Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
MercvryPls
Thoth
Level 121
God Stats
5W - 1L
1,736 SR
Queue Stats
165W - 178L
1,632 Elo+
Solo
Ao Kuang
Ao Kuang
RyzePPsh
Ao Kuang
Level 160
God Stats
17W - 10L
1,682 SR
Queue Stats
367W - 344L
1,592 Elo+
Party 2
Mercury
Mercury
Taijika
Mercury
Level 160
God Stats
65W - 53L
1,551 SR
Queue Stats
786W - 686L
1,591 Elo+
Party 2
Athena
Athena
sansfaille
Athena
Level 149
God Stats
3W - 1L
1,779 SR
Queue Stats
72W - 59L
1,622 Elo+
Party 2
Team Averages
Level 129
1,650 SR
1,587 Elo+

VS

Team Averages
Level 130
1,543 SR
1,595 Elo+
Khepri
Khepri
 
Khepri
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Aamonra
Jing Wei
Level 131
God Stats
1W - 3L
1,570 SR
Queue Stats
22W - 19L
1,556 Elo+
Party 1
Agni
Agni
LegdaySkipper
Agni
Level 136
God Stats
3W - 7L
1,479 SR
Queue Stats
266W - 254L
1,581 Elo+
Solo
Ne Zha
Ne Zha
Pìco
Ne Zha
Level 159
God Stats
31W - 39L
1,604 SR
Queue Stats
144W - 113L
1,757 Elo+
Solo
Nemesis
Nemesis
YouAreBigMalding
Nemesis
Level 65
God Stats
10W - 9L
1,561 SR
Queue Stats
71W - 64L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
2 / 3 / 2
7,870
562
7,119
8,892
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
12
1 / 0 / 8
7,467
533
9,316
6,191
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
RyzePPsh
Ao Kuang
15
8 / 1 / 1
8,745
625
8,754
17,628
7,825
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
Taijika
Mercury
13
5 / 2 / 2
7,929
566
7,074
11,869
4,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
sansfaille
Athena
10
1 / 4 / 6
6,840
489
3,070
15,264
11,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
2 / 2 / 4
6,656
475
5,982
9,867
7,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
Aamonra
Jing Wei
12
4 / 3 / 2
7,404
529
6,863
11,953
4,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 4 / 5
6,532
467
6,286
8,536
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Pìco
Ne Zha
10
1 / 5 / 0
6,748
482
8,937
8,871
5,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
2 / 3 / 0
6,158
440
4,674
9,452
3,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
17
Kills
10
10
Deaths
17
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
3
2
1
L
Khepri
 
Khepri
2
2
4
2
L
Jing Wei
Aamonra
Jing Wei
4
3
2
1.67
L
1
4
5
0.88
W
Thoth
1
0
8
5
L
Ne Zha
Pìco
Ne Zha
1
5
0
0.2
W
Ao Kuang
RyzePPsh
Ao Kuang
8
1
1
8.5
W
Mercury
Taijika
Mercury
5
2
2
3
L
2
3
0
0.67
W
Athena
sansfaille
Athena
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,333
Damage
32,742
59,844
Taken
48,679
29,448
Mitigated
24,522
26,051
Healing
12,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
7,119
3,618
0
3,820
8,892
2,953
928
1,595
7,297
0
60,746
L
Khepri
 
Khepri
5,982
1,811
1,781
2,273
9,867
7,517
0
2,284
7,539
20,916
1,601
L
Jing Wei
Aamonra
Jing Wei
6,863
5,930
0
4,218
11,953
4,540
726
4,388
7,467
0
51,625
L
6,286
926
129
328
8,536
3,189
0
4,773
3,439
38,075
0
W
Thoth
9,316
550
0
2,120
6,191
2,313
538
3,409
2,746
48,313
0
L
Ne Zha
Pìco
Ne Zha
8,937
3,770
0
2,359
8,871
5,655
0
5,103
3,728
0
42,941
W
Ao Kuang
RyzePPsh
Ao Kuang
8,754
1,261
0
13,665
17,628
7,825
546
691
16,326
56,158
0
W
Mercury
Taijika
Mercury
7,074
4,489
0
3,648
11,869
4,555
0
3,011
8,858
0
59,779
L
4,674
1,892
0
1,217
9,452
3,621
0
3,874
5,366
0
36,118
W
Athena
sansfaille
Athena
3,070
864
199
2,599
15,264
11,802
364
3,205
12,014
16,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,851
Gold Earned
33,498
435
Minions Killed
330
0
Camps Cleared
0
1,394,080
Distance Traveled
1,197,728
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,870
562
122
9
0
242,534
7
L
Khepri
6,656
475
20
1
0
263,600
1
L
Jing Wei
7,404
529
90
6
0
237,382
3
L
Agni
6,532
467
69
5
0
254,552
4
W
Thoth
7,467
533
98
7
0
285,663
5
L
Ne Zha
6,748
482
82
6
0
212,275
2
W
Ao Kuang
8,745
625
102
7
0
263,495
2
W
Mercury
7,929
566
94
7
0
338,822
3
L
Nemesis
6,158
440
69
5
0
229,919
2
W
Athena
6,840
489
19
1
0
263,566
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role