Player Matchup

Merlin
Merlin
DarkonSA
Merlin
Level 160
God Stats
45W - 54L
1,451 SR
Queue Stats
735W - 802L
1,474 Elo+
Solo
Neith
Neith
GrimCaker
Neith
Level 86
God Stats
1W - 1L
1,488 SR
Queue Stats
3W - 5L
1,384 Elo+
Party 1
Ne Zha
Ne Zha
KatieFoo32
Ne Zha
Level 128
God Stats
1W - 4L
1,632 SR
Queue Stats
30W - 21L
1,623 Elo+
Solo
Ymir
Ymir
LycanMagnificus
Ymir
Level 143
God Stats
6W - 3L
1,723 SR
Queue Stats
146W - 154L
1,451 Elo+
Party 1
Lancelot
Lancelot
tonebonetony
Lancelot
Level 160
God Stats
3W - 5L
1,424 SR
Queue Stats
509W - 516L
1,575 Elo+
Solo
Team Averages
Level 135
1,543 SR
1,501 Elo+

VS

Team Averages
Level 120
1,548 SR
1,481 Elo+
Susano
Susano
DeathhMau5
Susano
Level 160
God Stats
23W - 20L
1,589 SR
Queue Stats
512W - 509L
1,554 Elo+
Solo
Zhong Kui
Zhong Kui
Natezewiz666
Zhong Kui
Level 105
God Stats
44W - 32L
1,623 SR
Queue Stats
135W - 115L
1,564 Elo+
Solo
Fafnir
Fafnir
Pig Hands
Fafnir
Level 137
God Stats
17W - 24L
1,337 SR
Queue Stats
463W - 502L
1,432 Elo+
Solo
Bellona
Bellona
RagingScorpio69
Bellona
Level 56
God Stats
5W - 2L
1,500 SR
Queue Stats
142W - 178L
1,399 Elo+
Solo
Olorun
Olorun
habibiti
Olorun
Level 143
God Stats
7W - 3L
1,693 SR
Queue Stats
92W - 91L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DarkonSA
Merlin
10
1 / 1 / 0
5,932
539
1,658
4,395
1,704
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
GrimCaker
Neith
8
2 / 4 / 2
5,348
486
8,231
6,313
2,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
KatieFoo32
Ne Zha
10
1 / 3 / 0
5,588
508
3,540
8,453
4,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 5 / 3
5,147
468
3,545
13,696
6,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
tonebonetony
Lancelot
3
0 / 1 / 1
3,906
355
143
1,948
497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DeathhMau5
Susano
9
1 / 1 / 1
5,699
518
2,723
7,787
2,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Zhong Kui
Natezewiz666
Zhong Kui
12
3 / 0 / 3
6,975
634
3,939
4,312
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fafnir
Pig Hands
Fafnir
9
1 / 2 / 6
5,519
502
3,737
7,770
7,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 0 / 0
7,051
641
5,439
7,653
6,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
habibiti
Olorun
11
6 / 2 / 1
6,387
581
7,491
9,879
4,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
14
14
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
DarkonSA
Merlin
1
1
0
1
W
Susano
DeathhMau5
Susano
1
1
1
1.5
L
Neith
GrimCaker
Neith
2
4
2
0.75
L
Ne Zha
KatieFoo32
Ne Zha
1
3
0
0.33
L
1
5
3
0.5
W
Zhong Kui
Natezewiz666
Zhong Kui
3
0
3
4.5
W
Fafnir
Pig Hands
Fafnir
1
2
6
2
W
3
0
0
3
W
Olorun
habibiti
Olorun
6
2
1
3.25
L
Lancelot
tonebonetony
Lancelot
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,117
Damage
23,329
34,805
Taken
37,401
16,069
Mitigated
24,154
8,581
Healing
15,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DarkonSA
Merlin
1,658
227
172
1,311
4,395
1,704
0
1,469
2,926
37,287
0
W
Susano
DeathhMau5
Susano
2,723
821
0
907
7,787
2,752
0
356
7,431
0
39,426
L
Neith
GrimCaker
Neith
8,231
4,264
328
844
6,313
2,434
232
3,543
2,616
0
29,835
L
Ne Zha
KatieFoo32
Ne Zha
3,540
851
0
3,296
8,453
4,640
0
0
8,453
0
33,746
L
3,545
765
0
2,250
13,696
6,794
78
7,852
5,449
21,898
1,598
W
Zhong Kui
Natezewiz666
Zhong Kui
3,939
517
0
3,046
4,312
2,961
600
775
3,537
53,032
0
W
Fafnir
Pig Hands
Fafnir
3,737
763
352
2,860
7,770
7,328
28
1,114
6,656
13,234
1,841
W
5,439
1,712
0
4,083
7,653
6,669
0
0
7,008
0
47,724
W
Olorun
habibiti
Olorun
7,491
3,606
173
4,275
9,879
4,444
54
2,737
7,142
31,454
6,158
L
Lancelot
tonebonetony
Lancelot
143
89
0
380
1,948
497
0
477
1,469
0
203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,921
Gold Earned
31,631
213
Minions Killed
363
0
Camps Cleared
0
1,018,363
Distance Traveled
1,047,650
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,932
539
69
6
0
178,278
2
W
Susano
5,699
518
75
7
0
220,049
2
L
Neith
5,348
486
38
3
0
172,320
2
L
Ne Zha
5,588
508
61
6
0
219,297
4
L
Ymir
5,147
468
39
4
0
180,444
2
W
Zhong Kui
6,975
634
101
9
0
219,510
1
W
Fafnir
5,519
502
26
2
0
204,210
2
W
Bellona
7,051
641
103
9
0
227,092
3
W
Olorun
6,387
581
58
5
0
176,789
0
L
Lancelot
3,906
355
6
1
0
268,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role