Player Matchup

Persephone
Persephone
Platinum IV
 
Persephone
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Diamond IV
 
Chiron
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Platinum IV
Ötan
Geb
Platinum IV
Level 109
God Stats
10W - 7L
1,786 SR
Queue Stats
47W - 27L
1,829 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,595 SR
1,610 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,581 SR
1,826 MMR
Anhur
Anhur
Platinum III
 
Anhur
Platinum III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Diamond II
Jamty
Chaac
Diamond II
Level 157
God Stats
2W - 0L
1,574 SR
Queue Stats
85W - 48L
2,231 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
jonyrsb
Baron Samedi
Gold III
Level 125
God Stats
4W - 0L
1,670 SR
Queue Stats
17W - 19L
1,746 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
2 / 2 / 0
10,163
678
9,995
9,729
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
 
Chiron
15
0 / 0 / 2
9,221
615
13,004
11,498
5,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
Ötan
Geb
15
0 / 0 / 2
10,061
671
6,902
12,527
16,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SobekAh Muzen CabGuan YuThothAtlas

VS

Bans
AchillesHorusScyllaOdinBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
0 / 1 / 1
9,511
634
4,679
13,619
5,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Jamty
Chaac
17
1 / 1 / 1
10,259
684
13,551
15,384
17,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
jonyrsb
Baron Samedi
17
1 / 0 / 1
10,324
688
11,003
7,934
3,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
2
Kills
2
2
Deaths
2
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
2
0
1
L
Chiron
 
Chiron
0
0
2
1
W
Anhur
 
Anhur
0
1
1
0.5
W
Chaac
Jamty
Chaac
1
1
1
1.5
W
Baron Samedi
jonyrsb
Baron Samedi
1
0
1
1.5
L
Geb
Ötan
Geb
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,901
Damage
29,233
33,754
Taken
36,937
26,338
Mitigated
26,960
8,121
Healing
18,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
9,995
669
172
1,841
9,729
4,592
0
3,526
6,201
43,990
0
L
Chiron
 
Chiron
13,004
5,690
788
2,654
11,498
5,736
0
3,227
8,271
0
51,741
W
Anhur
 
Anhur
4,679
2,316
0
3,811
13,619
5,642
1,760
5,773
7,846
0
45,607
W
Chaac
Jamty
Chaac
13,551
1,978
0
7,243
15,384
17,387
335
7,461
7,923
0
49,189
W
Baron Samedi
jonyrsb
Baron Samedi
11,003
437
2,055
5,056
7,934
3,931
1,000
3,705
4,229
53,930
0
L
Geb
Ötan
Geb
6,902
950
0
2,666
12,527
16,010
0
4,268
8,259
15,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,445
Gold Earned
30,094
169
Minions Killed
210
0
Camps Cleared
0
861,196
Distance Traveled
857,734
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,163
678
59
4
0
280,010
4
L
Chiron
9,221
615
94
6
0
252,284
6
W
Anhur
9,511
634
70
5
0
266,873
3
W
Chaac
10,259
684
42
3
0
308,964
1
W
Baron Samedi
10,324
688
98
7
0
281,897
1
L
Geb
10,061
671
16
1
0
328,902
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role