Player Matchup

Vamana
Vamana
Andres_Stuker
Vamana
Level 125
God Stats
2W - 1L
1,501 SR
Queue Stats
253W - 195L
1,580 Elo+
Party 2
Neith
Neith
Elehanor2804
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Scappino_1
Baron Samedi
Level 144
God Stats
19W - 13L
1,662 SR
Queue Stats
327W - 245L
1,582 Elo+
Party 2
Team Averages
Level 92
1,554 SR
1,554 Elo+

VS

Team Averages
Level 73
1,536 SR
1,582 Elo+
Chaac
Chaac
Klap4C0rnyAndy
Chaac
Level 15
God Stats
6W - 2L
1,500 SR
Queue Stats
67W - 27L
1,667 Elo+
Party 1
Agni
Agni
SpecialOpz_IIx
Agni
Level 119
God Stats
15W - 5L
1,556 SR
Queue Stats
485W - 416L
1,577 Elo+
Party 1
Nox
Nox
Xx_BIG_TEXX_xX
Nox
Level 85
God Stats
19W - 12L
1,552 SR
Queue Stats
143W - 111L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
10,054
773
8,813
18,026
14,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 9 / 1
7,401
569
4,405
13,426
3,836
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Scappino_1
Baron Samedi
13
3 / 8 / 3
9,375
721
10,184
15,965
6,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 13
10,922
840
13,689
14,818
12,514
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
9 / 4 / 11
11,024
848
17,139
10,304
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 1 / 14
10,522
809
10,365
7,949
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
6
Kills
22
22
Deaths
6
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
0
9
1
0.06
W
7
1
13
13.5
L
Baron Samedi
Scappino_1
Baron Samedi
3
8
3
0.56
W
9
4
11
3.63
W
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,402
Damage
41,193
47,417
Taken
33,071
24,587
Mitigated
20,781
11,052
Healing
8,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,813
5,189
1,143
5,305
18,026
14,283
612
10,491
7,535
0
39,333
L
4,405
2,021
0
884
13,426
3,836
468
9,365
4,061
0
14,951
W
13,689
2,105
0
6,007
14,818
12,514
1,725
4,049
10,769
0
57,287
L
Baron Samedi
Scappino_1
Baron Samedi
10,184
733
1,096
2,624
15,965
6,468
360
7,667
8,298
28,207
0
W
17,139
324
342
1,808
10,304
4,444
797
2,768
7,536
43,780
0
W
10,365
588
0
556
7,949
3,823
499
3,449
4,500
28,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,830
Gold Earned
32,468
131
Minions Killed
177
0
Camps Cleared
0
558,707
Distance Traveled
763,230
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,054
773
70
5
0
220,424
2
L
Neith
7,401
569
22
2
0
158,440
1
W
Chaac
10,922
840
87
7
0
262,229
3
L
Baron Samedi
9,375
721
39
3
0
179,843
2
W
Agni
11,024
848
49
4
0
246,404
1
W
Nox
10,522
809
41
3
0
254,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role