Player Matchup

Aphrodite
Aphrodite
BARTEKn98
Aphrodite
Level 146
God Stats
74W - 72L
1,523 SR
Queue Stats
894W - 962L
1,566 Elo+
Solo
Achilles
Achilles
Ferineg
Achilles
Level 145
God Stats
29W - 24L
1,544 SR
Queue Stats
453W - 446L
1,548 Elo+
Party 1
Bastet
Bastet
Leonidasl
Bastet
Level 89
God Stats
4W - 4L
1,723 SR
Queue Stats
114W - 118L
1,533 Elo+
Solo
Nu Wa
Nu Wa
Morander
Nu Wa
Level 45
God Stats
13W - 14L
1,492 SR
Queue Stats
287W - 261L
1,581 Elo+
Party 1
Cerberus
Cerberus
Muiry
Cerberus
Level 118
God Stats
10W - 7L
1,623 SR
Queue Stats
79W - 68L
1,562 Elo+
Party 1
Team Averages
Level 109
1,581 SR
1,558 Elo+

VS

Team Averages
Level 35
1,560 SR
1,746 Elo+
Ne Zha
Ne Zha
BilligaBosse
Ne Zha
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 36L
1,746 Elo+
Party 2
Anhur
Anhur
KåtOchHård
Anhur
Level 28
God Stats
4W - 1L
1,747 SR
Queue Stats
188W - 25L
1,847 Elo+
Party 2
Sun Wukong
Sun Wukong
Naif300
Sun Wukong
Level 89
God Stats
2W - 7L
1,184 SR
Queue Stats
109W - 106L
1,511 Elo+
Solo
Zhong Kui
Zhong Kui
Polacksmugglaren
Zhong Kui
Level 12
God Stats
2W - 0L
1,871 SR
Queue Stats
51W - 5L
1,809 Elo+
Party 2
Jormungandr
Jormungandr
TaPåMig
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 18L
1,818 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BARTEKn98
Aphrodite
16
2 / 4 / 3
9,867
658
9,457
14,414
6,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
Ferineg
Achilles
16
3 / 3 / 3
9,987
666
16,808
19,587
19,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
Leonidasl
Bastet
16
1 / 5 / 5
9,447
630
8,922
15,262
5,746
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
Morander
Nu Wa
16
0 / 7 / 3
9,468
631
16,148
14,940
4,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Muiry
Cerberus
15
0 / 8 / 5
9,665
644
7,511
24,136
22,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
7 / 2 / 12
11,635
776
19,824
16,774
8,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
13 / 0 / 11
13,535
902
23,272
18,571
8,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
Naif300
Sun Wukong
17
2 / 0 / 3
10,828
722
4,026
13,546
12,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
17
2 / 2 / 15
10,860
724
19,649
11,653
10,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
TaPåMig
Jormungandr
18
3 / 2 / 20
11,261
751
13,231
20,822
24,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
88
6
Kills
27
27
Deaths
6
19
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BARTEKn98
Aphrodite
2
4
3
0.88
W
Ne Zha
7
2
12
6.5
L
Achilles
Ferineg
Achilles
3
3
3
1.5
W
13
0
11
18.5
L
Bastet
Leonidasl
Bastet
1
5
5
0.7
L
Nu Wa
Morander
Nu Wa
0
7
3
0.21
L
Cerberus
Muiry
Cerberus
0
8
5
0.31
W
Sun Wukong
Naif300
Sun Wukong
2
0
3
3.5
W
Zhong Kui
2
2
15
4.75
W
Jormungandr
TaPåMig
Jormungandr
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,846
Damage
80,002
88,339
Taken
81,366
58,967
Mitigated
65,234
19,729
Healing
30,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BARTEKn98
Aphrodite
9,457
175
5,783
7,082
14,414
6,583
0
6,851
7,411
28,304
0
W
Ne Zha
19,824
3,864
0
6,956
16,774
8,460
1,698
5,785
10,578
0
49,906
L
Achilles
Ferineg
Achilles
16,808
3,990
0
2,009
19,587
19,200
0
7,329
11,952
0
26,540
W
23,272
14,617
0
10,982
18,571
8,661
3,511
8,543
9,717
0
87,261
L
Bastet
Leonidasl
Bastet
8,922
1,843
213
1,150
15,262
5,746
0
4,280
10,820
0
28,238
L
Nu Wa
Morander
Nu Wa
16,148
3,287
0
0
14,940
4,877
26
4,814
10,046
48,794
0
L
Cerberus
Muiry
Cerberus
7,511
457
0
3,492
24,136
22,561
0
9,075
14,827
26,577
0
W
Sun Wukong
Naif300
Sun Wukong
4,026
1,113
605
2,592
13,546
12,410
1,121
4,855
8,578
0
51,404
W
Zhong Kui
19,649
1,818
939
5,344
11,653
10,794
2,570
6,057
5,470
48,783
0
W
Jormungandr
TaPåMig
Jormungandr
13,231
1,596
108
3,469
20,822
24,909
527
7,876
12,501
34,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,434
Gold Earned
58,119
231
Minions Killed
390
0
Camps Cleared
0
1,453,598
Distance Traveled
1,697,342
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,867
658
42
3
0
294,905
0
W
Ne Zha
11,635
776
66
4
0
355,523
2
L
Achilles
9,987
666
18
1
0
323,974
0
W
Anhur
13,535
902
155
10
0
327,979
2
L
Bastet
9,447
630
47
3
0
313,026
0
L
Nu Wa
9,468
631
72
5
0
264,902
3
L
Cerberus
9,665
644
52
3
0
256,791
1
W
Sun Wukong
10,828
722
63
4
0
326,472
5
W
Zhong Kui
10,860
724
63
4
0
342,004
5
W
Jormungandr
11,261
751
43
3
0
345,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role