Player Matchup

Neith
Neith
CUPCAKE GRIP
Neith
Level 119
God Stats
16W - 23L
1,375 SR
Queue Stats
388W - 405L
1,328 Elo+
Solo
Atlas
Atlas
DeltaBluesXx
Atlas
Level 125
God Stats
0W - 2L
1,291 SR
Queue Stats
40W - 60L
1,298 Elo+
Solo
Chaac
Chaac
ElSerOte AnTraX
Chaac
Level 62
God Stats
12W - 9L
1,535 SR
Queue Stats
110W - 115L
1,413 Elo+
Solo
Fenrir
Fenrir
Josue_116_
Fenrir
Level 39
God Stats
7W - 6L
1,500 SR
Queue Stats
82W - 83L
1,292 Elo+
Solo
Aphrodite
Aphrodite
XAp0ll018x
Aphrodite
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,095 Elo+
Solo
Team Averages
Level 77
1,440 SR
1,285 Elo+

VS

Team Averages
Level 82
1,425 SR
1,303 Elo+
Ymir
Ymir
BenjaSlack
Ymir
Level 69
God Stats
8W - 1L
1,637 SR
Queue Stats
121W - 124L
1,372 Elo+
Solo
Bastet
Bastet
The_Wolf9816
Bastet
Level 126
God Stats
7W - 4L
1,530 SR
Queue Stats
162W - 175L
1,280 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Twitch_Maxii_
Morgan Le Fay
Level 34
God Stats
5W - 5L
1,161 SR
Queue Stats
36W - 55L
1,217 Elo+
Party 1
Danzaburou
Danzaburou
braian6269
Danzaburou
Level 57
God Stats
22W - 24L
1,304 SR
Queue Stats
65W - 78L
1,284 Elo+
Party 1
Cthulhu
Cthulhu
xNHAx_Mulah
Cthulhu
Level 125
God Stats
4W - 1L
1,493 SR
Queue Stats
180W - 273L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 3
10,335
470
17,067
17,353
7,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 1 / 8
10,523
478
12,153
17,516
21,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 4 / 0
10,606
482
15,442
24,042
20,307
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Josue_116_
Fenrir
15
10 / 1 / 5
10,353
471
11,059
14,536
7,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
XAp0ll018x
Aphrodite
17
3 / 0 / 5
10,017
455
8,432
14,791
7,681
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 3
10,561
480
10,405
20,095
22,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
17
3 / 7 / 2
11,176
508
12,240
24,499
10,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
Twitch_Maxii_
Morgan Le Fay
15
0 / 10 / 0
9,814
446
9,317
17,121
7,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
braian6269
Danzaburou
14
2 / 7 / 2
9,773
444
13,077
19,707
8,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
xNHAx_Mulah
Cthulhu
18
3 / 1 / 2
11,801
536
16,401
19,792
19,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
27
Kills
11
11
Deaths
27
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
6
5
3
1.5
L
4
1
8
8
L
4
4
0
1
L
Fenrir
Josue_116_
Fenrir
10
1
5
12.5
W
Bastet
3
7
2
0.57
W
Morgan Le Fay
Twitch_Maxii_
Morgan Le Fay
0
10
0
0
L
Aphrodite
XAp0ll018x
Aphrodite
3
0
5
5.5
W
Danzaburou
braian6269
Danzaburou
2
7
2
0.43
W
Cthulhu
xNHAx_Mulah
Cthulhu
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,153
Damage
61,440
88,238
Taken
101,214
64,188
Mitigated
68,655
33,664
Healing
33,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,405
3,079
396
7,735
20,095
22,774
204
6,648
13,447
46,212
4,473
L
17,067
5,158
4
5,781
17,353
7,794
1,458
2,879
14,474
0
70,106
L
12,153
5,127
641
2,347
17,516
21,313
0
7,394
9,976
44,413
0
L
15,442
2,321
0
7,389
24,042
20,307
159
13,504
9,631
0
81,126
L
Fenrir
Josue_116_
Fenrir
11,059
2,475
0
3,022
14,536
7,093
656
3,367
11,129
0
62,519
W
Bastet
12,240
5,025
0
11,396
24,499
10,611
1,557
3,468
21,031
0
96,394
W
Morgan Le Fay
Twitch_Maxii_
Morgan Le Fay
9,317
1,067
0
551
17,121
7,557
2,858
5,717
11,404
71,804
0
L
Aphrodite
XAp0ll018x
Aphrodite
8,432
1,923
2,726
11,754
14,791
7,681
448
7,373
7,372
71,383
0
W
Danzaburou
braian6269
Danzaburou
13,077
4,594
155
4,077
19,707
8,604
910
3,496
16,211
0
66,506
W
Cthulhu
xNHAx_Mulah
Cthulhu
16,401
3,609
835
7,931
19,792
19,109
726
1,256
18,536
77,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,834
Gold Earned
53,125
515
Minions Killed
589
0
Camps Cleared
0
1,874,457
Distance Traveled
1,913,110
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,561
480
71
3
0
377,356
1
L
Neith
10,335
470
94
4
0
350,777
2
L
Atlas
10,523
478
58
3
0
424,384
5
L
Chaac
10,606
482
150
7
0
413,422
1
L
Fenrir
10,353
471
94
4
0
310,029
0
W
Bastet
11,176
508
127
6
0
434,756
10
W
Morgan Le Fay
9,814
446
117
5
0
350,116
0
L
Aphrodite
10,017
455
119
5
0
375,845
6
W
Danzaburou
9,773
444
106
5
0
344,471
1
W
Cthulhu
11,801
536
168
8
0
406,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role