Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
BLUNTBARRETTS
Mulan
Level 120
God Stats
4W - 4L
1,718 SR
Queue Stats
74W - 46L
1,647 Elo+
Party 2
Medusa
Medusa
DJ BLANK7316
Medusa
Level 154
God Stats
3W - 5L
1,620 SR
Queue Stats
18W - 24L
1,449 Elo+
Party 2
Thor
Thor
Hit It Right
Thor
Level 128
God Stats
7W - 12L
1,461 SR
Queue Stats
597W - 592L
1,506 Elo+
Party 2
Merlin
Merlin
quiteuniqueink
Merlin
Level 29
God Stats
5W - 5L
1,512 SR
Queue Stats
213W - 80L
1,660 Elo+
Party 2
Team Averages
Level 118
1,562 SR
1,552 Elo+

VS

Team Averages
Level 113
1,572 SR
1,540 Elo+
Mulan
Mulan
Ctack
Mulan
Level 159
God Stats
5W - 3L
1,632 SR
Queue Stats
287W - 250L
1,556 Elo+
Party 1
Chronos
Chronos
DarthGanondorf
Chronos
Level 18
God Stats
1W - 3L
1,566 SR
Queue Stats
36W - 20L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
Firebird1968
Cthulhu
Level 99
God Stats
9W - 10L
1,395 SR
Queue Stats
67W - 58L
1,459 Elo+
Party 3
Ishtar
Ishtar
Meckles-
Ishtar
Level 127
God Stats
21W - 20L
1,530 SR
Queue Stats
395W - 350L
1,571 Elo+
Party 3
Jormungandr
Jormungandr
The Gorillaz II
Jormungandr
Level 160
God Stats
7W - 4L
1,738 SR
Queue Stats
136W - 112L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 3 / 7
9,784
466
8,067
19,552
15,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 5 / 0
9,954
474
11,008
20,308
15,735
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
17
6 / 3 / 1
11,280
537
19,557
22,464
10,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 5 / 3
8,789
419
4,517
20,047
9,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 3 / 1
10,333
492
13,590
13,309
6,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ctack
Mulan
20
11 / 2 / 3
12,508
596
18,250
20,208
15,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
4 / 2 / 6
11,388
542
17,614
16,963
7,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Firebird1968
Cthulhu
14
0 / 0 / 4
9,073
432
6,418
16,484
17,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ishtar
Meckles-
Ishtar
17
1 / 5 / 2
10,473
499
11,600
16,673
6,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
The Gorillaz II
Jormungandr
18
3 / 1 / 3
11,282
537
13,206
18,292
19,957
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
10
Kills
19
19
Deaths
10
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
7
1.17
L
1
5
0
0.2
W
Mulan
Ctack
Mulan
11
2
3
6.25
L
Medusa
6
3
1
2.17
W
4
2
6
3.5
W
Cthulhu
Firebird1968
Cthulhu
0
0
4
2
L
0
5
3
0.3
W
Ishtar
Meckles-
Ishtar
1
5
2
0.4
W
Jormungandr
The Gorillaz II
Jormungandr
3
1
3
4.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,739
Damage
67,088
95,680
Taken
88,620
56,600
Mitigated
66,536
34,110
Healing
29,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
8,067
1,099
3,111
4,317
19,552
15,041
0
7,359
10,903
41,174
0
L
11,008
1,444
0
7,151
20,308
15,735
0
11,291
9,017
0
73,287
W
Mulan
Ctack
Mulan
18,250
2,924
0
7,808
20,208
15,256
0
4,928
15,280
0
123,331
L
Medusa
19,557
11,717
0
11,411
22,464
10,295
1,906
4,345
18,119
0
108,789
W
17,614
7,604
0
5,904
16,963
7,506
1,349
9,614
7,349
111,718
0
W
Cthulhu
Firebird1968
Cthulhu
6,418
739
0
5,108
16,484
17,414
0
3,442
13,042
37,065
1,362
L
4,517
952
0
7,420
20,047
9,193
0
7,907
12,140
0
63,577
W
Ishtar
Meckles-
Ishtar
11,600
7,059
0
5,059
16,673
6,403
822
2,132
14,541
0
96,924
W
Jormungandr
The Gorillaz II
Jormungandr
13,206
3,902
0
5,191
18,292
19,957
34
1,541
16,751
93,407
0
L
13,590
702
0
700
13,309
6,336
0
6,176
7,133
91,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,140
Gold Earned
54,724
593
Minions Killed
723
0
Camps Cleared
0
1,955,288
Distance Traveled
1,964,379
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,784
466
26
1
0
415,889
7
L
Mulan
9,954
474
143
7
0
389,945
2
W
Mulan
12,508
596
161
8
0
459,391
9
L
Medusa
11,280
537
154
7
0
380,579
4
W
Chronos
11,388
542
185
9
0
408,221
4
W
Cthulhu
9,073
432
52
2
0
366,063
2
L
Thor
8,789
419
104
5
0
390,482
7
W
Ishtar
10,473
499
166
8
0
358,023
4
W
Jormungandr
11,282
537
159
8
0
372,681
3
L
Merlin
10,333
492
166
8
0
378,393
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role