus
4,031
576
15
2
0
149,098
5
W
Loki
4,952
707
48
7
0
154,461
2
W
Ares
3,742
535
25
4
0
148,076
2
L
Lancelot
4,161
594
47
7
0
165,637
2
L
Danzaburou
4,222
603
42
6
0
137,578
0
W
Bellona
4,854
693
65
9
0
157,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role