Player Matchup

Terra
Terra
ThermiteMaybe-_-
Terra
Level 71
God Stats
10W - 9L
1,606 SR
Queue Stats
143W - 165L
1,420 Elo+
Solo
Neith
Neith
Vasek14
Neith
Level 103
God Stats
8W - 10L
1,493 SR
Queue Stats
478W - 514L
1,477 Elo+
Solo
Mulan
Mulan
angel_reyes211
Mulan
Level 99
God Stats
22W - 27L
1,469 SR
Queue Stats
159W - 220L
1,424 Elo+
Party 2
Lancelot
Lancelot
deathtrooper21
Lancelot
Level 125
God Stats
4W - 6L
1,343 SR
Queue Stats
39W - 44L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
wuben101
Baron Samedi
Level 85
God Stats
7W - 7L
1,494 SR
Queue Stats
65W - 67L
1,437 Elo+
Party 2
Team Averages
Level 97
1,481 SR
1,449 Elo+

VS

Team Averages
Level 92
1,528 SR
1,447 Elo+
Ah Puch
Ah Puch
BlessedCxrry
Ah Puch
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 120L
1,508 Elo+
Party 3
Atlas
Atlas
FluffyDude32399
Atlas
Level 72
God Stats
3W - 0L
1,498 SR
Queue Stats
143W - 164L
1,422 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
IllYoungMVP
Ah Muzen Cab
Level 69
God Stats
2W - 2L
1,491 SR
Queue Stats
71W - 85L
1,391 Elo+
Party 1
Achilles
Achilles
LobCityJitt_
Achilles
Level 88
God Stats
2W - 0L
1,801 SR
Queue Stats
145W - 136L
1,409 Elo+
Party 3
Bellona
Bellona
UnHolyManners13
Bellona
Level 137
God Stats
9W - 15L
1,349 SR
Queue Stats
433W - 434L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 7
9,077
432
8,881
18,716
21,423
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Vasek14
Neith
16
4 / 2 / 6
10,058
479
15,115
11,380
6,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 2 / 0
9,784
466
10,136
16,182
13,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
18
7 / 1 / 2
10,724
511
12,329
16,697
9,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
wuben101
Baron Samedi
17
3 / 3 / 2
10,332
492
8,299
13,993
8,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BlessedCxrry
Ah Puch
18
2 / 4 / 3
11,368
541
15,463
15,931
7,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 2 / 1
8,629
411
4,715
16,358
16,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
IllYoungMVP
Ah Muzen Cab
14
0 / 5 / 0
8,616
410
10,197
16,317
5,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
LobCityJitt_
Achilles
16
2 / 2 / 0
10,227
487
9,197
19,455
19,938
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
5 / 3 / 4
12,039
573
16,851
22,897
15,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
16
Kills
9
9
Deaths
16
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BlessedCxrry
Ah Puch
2
4
3
0.88
W
0
2
1
0.25
W
Ah Muzen Cab
IllYoungMVP
Ah Muzen Cab
0
5
0
0
W
Achilles
LobCityJitt_
Achilles
2
2
0
1
L
1
1
7
4.5
W
5
3
4
2.33
L
Neith
Vasek14
Neith
4
2
6
3.5
L
1
2
0
0.5
L
Lancelot
7
1
2
8
L
Baron Samedi
wuben101
Baron Samedi
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,760
Damage
56,423
76,968
Taken
90,958
59,670
Mitigated
65,393
26,467
Healing
19,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BlessedCxrry
Ah Puch
15,463
404
0
4,296
15,931
7,730
0
6,885
9,046
97,971
0
W
4,715
1,054
673
3,545
16,358
16,019
0
4,371
11,987
33,041
0
W
Ah Muzen Cab
IllYoungMVP
Ah Muzen Cab
10,197
3,677
0
5,972
16,317
5,983
243
1,532
14,785
0
72,510
W
Achilles
LobCityJitt_
Achilles
9,197
1,787
0
1,719
19,455
19,938
403
241
17,950
0
67,765
L
8,881
1,136
1,643
4,820
18,716
21,423
0
5,983
12,733
49,312
3,838
W
16,851
7,010
0
3,627
22,897
15,723
3,004
3,199
19,663
0
123,996
L
Neith
Vasek14
Neith
15,115
4,457
504
3,163
11,380
6,965
664
2,340
9,040
0
78,404
L
10,136
1,417
0
9,341
16,182
13,935
0
0
16,182
0
74,027
L
Lancelot
12,329
2,840
0
2,542
16,697
9,218
0
3,810
12,887
0
106,338
L
Baron Samedi
wuben101
Baron Samedi
8,299
610
925
3,529
13,993
8,129
0
8,045
5,948
80,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,975
Gold Earned
50,879
700
Minions Killed
614
0
Camps Cleared
0
1,974,726
Distance Traveled
2,021,447
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,368
541
159
8
0
371,828
2
W
Atlas
8,629
411
40
2
0
412,462
5
W
Ah Muzen Cab
8,616
410
112
5
0
378,928
5
W
Achilles
10,227
487
120
6
0
368,178
4
L
Terra
9,077
432
99
5
0
436,916
8
W
Bellona
12,039
573
183
9
0
490,051
4
L
Neith
10,058
479
150
7
0
369,373
6
L
Mulan
9,784
466
144
7
0
300,899
5
L
Lancelot
10,724
511
162
8
0
513,029
2
L
Baron Samedi
10,332
492
145
7
0
354,509
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role