Player Matchup

Freya
Freya
 
Freya
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Alexklein
Cu Chulainn
Level 100
God Stats
1W - 7L
1,700 SR
Queue Stats
59W - 69L
1,442 Elo+
Solo
Mercury
Mercury
Asasynus
Mercury
Level 123
God Stats
18W - 13L
1,582 SR
Queue Stats
103W - 114L
1,498 Elo+
Solo
Medusa
Medusa
Oidhreacht
Medusa
Level 106
God Stats
4W - 5L
1,572 SR
Queue Stats
56W - 59L
1,466 Elo+
Solo
Bacchus
Bacchus
RunAwayRhogar
Bacchus
Level 83
God Stats
5W - 4L
1,837 SR
Queue Stats
343W - 375L
1,531 Elo+
Solo
Team Averages
Level 100
1,638 SR
1,487 Elo+

VS

Team Averages
Level 112
1,424 SR
1,414 Elo+
Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ModryZajac
Xing Tian
Level 86
God Stats
6W - 2L
1,500 SR
Queue Stats
15W - 11L
1,148 Elo+
Solo
Charybdis
Charybdis
Okanava
Charybdis
Level 100
God Stats
1W - 0L
1,214 SR
Queue Stats
81W - 93L
1,469 Elo+
Party 1
Thanatos
Thanatos
Stridexeh
Thanatos
Level 98
God Stats
7W - 6L
1,399 SR
Queue Stats
127W - 128L
1,489 Elo+
Solo
Sol
Sol
hhulio
Sol
Level 118
God Stats
84W - 91L
1,508 SR
Queue Stats
112W - 130L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
2 / 2 / 1
6,828
569
3,687
7,042
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Alexklein
Cu Chulainn
10
1 / 4 / 0
6,085
507
3,244
9,854
5,499
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
Asasynus
Mercury
10
2 / 2 / 1
6,200
517
2,282
9,650
3,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
Oidhreacht
Medusa
9
1 / 3 / 0
5,440
453
7,134
8,792
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
8
0 / 3 / 2
5,589
466
4,330
9,607
6,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
0 / 3 / 3
7,104
592
3,879
6,744
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
ModryZajac
Xing Tian
11
1 / 0 / 5
6,808
567
4,072
9,701
7,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Okanava
Charybdis
12
5 / 0 / 1
7,164
597
9,818
7,945
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Stridexeh
Thanatos
12
8 / 2 / 0
8,078
673
7,629
8,989
4,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sol
hhulio
Sol
12
0 / 1 / 3
7,505
625
4,401
7,087
2,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
6
Kills
14
14
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
2
1
1.25
W
Discordia
 
Discordia
0
3
3
0.5
L
Cu Chulainn
Alexklein
Cu Chulainn
1
4
0
0.25
L
Mercury
Asasynus
Mercury
2
2
1
1.25
W
Xing Tian
ModryZajac
Xing Tian
1
0
5
3.5
L
Medusa
Oidhreacht
Medusa
1
3
0
0.33
W
Charybdis
Okanava
Charybdis
5
0
1
5.5
L
Bacchus
0
3
2
0.33
W
Thanatos
Stridexeh
Thanatos
8
2
0
4
W
Sol
hhulio
Sol
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,677
Damage
29,799
44,945
Taken
40,466
21,595
Mitigated
20,231
11,068
Healing
22,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,687
1,040
0
3,093
7,042
2,768
0
2,945
4,097
44,161
0
W
Discordia
 
Discordia
3,879
430
0
1,132
6,744
2,649
0
2,922
3,600
49,696
0
L
Cu Chulainn
Alexklein
Cu Chulainn
3,244
478
0
814
9,854
5,499
0
2,711
7,143
0
38,670
L
Mercury
Asasynus
Mercury
2,282
1,220
0
1,250
9,650
3,230
0
2,239
7,411
0
38,908
W
Xing Tian
ModryZajac
Xing Tian
4,072
888
0
3,075
9,701
7,693
0
1,151
8,550
17,902
0
L
Medusa
Oidhreacht
Medusa
7,134
3,313
0
3,074
8,792
3,375
0
2,677
6,115
0
35,148
W
Charybdis
Okanava
Charybdis
9,818
5,836
0
4,938
7,945
2,770
690
1,835
6,110
0
48,510
L
Bacchus
4,330
530
0
2,837
9,607
6,723
0
1,424
8,183
14,834
4,141
W
Thanatos
Stridexeh
Thanatos
7,629
2,107
0
9,202
8,989
4,240
0
842
8,109
0
47,024
W
Sol
hhulio
Sol
4,401
1,349
0
4,486
7,087
2,879
1,746
0
7,087
56,431
7,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,142
Gold Earned
36,659
328
Minions Killed
395
0
Camps Cleared
0
1,185,531
Distance Traveled
1,117,163
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,828
569
89
7
0
208,734
5
W
Discordia
7,104
592
96
8
0
204,819
5
L
Cu Chulainn
6,085
507
78
7
0
228,100
1
L
Mercury
6,200
517
78
7
0
279,997
3
W
Xing Tian
6,808
567
33
3
0
251,025
4
L
Medusa
5,440
453
56
5
0
222,679
3
W
Charybdis
7,164
597
77
6
0
199,236
2
L
Bacchus
5,589
466
27
2
0
246,021
2
W
Thanatos
8,078
673
79
7
0
267,294
6
W
Sol
7,505
625
110
9
0
194,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role